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1991-12-11
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BRIX v2.0 Copyright (c) 1991 by Dlugosz Software
Written by Michael Hoyt, Jr.
game documentation
//////////////////////////////////////////////////////////////////////////////
BRIX is a Tetris-style arcade game. The computer gives you a set
of puzzle pieces which you must drop into place at the bottom of a
well. The object is to drop the pieces so as to completely fill up as many
rows as possible. To achieve this end, you may rotate the puzzle pieces
clockwise or counterclockwise as they fall down the well. When a row is
completely filled, it dissapears and all the pieces above it fall down to
fill in the gap. Each game level requires you to complete a specified number
of rows to advance to the next higher level. As levels progress, the game
speed increases, the well becomes smaller, the puzzle piece shapes become more
complicated and harder to fit, random clutter appears on the bottom rows of the
well at the start of the level, and on some levels, gravity is reversed
(the pieces fall upward and stick to the ceiling!).
BRIX can be played solo or with another player in head-to-head competetion.
There are four difficulty levels, ranging from "easy" to "impossible".
A seperate "top-ten" high score list is kept for each difficulty level.
System requirements:
IBM PC/XT/AT or 100% compatible
EGA or VGA display adapter with monitor
(or anything a ViewPoint driver is available for.
This version requires at least 16 colors)
MS-DOS 2.1 or later
This is the complete shareware version of BRIX. No features have been
disabled, excluded, or hidden [that we're going to tell you about].
All we ask is that you register your copy. And if you don't, well, there's
not much we can do about it. For registration information, see the
Registration section at the end of this document.
Running the Program
BRIX will autodetect a EGA or VGA and load EGA.DRV or VGA.DRV. It will
search the current directory and then the directory that the EXE file was
loaded from. You can explicitly specify the 256 color driver, or choose
different resolutions.
Set the environment variable VPDRV to the name of the driver file to
load. It can be optionally followed by a mode number. Example:
set VPDRV=VGA.DRV;4
set VPDRV=MCGA256.DRV
The environment variable will override the autodetect and/or search for
the driver. VGA.DRV;4 is 640x400 mode. That is lower res than standard
VGA, but will drive the monitor at a higher rate and looks better than the
standard mode on most systems. A ";5" is normal VGA. If you have VESA
compatable BIOS, you can use mode 6 for 800x600. Mode 0 is the lowest
resolution. The game adapts to any resolution.
The MCGA256.DRV file, if used (vga or IBM MCGA is needed) will run the
game in 256 color mode. It is a low resolution, but uses more color.
Try it!
Main menu keys:
key description
--- -------------------------------------
f1 Start game at "easy" difficulty level
f2 Start game at "normal" difficulty level
f3 Start game at "hard" difficulty level
f4 Start game at "impossible" difficulty level
P Select one or two players (the current selection is shown)
H Display high score list (one page for each difficulty level)
K Change key definitions:
Another menu will appear. Select which player to change
keycodes. A prompt will appear for each game action.
Use the same key for "ROTATE LEFT" and "ROTATE RIGHT"
if you want to use one key to rotate shapes.
S Turn sound effects on or off
C Select one of two color sets for the brick shapes.
"Pastel" colors are bright while "pure" colors are dark.
B Turn the brick background on or off. If the background is
turned off, then the game will be played on a black background.
Esc Exit BRIX and return to the DOS prompt. The high score list
is automatically saved.
ONE-PLAYER BRIX
------------------------------------------------------------------------------
TWO-PLAYER BRIX
------------------------------------------------------------------------------
In two player mode, BRIX plays exactly as it does in one-player mode
except two players can compete head-to-head. The same shapes are thrown
at both players in the same order.
THE HISTORY OF BRIX
------------------------------------------------------------------------------
Version 1.0 of BRIX was a solo game. It was written as a
demonstration program for the ViewPoint Graphics Library (see section
below) but evolved into a full-blown arcade game for one or two-players
with vivid color and sound (well, 16 colors with beeps and boops). The
original version took about six hours to write and was
as buggy as heck. The final version, 2.0, was a complete rewrite of 1.0
and took several days to code and debug.
What makes BRIX unique is its ability, provided through the ViewPoint
Graphics Library, to adjust to the resolution of just about any video
device, provided the device driver is present. The reverse-gravity feature --
where puzzle pieces fall upward -- is provided through ViewPoint by simply
moving the viewport origin to the bottom of the well and calling the
mirror_y() function; no other changes had to be made to to the code to
accomodate this feature!
This version is distributed with the EGA, VGA, and MCGA256 drivers.
BRIX 2.1 does not adapt to a monochrome system yet.
BRIX was compiled under Borland C++ 2.0 and version 1.00
of the ViewPoint Graphics Library.
REGISTRATION
------------------------------------------------------------------------------
BRIX version 2.1 is Shareware. If you enjoy playing BRIX and your
conscience won't leave you alone (even over a measly five bucks), please
register by sending five (5) U.S. dollars, by cash, check, or money order,
to:
Dlugosz Software
P.O. Box 867506
Plano, TX 75086
Your comments, suggestions, and/or criticisms (heaven forbid!) are
welcome.
If you would like propoganda concerning the ViewPoint Graphics
Library, please write to the above address or contact John Dlugosz
[70007,4657] on Compuserve and ask for a product brochure, or pop
into the GRAPHSUP forum (Developer's Den subtopic).
Upon registration, you'll gain the ability to customize the
levels in BRIX to design your own custom game. You can taylor
the well size, speed, rows-to-complete, speed, available playing
pieces, and other effects, on a level-by-level basis.
Piece Summary
-------------
0 5 █ 10 ███ 16 █
██ ██
1 █ 11 ██ █ 21 █
6 █ ███ █
2 █ ██ █
██
7 █ 12 ██ 17 █
3 ██ ██ █ █ ██ 22 █
█ ██
4 █ 8 █ █
█ █ 13 █
█ 18 ███ 23 █
█ █
9 █ █ █
█
█ 14 █ 19 ███ 24 █ █
██
█ ███ █ █
15 20 █
█ █ ██
█ █
--------------------------------End of File-------------------------------------
MAD-DATA
Jörg Henseler * Postfach 10 28 18 * 40019 Düsseldorf
Tel.: 0211 / 25 59 23 Fax.: 0211 / 25 40 75
Wir sind Spezialist für Shareware-Spiele (PC) und haben neben einer großen
Auswahl natürlich auch immer die neuesten Games aus dem Freeware-/Shareware-/
PD-Bereich zu bieten!
Bei uns gibt es tolle Spielepakete, z.B.
Commander Keen Power Pack (Keen 1, Keen 4, Keen 6)
nur DM 4.95 (5 1/4") bzw. DM 5.95 (3 1/2")
Hugo Power Pack (Hugo 1, Hugo 2, Hugo 3)
nur DM 4.95 (5 1/4") bzw. DM 5.95 (3 1/2")
Tetris Power Pack (8 tolle Tetris Varianten)
nur DM 4.95 (5 1/4") bzw. DM 5.95 (3 1/2")
Windows Tetris Power Pack (6 Tetris Varianten für Windows)
nur DM 4.95 (5 1/4") bzw. DM 5.95 (3 1/2")
Robot Power Pack (alle 4 Robot Adventures)
nur DM 4.95 (5 1/4") bzw. DM 5.95 (3 1/2")
Wenn Sie dies neugierig gemacht hat, dann fordern Sie für nur
DM 5 unseren gedruckten Katalog mit ausführlichen Spielebeschreibungen
an, bei:
Jörg Henseler
Postfach 10 28 18
40019 Düsseldorf