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- /*
- * atanks - obliterate each other with oversize weapons
- * Copyright (C) 2003 Thomas Hudson
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- * */
-
- #include "virtobj.h"
- #include "environment.h"
-
-
-
- VIRTUAL_OBJECT::VIRTUAL_OBJECT()
- {
- _bitmap = NULL;
- _env = NULL;
- _global = NULL;
- x = 0;
- y = 0;
- xv = yv = 0;
- angle = 0;
- destroy = FALSE;
- age = 0;
- maxAge = -1;
- physics = 0;
- _current.x = 0;
- _current.y = 0;
- _current.w = 0;
- _current.h = 0;
- _old.x = 0;
- _old.y = 0;
- _old.w = 0;
- _old.h = 0;
- }
-
-
-
-
- VIRTUAL_OBJECT::~VIRTUAL_OBJECT ()
- {
- _bitmap = NULL;
- // player, _env and _global must be handled by descendants!
- }
-
-
-
- /** @brief update
- *
- * This method triggers an update of the canvas (aka drawing area) with the dimensions and position
- * of this object.
- */
- void VIRTUAL_OBJECT::update()
- {
- if (_requireUpdate)
- {
- int changed;
-
- if (_current.w)
- {
- if (_align == LEFT)
- {
- _env->make_update (_current.x, _current.y,
- _current.w, _current.h);
- }
- else if (_align == RIGHT)
- {
- _env->make_update (_current.x - _current.w,
- _current.y - _current.h,
- _current.w, _current.h);
- }
- else
- {
- _env->make_update (_current.x - (_current.w / 2),
- _current.y - (_current.h / 2),
- _current.w + 2, _current.h + 2);
- }
- }
-
- if ((_old.x == _current.x) &&
- (_old.y == _current.y) &&
- (_old.w == _current.w) &&
- (_old.h == _current.h))
- changed = FALSE;
- else
- changed = TRUE;
-
- if (changed)
- {
- if (_old.w)
- {
- if (_align == LEFT)
- {
- _env->make_update (_old.x, _old.y,
- _old.w, _old.h);
- }
- else if (_align == RIGHT)
- {
- _env->make_update (_old.x - _old.w,
- _old.y - _old.h,
- _old.w, _old.h);
- }
- else
- {
- _env->make_update (_old.x - (_old.w / 2),
- _old.y - (_old.h / 2),
- _old.w + 2, _old.h + 2);
- }
- }
- _old.x = _current.x;
- _old.y = _current.y;
- _old.w = _current.w;
- _old.h = _current.h;
- }
- _requireUpdate = FALSE;
- }
- }
-
-
- void VIRTUAL_OBJECT::initialise ()
- {
- age = 0;
- maxAge = -1;
- x = 0;
- y = 0;
- xv = 0;
- yv = 0;
- destroy = false;
- _current.x = 0;
- _current.y = 0;
- _current.w = 0;
- _current.h = 0;
- _old.x = 0;
- _old.y = 0;
- _old.w = 0;
- _old.h = 0;
- }
-
-
-
- int VIRTUAL_OBJECT::applyPhysics ()
- {
- x += xv;
- y += yv;
-
- return (0);
- }
-
-
-
- void VIRTUAL_OBJECT::draw (BITMAP *dest)
- {
- if (!destroy)
- {
- rotate_sprite (dest, _bitmap,
- (int)x - (_bitmap->w / 2),
- (int)y - (_bitmap->h / 2),
- itofix (angle));
- if (angle == 0)
- {
- setUpdateArea ((int)x - (_bitmap->w / 2 + 1),
- (int)y - (_bitmap->h / 2 + 1),
- _bitmap->w + 2, _bitmap->h + 2);
- }
- else
- {
- int length = MAX (_bitmap->w, _bitmap->h);
- length += MIN (_bitmap->w, _bitmap->h) / 2;
- setUpdateArea ((int)x - (length/2),
- (int)y - (length/2),
- length, length);
- }
- requireUpdate ();
- }
- }
-
-
-
-
- void VIRTUAL_OBJECT::setUpdateArea (int left, int top, int width, int height)
- {
- _current.x = left;
- _current.y = top;
- _current.w = width;
- _current.h = height;
- }
-
-
-
- void VIRTUAL_OBJECT::addUpdateArea (int left, int top, int width, int height)
- {
- if (left < _current.x)
- _current.x = left;
- if (top < _current.y)
- _current.y = top;
- if (left + width > _current.x + _current.w)
- _current.w = width;
- if (top + height > _current.y + _current.h)
- _current.h = height;
- }
-
-