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- #ifndef __OGL2_COORDINATE_SYSTEMS__
- #define __OGL2_COORDINATE_SYSTEMS__
-
- class CoordinateSystem {
- public:
- virtual void Apply (double time=0.0) = 0;
- };
-
- template <class __mtype>
- class DynamicMatrixCoordinateSystem : public CoordinateSystem {
- __mtype M;
- Vector3f pivot;
- public:
- virtual void Apply (double time=0.0);
- };
-
- #endif
-