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WindowsButtonUI.java
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1998-02-26
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/*
* @(#)WindowsButtonUI.java 1.6 98/02/02
*
* Copyright (c) 1997 Sun Microsystems, Inc. All Rights Reserved.
*
* This software is the confidential and proprietary information of Sun
* Microsystems, Inc. ("Confidential Information"). You shall not
* disclose such Confidential Information and shall use it only in
* accordance with the terms of the license agreement you entered into
* with Sun.
*
* SUN MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY OF THE
* SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
* IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
* PURPOSE, OR NON-INFRINGEMENT. SUN SHALL NOT BE LIABLE FOR ANY DAMAGES
* SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR DISTRIBUTING
* THIS SOFTWARE OR ITS DERIVATIVES.
*
*/
package com.sun.java.swing.plaf.windows;
import com.sun.java.swing.plaf.basic.*;
import com.sun.java.swing.border.*;
import com.sun.java.swing.plaf.*;
import com.sun.java.swing.*;
import java.awt.*;
/**
* Windows button.
* <p>
* Warning: serialized objects of this class will not be compatible with
* future swing releases. The current serialization support is appropriate
* for short term storage or RMI between Swing1.0 applications. It will
* not be possible to load serialized Swing1.0 objects with future releases
* of Swing. The JDK1.2 release of Swing will be the compatibility
* baseline for the serialized form of Swing objects.
*/
public class WindowsButtonUI extends BasicButtonUI
{
/**
* border & margin
*/
protected final static Insets defaultMargin = new Insets(2,14,2,14);
protected WindowsButtonListener windowsButtonListener = new WindowsButtonListener(null);
private final static WindowsButtonUI windowsButtonUI = new WindowsButtonUI();
public static ComponentUI createUI(JComponent c){
return windowsButtonUI;
}
protected BasicButtonListener createListener(JComponent c){
return new WindowsButtonListener((AbstractButton)c); // windowsButtonListener;
}
protected void paintFocus(Graphics g, Dimension size){
// focus painted same color as text on Basic??
g.setColor( getFocusColor() );
BasicGraphicsUtils.drawDashedRect(g,5,4,size.width-10,size.height - 8);
}
protected void paintButtonPressed(Graphics g, AbstractButton b){
setTextShiftOffset(1);
}
public Insets getDefaultMargin(AbstractButton b){
return defaultMargin;
}
}