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- --------M-FAR-------------------------------
-
- The Fandarole composer is a 16 channel composer created by the group
- Digital Infinity / Daniel Potter for digital music in module style.
-
- The Fandarole modules have the following format :
-
- OFFSET Count TYPE Description
- 0000h 4 char ID='FAR',254
- 0004h 40 char Song name
- 002Ch 3 char ID=13,10,26
- This ID makes it possible to see the song name
- by simply typing the .far file.
- 002Fh 1 word Remaining header size
- 0031h 1 byte Version number as BCD,
- high nibble = major version
- low nibble = minor version
- 0032h 16 byte Channel on/off map
- <> 0 means that channel is used
- 0042h 1 rec Editing data.
- This data is not necessary for playback,
- but is stored by the composer for resume of
- edit.
- 1 byte Current octave
- 1 byte Current voice
- 1 byte Current row
- 1 byte Current pattern
- 1 byte Current order
- 1 byte Current sample
- 1 byte Current volume
- 1 byte Current top of screen display
- 1 byte Current editing area
- 0=samples,
- 1=patterns,
- 2=orders
- 1 byte Current tempo (default tempo)
- 004Ch 16 byte Panning map for each channel, 0=left,15=right
- 005Ch 1 byte Marked block start
- 005Dh 1 byte Marked block end
- 005Eh 1 byte Grid granularity
- 005Fh 1 byte Edit mode
- 0060h 1 word Song text length
- ="STL"
- 0062h "STL" char Song text
- 0062h+ 256 byte Order bytes for pattern ordering
- "STL"
- 0162h+ 1 byte Number of stored patterns
- "STL"
- 0163h+ 1 byte Song length in patterns
- "STL"
- 0164h+ 1 byte Loop position. This is the restart position
- "STL" if the end of the song is reached.
- 0165h+ 256 word Length of each pattern. The number of rows in
- "STL" each pattern is ( this word-2 )/(16*4)
-
- After this block, there might be additional data in the future (see
- remaining header size, above), after that, the pattern data follows.
-
- The pattern data :
- OFFSET Count TYPE Description
- 0000h 1 byte Length of pattern in rows
- ="LIR"
- 0001h 1 byte Tempo for this pattern - Unsupported,
- use not recommended
- 0002h 4*"LIR" rec Note data for each pattern in 4 channels
- 1 byte Note value (Octave*12+Note)+1
- 0 means no note
- 1 byte Sample number
- 1 byte Volume byte. The volume is stored reversed,
- the lower nibble is the major volume, the lower
- nibble is the minor volume adjust.
- 1 byte Effect byte. Upper nibble is effect, lower
- nibble is data. (see table 0004)
-
- (Table 0004)
- Note Effects in FAR-modules
- 01 - Pitch adjust
- 02 - Pitch adjust
- 03 - Portamento to note
- 04 - Retrigger note data times for one bar
- 05 - Set vibrato depth
- 06 - Vibrato
- 07-0C - ?Possibly undefined?
- 0D - Fine tune tempo down 128/Tempo
- 0E - Fine tune tempo up 128/Tempo
- 0F - Tempo, notes per second = 32/Tempo
-
- After the pattern data, the sample map follows. This is an array of 64
- bits (eight bytes), each set bit corresponds to a sample record stored
- in the file, each zero bit means that the corresponding record is not
- stored in the file.
-
- OFFSET Count TYPE Description
- 0000h 8 byte Sample flags, see above
-
- After the sample flags, the samples themselves are stored in the FSM
- format, except for the ("FSM",254) header. They follow
- header-data-header-data-etc., see the FSM entry for further information.
-
- EXTENSION:FAR
- OCCURENCES:PC
- PROGRAMS:Fandarole Composer
- REFERENCE:
- SEE ALSO:FSM
- VALIDATION:
-