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GameStar 2003 December (Special)
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Gamestar-Special_2003-12_cd.bin
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Strategie
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tosinst.exe
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readme.txt
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2000-03-18
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readme.txt v1.2 3/16/2000
Introduction
_______________________________________________________________________________
It all began in 1987 when we first played MechForce (by Ralph Reed)
on the Commodore Amiga Computer.
Those were the days when we hacked our own mech editor and played
tournaments for hours and hours.
After registration we build tons of Mechs and guided our teams
through dangerous encounters.
4 players could play hot seat without getting bored due to the
unique and well designed turn system.
The Amiga era ended and still MechForce was the reason to switch
on our ancient computers.
NOW is the time to bring the fun to personal computers with
TITANS of STEEL ( ToS ) by Vicious Byte
Vicious Byte is a team of friends who work for different companies in
the computer business. We invested some thousand hours of our spare
time to create a game which we wanted to play. Hopefully it will also
appeal to YOU !
Please note that ToS is a game which does need some time to get into.
It has an easy to use interface but much depth which has be explored
to fully appreciate our efforts. Check the online manual if you want
detailled information on the modules.
To cut a long story short
_______________________________________________________________________________
In the year of 2066 one of the main entertainement attractions
are contests between titanic roboters piloted by short lived rookies
or notorious veterans, called jocks. These are assembled in teams
and deemed to success cause loosers end dead our without money to
maintain their expenses.
A jocks live is dangerous indeed, therefore most of them are
recruited directly from prison and offered pardon if they would live
long enough to become famous.
The battles are fought all over the world and watched by billions of
spectators ...........
( We may expand this with later versions which will include missions ).
_______________________________________________________________________________
ToS v1.2 consist of 3 seperate modules which deal with the
construction of titans, the management of jocks and their teams and
the battles itself.
These modules are called FACTORY, HQ and BATTLE and are located in the
progs directory of your ToS distribution.
There are two executables of each module, one ending with W, the other
with X. ( battleW.exe, hqX.exe ).
The W modules are versions which do run in 800x600 windowed mode.
They do need winG32.dll in your system directory which should be
installed by or setup program.
The X modules are 800x600 fullscreen versions which do need DirectX.
With the exception of the network code, which is disabled for the
DirectX port, the functionality of both versions is the same.
The setup should have created a Menu called Vicious Byte under the Start/
Program Menu which will include links to the executables and the html online
manual.
What you can expect now :
The factory features 20 chassis types with 29 weapon systems and
numerous equipment from scanners to jump ports.
You can create small but quick recon titans as well as 200t heavy
behemoth armed with devasting weapons.
Choose between 4 types of armor, each with its pros and cons.
The factory is capable of designing new titans as well as modifying
and repairing titans which are already owned by teams.
The headquarter can handle character creation/development and team setup.
Choose between humans, replicants, androids and cyborgs, each described
by 7 attributes and 19 skills. Develop these characters by distributing
experience points gained during combat. Manage your teams money by
carefully buying/selling/repairing your titans.
The battle module is a turn based tactical game which simulates combat
between teams of titans.
Turns are divided into small individual time slices which will allow
fast alternating play as well as give you time to carefully consider
your actions.
Battle can be played solo, hotseat or in a local area network.
It includes 5 terrain types from swamps to hills, each affecting combat
and movement.
What you can't expect :
Realtime mouse clickfests and all that fancy stuff that takes time
and does not add to the game.
Minimum requirements :
A 486 DX computer with 24 MB RAM and a graphic display adapter which
is capable of 800x600x256 resolution.
Your system should run Windows 95/98 or NT, we have not tested
Windows 2000.
A soundcard will be supported.
You should have about 20 MB of free space on your hard drive.
If you own an ethernet network card you can play with up to 4
players in a LAN via the TCP/IP protocol ( ! that's the most fun ! ).
Installation
_______________________________________________________________________________
Install the self extracting archive tosinst.exe into a temporary
directory.
Run the setup program and follow its instructions.
Read this readme :-)
The setup should create a folder called Vicious Byte in the Start/Program
Menu. All executables and the html manual can be accesed from here.
The installed game will have the following directory structure:
progs\
sounds\
images\
data\
tools\
docs\
Three files should be located in the main directory :
readme.txt, manual.html, uninstall.txt
readme.txt is this file.
manual.html ist the file you should load into your web browser
to read the manual.
uninstall.txt is the file you should use with the setup.exe to
uninstall the game.
Uninstallation
_______________________________________________________________________________
You have to run the setup program again and select 'remove'.
Now you will be asked to load the uninstall file which is located in the directory you installed
Titans of Steel into. Proceed with the uninstallation.
Note that only the files which came with the distribution will be deleted.
You have to delete savegames and other data files by hand.
Quick Start
_______________________________________________________________________________
To start a quick game without bothering about titan/team creation launch
the battle module from the Vicious Byte folder.
1. Select Hot Seat Game
2. Select Small Map
3. Select Random Player Team
4. Select Average Quality
5. Select Chose Next Team
6. Select Random AI Team
7. Select Average Quality
8. Select Start Game
9. Select Small Teams
Legal Stuff
_______________________________________________________________________________
The v1.2 of ToS includes few sound files which are taken from
various sources and may be copyrighted. These files will be
substituted by totally legal files for the shareware version or as
soon as demanded by their owners.
We have not suffered any serious breakdowns of hard- or software during
our extensive playtesting. Nonetheless, we do not take any responsibilities
for damage done to your system resulting from usage of any of the game
modules.
We strongly recommend *NOT* to use the LAN version of the game
in your office or at any site where net safety is critical. It might be safe,
but as mentioned before, we are not responsible. You are.
Acknowledgements
_______________________________________________________________________________
Any worthwhile enterprise can be successful only as a result of the time
and effort invested by a number of people.
This chapter tries to give some credit where it is due.
The following people contributed (with or without their knowledge) to the
development of Titans of Steel :
Ralph Reed for starting this mania with MechForce. It's the all time
greatest game on the Amiga.
Jonathan Griffith for his excellent portable graphic library Jlib.
Carlos Hasan for the Seal sound library.
The Xaudio Team for the fine mp3 library.
Rob Stevens for SVinstall.
'Rosary' for her charming ingame voice acting.
Clark Verbrugge for his neat line of sight algorithms.
All those numerous fans who gave their input !
Up to v1.1, ToS was pure DOS.
Thanks to those who made it work :
Joel H. Hunter for the Sound-Blaster Library for DJGPP v2.
John R. McCawley III for his basic IPX functions for DJGPP.
DJ Delorie and his team, for the DJGPP port of GCC.
Robert Hoehne for his integrated development environment for DJGPP.
Contacts
_______________________________________________________________________________
The Titans of Steel Web Page is at
http://www.ks.informatik.uni-kiel.de/~hbs/tos.html
This is place to look for patches, updates and information on ToS.
The members of Vicious Byte can be contacted by Email :
Henrik Schmidt : hbs@ks.informatik.uni-kiel.de
Kai Sausmikat : sauser@t-online.de
Steffan Vosgerau : Steffan.Vosgerau@kiel.netsurf.de
Eric Petersen : rosary@enol.com
What you can do to help us improve the game ?
Try the game, do as you please.
If you encounter problems/bugs, report them with a short note what you did
before they occurred.
Report inconveniences with the interface and give your opinion on the
game mechanics.
Be honest, tell us your likes/dislikes.
Help us make a better game but don't expect total rewrites.
Don't be afraid to email us, we are all nice guys who like to
talk about Titans of Steel now and then.
Henrik
Vicious Byte