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- #!/usr/bin/env python
- '''
- Copyright (C) 2005 Carsten Goetze c.goetze@tu-bs.de
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- '''
- import random, math, inkex, simplepath
-
- def calculateSubdivision(x1,y1,x2,y2,smoothness):
- """ Calculate the vector from (x1,y1) to (x2,y2) """
- x3 = x2 - x1
- y3 = y2 - y1
- """ Calculate the point half-way between the two points """
- hx = x1 + x3/2
- hy = y1 + y3/2
- """ Calculate normalized vector perpendicular to the vector (x3,y3) """
- length = math.sqrt(x3*x3 + y3*y3)
- if length != 0:
- nx = -y3/length
- ny = x3/length
- else:
- nx = 1
- ny = 0
- """ Scale perpendicular vector by random factor """
- r = random.uniform(-length/(1+smoothness),length/(1+smoothness))
- nx = nx * r
- ny = ny * r
- """ add scaled perpendicular vector to the half-way point to get the final
- displaced subdivision point """
- x = hx + nx
- y = hy + ny
- return [x, y]
-
- class PathFractalize(inkex.Effect):
- def __init__(self):
- inkex.Effect.__init__(self)
- self.OptionParser.add_option("-s", "--subdivs",
- action="store", type="int",
- dest="subdivs", default="6",
- help="Number of subdivisons")
- self.OptionParser.add_option("-f", "--smooth",
- action="store", type="float",
- dest="smooth", default="4.0",
- help="Smoothness of the subdivision")
- def effect(self):
- for id, node in self.selected.iteritems():
- if node.tag == inkex.addNS('path','svg'):
- d = node.get('d')
- p = simplepath.parsePath(d)
-
- a = []
- first = 1
- for cmd,params in p:
- if cmd != 'Z':
- if first == 1:
- x1 = params[-2]
- y1 = params[-1]
- a.append(['M',params[-2:]])
- first = 2
- else :
- x2 = params[-2]
- y2 = params[-1]
- self.fractalize(a,x1,y1,x2,y2,self.options.subdivs,self.options.smooth)
- x1 = x2
- y1 = y2
- a.append(['L',params[-2:]])
-
- node.set('d', simplepath.formatPath(a))
-
- def fractalize(self,a,x1,y1,x2,y2,s,f):
- subdivPoint = calculateSubdivision(x1,y1,x2,y2,f)
-
- if s > 0 :
- """ recursively subdivide the segment left of the subdivision point """
- self.fractalize(a,x1,y1,subdivPoint[-2],subdivPoint[-1],s-1,f)
- a.append(['L',subdivPoint])
- """ recursively subdivide the segment right of the subdivision point """
- self.fractalize(a,subdivPoint[-2],subdivPoint[-1],x2,y2,s-1,f)
-
- if __name__ == '__main__':
- e = PathFractalize()
- e.affect()
-
-
- # vim: expandtab shiftwidth=4 tabstop=8 softtabstop=4 encoding=utf-8 textwidth=99
-