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GameStar 2006 April
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XMiniEdThemeInfo.int
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Wrap
INI File
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2005-12-21
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11KB
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102 lines
[forest]
{meshes}
MEMORY=86000 NAME=JR_MiniEdForestPrefabs.Structures.Access_Pipe_Closed THUMB=JimR_MiniEd_ForestTextures.Thumbs.SewerTower_01 DESC=Access_Hatch
MEMORY=157000 NAME=JR_MiniEdForestPrefabs.Structures.CentreBridge_01 THUMB=JimR_MiniEd_ForestTextures.Thumbs.CentreBridge DESC=Bridge
MEMORY=115000 NAME=JR_MiniEdForestPrefabs.Structures.Concrete_Silo_02 THUMB=JimR_MiniEd_ForestTextures.Thumbs.Concrete_Silo DESC=Ruined_Building
MEMORY=169000 NAME=JR_MiniEdForestPrefabs.Structures.DeltaBase_01 THUMB=JimR_MiniEd_ForestTextures.Thumbs.DeltaBase_01 DESC=Compound
MEMORY=168000 NAME=JR_MiniEdForestPrefabs.Structures.ShortSuspBridge_01 THUMB=JimR_MiniEd_ForestTextures.Thumbs.ShortSuspBridge DESC=Suspension_Bridge
MEMORY=169000 NAME=PR_MiniEdPrefabs.Forest.forest_platform THUMB=PR_MiniEdTextures.Forest_TN.forest_platform_TN DESC=Gazebo
MEMORY=25000 NAME=DB_MiniEdPreFabs.Meshes.Pod THUMB=PR_MiniEdTextures.Wasteland_TN.Pod_TN DESC=Carrier_Pod
MEMORY=61000 NAME=DB_MiniEdPreFabs.Meshes.SmallDropShip_Wreck_Side THUMB=PR_MiniEdTextures.Wasteland_TN.SmallDropShip_Wreck_Side_TN DESC=Carrier_Side
MEMORY=62000 NAME=DB_MiniEdPreFabs.Meshes.SmallDropShip_Wreck_tilt THUMB=PR_MiniEdTextures.Wasteland_TN.SmallDropShip_Wreck_Side_TN DESC=Carrier_Tilted
MEMORY=112000 NAME=MiniEdForestAdds.ForstCastleA THUMB=MikeLMiniEdTextures.Thumbs.ForstCastleThumb DESC=Large_Fort
MEMORY=108000 NAME=MiniEdForestAdds.ForstCastleB THUMB=MikeLMiniEdTextures.Thumbs.ForstCastleBThumb DESC=Castle_Quarter
MEMORY=69000 NAME=MiniEdForestAdds.ForstFortA THUMB=MikeLMiniEdTextures.Thumbs.ForstFortThumb DESC=Medium_Fort
MEMORY=34000 NAME=MiniEdForestAdds.ForstTowerA THUMB=MikeLMiniEdTextures.Thumbs.ForstTowerThumb DESC=Tower
MEMORY=73000 NAME=PR_MiniEdPrefabs.Forest.forest_tree01 THUMB=PR_MiniEdTextures.Forest_TN.forest_tree01_TN DESC=Thick_Tree
MEMORY=48000 NAME=PR_MiniEdPrefabs.Forest.forest_tree02 THUMB=PR_MiniEdTextures.Forest_TN.forest_tree02_TN DESC=Slim_Tree
MEMORY=52000 NAME=PR_MiniEdPrefabs.Forest.forest_tree03 THUMB=PR_MiniEdTextures.Forest_TN.forest_tree03_TN DESC=Tree
MEMORY=50000 NAME=PR_MiniEdPrefabs.Forest.forest_tree04 THUMB=PR_MiniEdTextures.Forest_TN.forest_tree04_TN DESC=Tiny_Tree
MEMORY=29000 NAME=PR_MiniEdPrefabs.Forest.forest_tree05 THUMB=PR_MiniEdTextures.Forest_TN.forest_tree05_TN DESC=Small_Tree
MEMORY=70000 NAME=PR_MiniEdPrefabs.Forest.forest_rocks01 THUMB=PR_MiniEdTextures.Forest_TN.forest_rock01_TN DESC=Rock_A
MEMORY=67000 NAME=PR_MiniEdPrefabs.Forest.forest_rocks02 THUMB=PR_MiniEdTextures.Forest_TN.forest_rock02b_TN DESC=Rock_B
MEMORY=44000 NAME=PR_MiniEdPrefabs.Forest.forest_rocks03 THUMB=PR_MiniEdTextures.Forest_TN.forest_rock03_TN DESC=Rock_C
MEMORY=57000 NAME=PR_MiniEdPrefabs.Forest.forest_rocks04 THUMB=PR_MiniEdTextures.Forest_TN.forest_rock04_TN DESC=Big_Rock
MEMORY=84000 NAME=PR_MiniEdPrefabs.Forest.forest_rocks05 THUMB=PR_MiniEdTextures.Forest_TN.forest_rock05_TN DESC=Rock_Wall
{skies}
SKY=1
SKY=3
SKY=5
[Exile]
{meshes}
MEMORY=48000 NAME=AM_MiniEdExilePrefabs.Tech.ElectricTower THUMB=AM_MiniEdExileTextures.ThumbNails.Exile_Tower DESC=Comm_tower
MEMORY=730000 NAME=AM_MiniEdExilePrefabs.Tech.WatchTower THUMB=AM_MiniEdExileTextures.ThumbNails.Exile_WatchTower DESC=Guard_Tower
MEMORY=278000 NAME=AM_MiniEdExilePrefabs.Ships.Sub THUMB=AM_MiniEdExileTextures.ThumbNails.Exile_Sub DESC=Ruined_Submarine
MEMORY=170000 NAME=PR_MiniEdPrefabs.Exile.exile_bunker THUMB=PR_MiniEdTextures.Exile_TN.exile_bunker_TN DESC=Rebel_Base
