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- Changes from 1.5
- ================
-
- - added the ability to generate codes based on statistics! (see the bubblet
- web site for a high score board at http://www.oopdreams.com/bubblet)
- - reworked multiplayer games ... to start a multiplayer game now use the
- "Multi Game" menu item under the Game menu
- - added "Strategy Attack" turn-based multiplayer game style
- - added bubble bursting graphics!
- - increased volume when playing on a IIIc's quiet speaker
- - the last move in a game no longer flashes a quick status update
- - shifter and megashift styles no longer have the slight pause at
- the end of a game
- - button width change in stats form
-
- Changes from 1.4
- ================
-
- - color support!
- - now uses a database to store prefs, game state, etc. instead of
- saved/unsaved preferences
- - now uses buffered graphics to speed up (300% or so) the rendering
- - now handles frmUpdateEvent properly (refreshes screen under Palm OS 3.5+)
- - will not display time when tapping titlebar on Palm OS 3.5+
- - changed the look of the about form and added the time to expire
- for the unregistered version
- - added a preference to display your averages with a decimal (for
- those big gamers with thousands of games played)
- - very minor stats form layout changes
- - removed "Placement x 10" status message
- - removed expire form totally from the registered version code base
- - removed "to to" from End Game confirm form (thanks Steve!)
-
- Changes from 1.3
- ================
-
- - added a 'Guest Mode' preference to allow guests to play without
- affecting hard-earned statistics
- - added the ability to replay games and track your best score for
- that game layout
- - now has a multiplayer mode for 2-4 players
- - tapping in the title tab will display the current time
- - sped up game startup/restore by a bit
- - added a bit of combo checking code in the restore game function
- - moved button label change code for startup restore-game and new-game
- to a pre form draw section so it won't be a visible change
- - minor layout shifts/fixes
- - changed registration scheme from key to reg/unreg version
- - no-beam bit set for reg ver
- - small registered/expiration fix
-
- Changes from 1.2
- ================
-
- - added another game style, called megashift, which is a mix
- between continuous and shifter modes
- - "Next" bubble sets no longer cycle through a predetermined
- group of 25 sets
-
- Changes from 1.1
- ================
-
- - now has another game style, called shifter, where bubbles not only
- sift down on empty space after lower bubbles have been bursted, but
- also shift over to the right to occupy empty space
- - modified randomization routine for continuous mode
-
- Changes from 1.0
- ================
-
- - now has another game style, called continuous, where new randomly
- generated columns replace fully bursted columns of bubbles...game
- style is an option found in the preferences form
- - can now set Bubblet to pop up a confirmation dialog when the 'End
- Game' button is pressed (option is turned off by default)
- - undo ability is added for registered users
- - new popup for unregistered attempts to use registered features
- - entering an incorrect key will now also give a message in the status
-