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Chip: Special Di Besten Simulation
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NINEMENS
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MANUAL.TXT
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1991-03-19
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5KB
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209 lines
Nine Men's Morris
Copyright (c), 1990, 1991
by Chester Langin, all rights reserved
Langin Software
532 W. 3rd St.
Centralia, IL 62801
CIS: 73770,615
_______
____|__ | (tm)
--| | |-------------------
| ____|__ | Association of
| | |_| Shareware
|__| o | Professionals
-----| | |---------------------
|___|___| MEMBER
Users of "Nine Men's Morris" must accept this
disclaimer of warranty:
"Nine Men's Morris" is supplied as is. The
author disclaims all warranties, expressed or implied,
including, without limitation, the warranties of
merchantability and of fitness for any purpose. The
author assumes no liability for damages, direct or
consequential, which may result from the use of it.
<<< Page 2 >>>
Table of Contents
Welcome 3
Who is this program for? 3
What is this program? 3
Installation 3
Tutorial 4
Appendix A -- A list of files 5
Appendix B -- Troubleshooting 5
<<< Page 3 >>>
***************
** Welcome **
***************
Welcome to "Nine Men's Morris."
********************************
** Who is this program for? **
********************************
This is a stratagy game for kids and adults.
*****************************
** What is this program? **
*****************************
"Nine Men's Morris" is an ancient strategy game
played on a special board in which the object
is to get "three in a row" and thereby take the
opponent's pieces.
Each of the two players has nine pieces, which
has something to do with the name of the game.
Otherwise, the origination of the name of the game
is somewhat obscure.
When three pieces are placed in a row, it is
called a "mill." For this reason, the game is
sometimes called "The Mill."
The rules of the game are included in a hypertext
help system.
Play against the computer, which has several levels
of difficulty.
********************
** Installation **
********************
What this program needs:
> 384K of memory
> Any monitor
> MS-DOS 2.0 or higher
No installation is required. Enter NINE to start
the program. All of the program's files must be in
the default directory.
<<< Page 4 >>>
****************
** Tutorial **
****************
If you are reading this on your computer screen, you
should first print the manual. Make sure all of files
are in the default directory. Refer to a DOS manual
to see what this means. To print the manual, enter
PRINTMAN from the DOS prompt.
It is assumed that you will be looking at the printed
manual as you try out the program.
The tutorial is a series of steps.
1) Start the program.
Enter: NINE
2) Read the copyright notice, then continue:
Press: <ENTER>
3) A menu is displayed on the left and the
game board is displayed on the right. Select
the PLAY NOW menu item.
4) Use the arrow keys and the <ENTER> key to
place a piece on the board. The computer will
also place a piece. Take turns with the computer
until each side has played nine times.
5) Now, move a piece. Use the arrow keys and
the <ENTER> key to select a piece and indicate
where to move it. The computer will then move
one of its pieces. Take turns moving pieces
until the game is over. The computer will
indicate who won.
6) Press <ESC> to return to the menu.
7) Select QUIT from the menu.
8) Press any key to leave the registration notice.
<<< Page 5 >>>
******************
** Appendix A **
******************
The files included with this program.
MANUAL.TXT This file!
PRINTMAN.BAT A batch file to print the manual.
README.TXT A file with important information.
README.BAT A batch file which displays README.TXT.
NINE.EXE The program, itself.
NINE.OVL An overlay.
ORDERFRM.TXT The order form to register.
REGISTER.BAT A batch file which prints the order form.
VENDOR.DOC A text file with information for shareware
distributors.
******************
** Appendix B **
******************
Troubleshooting.
>>> You get a "file not found" message.
All of the files must be in the default directory.
Check a manual on DOS to see what this means.