MEMORY=154000 NAME=PR_MiniEdPrefabs.Exile.exile_bridge THUMB=PR_MiniEdTextures.Exile_TN.exile_bridge_TN DESC=Bridge
MEMORY=62000 NAME=PR_MiniEdPrefabs.Exile.exile_fort THUMB=PR_MiniEdTextures.Exile_TN.exile_fort_TN DESC=Watch_Post
MEMORY=62000 NAME=PR_MiniEdPrefabs.Exile.exile_tunnel THUMB=PR_MiniEdTextures.Exile_TN.Tunnel_TN DESC=Tunnel
MEMORY=82000 NAME=MT_MiniEd.buildings.exile_baseonemt THUMB=PR_MiniEdTextures.Exile_TN.exilebase1_TN DESC=Command_Bunker
MEMORY=84000 NAME=MT_MiniEd.buildings.TowerBase THUMB=PR_MiniEdTextures.Exile_TN.Tower_TN DESC=Command_Base
MEMORY=78000 NAME=MT_MiniEd.buildings.SupplyBase THUMB=PR_MiniEdTextures.Exile_TN.SupplyBase_TN DESC=Supply_Depot
MEMORY=25000 NAME=DB_MiniEdPreFabs.Meshes.Pod THUMB=PR_MiniEdTextures.Wasteland_TN.Pod_TN DESC=Carrier_Pod
MEMORY=61000 NAME=DB_MiniEdPreFabs.Meshes.SmallDropShip_Wreck_Side THUMB=PR_MiniEdTextures.Wasteland_TN.SmallDropShip_Wreck_Side_TN DESC=Carrier_Side
MEMORY=62000 NAME=DB_MiniEdPreFabs.Meshes.SmallDropShip_Wreck_tilt THUMB=PR_MiniEdTextures.Wasteland_TN.SmallDropShip_Wreck_Side_TN DESC=Carrier_Tilted
MEMORY=69000 NAME=PR_MiniEdPrefabs.Exile.exile_tree01 THUMB=PR_MiniEdTextures.Exile_TN.exile_trees_TN DESC=Thick_Tree
MEMORY=48000 NAME=PR_MiniEdPrefabs.Exile.exile_tree02 THUMB=PR_MiniEdTextures.Exile_TN.exile_tree02_TN DESC=Slim_Tree
MEMORY=47000 NAME=PR_MiniEdPrefabs.Exile.exile_tree03 THUMB=PR_MiniEdTextures.Exile_TN.exile_tree03_TN DESC=Tree
MEMORY=47000 NAME=PR_MiniEdPrefabs.Exile.exile_tree04 THUMB=PR_MiniEdTextures.Exile_TN.exile_tree04_TN DESC=Tiny_Tree
MEMORY=28000 NAME=PR_MiniEdPrefabs.Exile.exile_tree05 THUMB=PR_MiniEdTextures.Exile_TN.exile_tree05_TN DESC=Small_Tree
MEMORY=66000 NAME=PR_MiniEdPrefabs.Exile.exile_rocks01 THUMB=PR_MiniEdTextures.Exile_TN.exile_rock01_TN DESC=Rock_A
MEMORY=59000 NAME=PR_MiniEdPrefabs.Exile.exile_rocks02 THUMB=PR_MiniEdTextures.Exile_TN.exile_rock02_TN DESC=Rock_B
MEMORY=18000 NAME=PR_MiniEdPrefabs.Exile.exile_rocks03 THUMB=PR_MiniEdTextures.Exile_TN.exile_rock03_TN DESC=Rock_C
MEMORY=56000 NAME=PR_MiniEdPrefabs.Exile.exile_rocks04 THUMB=PR_MiniEdTextures.Exile_TN.exile_rock04_TN DESC=Big_Rock
MEMORY=76000 NAME=PR_MiniEdPrefabs.Exile.exile_rocks05 THUMB=PR_MiniEdTextures.Exile_TN.exile_rock05_TN DESC=Rock_Wall
MEMORY=169000 NAME=AM_MiniEdExilePrefabs.Clumps_Debris.Clump_Debris_01 THUMB=AM_MiniEdExileTextures.ThumbNails.Exile_ClumpDebris_01 DESC=Wreckage
MEMORY=298000 NAME=AM_MiniEdExilePrefabs.Clumps_Debris.Clump_Debris_02 THUMB=AM_MiniEdExileTextures.ThumbNails.Exile_ClumpDebris_02 DESC=Pile_of_Debris
MEMORY=374000 NAME=AM_MiniEdExilePrefabs.Clumps_Debris.Clump_Debris_03 THUMB=AM_MiniEdExileTextures.ThumbNails.Exile_ClumpDebris_03 DESC=Junk
MEMORY=50000 NAME=AM_MiniEdExilePrefabs.Ships.HydroFoil THUMB=AM_MiniEdExileTextures.ThumbNails.Exile_HydroFoil DESC=Sunken_Ship
MEMORY=170000 NAME=AM_MiniEdExilePrefabs.Ships.ShipHull1 THUMB=AM_MiniEdExileTextures.ThumbNails.Exile_ShipHull1 DESC=Ship_Hull
MEMORY=98000 NAME=AM_MiniEdExilePrefabs.Ships.ShipHull2 THUMB=AM_MiniEdExileTextures.ThumbNails.Exile_ShipHull2 DESC=Twisted_Hull
MEMORY=112000 NAME=AM_MiniEdExilePrefabs.Ships.ShipHull3 THUMB=AM_MiniEdExileTextures.ThumbNails.Exile_ShipHull3 DESC=Rusted_Hull
MEMORY=379000 NAME=AM_MiniEdExilePrefabs.Clumps_Rocks.Clump_Rocks_01 THUMB=AM_MiniEdExileTextures.ThumbNails.Exile_ClumpRocks_01 DESC=Rock_Clump
MEMORY=618000 NAME=AM_MiniEdExilePrefabs.Clumps_Rocks.Clump_Rocks_02 THUMB=AM_MiniEdExileTextures.ThumbNails.Exile_ClumpRocks_02 DESC=Rock_Tower
{skies}
SKY=2
SKY=4
SKY=6
[Wasteland]
{meshes}
MEMORY=379000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_bunker THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_bunker_TN DESC=Compound
MEMORY=106000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_bunker02 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_bunker02_TN DESC=Mess_Hall
MEMORY=39000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_fort THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_fort_TN DESC=Lookout_Post
MEMORY=17000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_bridge THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_bridge_TN DESC=Bridge
MEMORY=107000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_bridge02 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_bridge02_TN DESC=Twin_Bridge
MEMORY=103000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_bridge03 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_bridge03_TN DESC=Parallel_Bridge
MEMORY=46000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_light_post THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_lightpost_TN DESC=Light_post
MEMORY=17000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_container THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_crate_TN DESC=Container
MEMORY=20000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_railing THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_railing_TN DESC=Railing
MEMORY=25000 NAME=DB_MiniEdPreFabs.Meshes.Pod THUMB=PR_MiniEdTextures.Wasteland_TN.Pod_TN DESC=Carrier_Pod
MEMORY=61000 NAME=DB_MiniEdPreFabs.Meshes.SmallDropShip_Wreck_Side THUMB=PR_MiniEdTextures.Wasteland_TN.SmallDropShip_Wreck_Side_TN DESC=Carrier_Side
MEMORY=62000 NAME=DB_MiniEdPreFabs.Meshes.SmallDropShip_Wreck_tilt THUMB=PR_MiniEdTextures.Wasteland_TN.SmallDropShip_Wreck_Side_TN DESC=Carrier_Tilted
MEMORY=58000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_tree01 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_tree01_TN DESC=Thick_Tree
MEMORY=50000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_tree02 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_tree02_TN DESC=Slim_Tree
MEMORY=44000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_tree03 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_tree03_TN DESC=Tree
MEMORY=37000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_tree04 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_tree04_TN DESC=Tiny_Tree
MEMORY=40000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_tree05 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_tree05_TN DESC=Small_Tree
MEMORY=150000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_large_rock THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_rock05_TN DESC=Rock
MEMORY=27000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_rocks01 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_rock01_TN DESC=Rock
MEMORY=91000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_rocks02 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_rocks_TN DESC=Rocky_Rock
MEMORY=55000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_rocks03 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_rock02b_TN DESC=A_Rock
MEMORY=76000 NAME=PR_MiniEdPrefabs.Wasteland.wasteland_rocks04 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_rock04_TN DESC=Granite_Rock
MEMORY=27000 NAME=DB_MiniEdPreFabs.Meshes.TowersNtubes01 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_db_pipes DESC=Pipe
MEMORY=27000 NAME=DB_MiniEdPreFabs.Meshes.TowersNtubes02 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_db_pipes02 DESC=Pipe_Stack
MEMORY=27000 NAME=DB_MiniEdPreFabs.Meshes.TowersNtubes03 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_db_tower DESC=Oil_Tower
MEMORY=27000 NAME=DB_MiniEdPreFabs.Meshes.TowersNtubes04 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_db_tower02 DESC=Tower
MEMORY=27000 NAME=DB_MiniEdPreFabs.Meshes.TowersNtubes05 THUMB=PR_MiniEdTextures.Wasteland_TN.wasteland_db_tower03 DESC=Stack
{skies}
SKY=3
SKY=4
SKY=6