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GameStar 2006 April
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Gamestar_83_2006-04_dvd.iso
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warpathpcdemo.exe
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System
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XInterfaceHuds.int
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INI File
|
2005-12-21
|
4KB
|
156 lines
[HudXboxSpeechOverlay]
ALabel.Text=": FREELANCE"
BLabel.Text=": DEFEND"
XLabel.Text=": ATTACK"
YLabel.Text=": TAUNT"
FollowText=": FOLLOW"
[HudXboxVoiceChannelOverlay]
VoiceChannels[0].Text=": EMPTY"
DeathmatchChannels[0]=": CH 1"
DeathmatchChannels[1]=": CH 2"
DeathmatchChannels[2]=": CH 3"
DeathmatchChannels[3]=": CH 4"
DeathmatchChannels[4]=": CH 5"
DeathmatchChannels[5]=": CH 6"
TeamChannels[0]=": RED 1"
TeamChannels[1]=": BLUE 1"
TeamChannels[2]=": RED 2"
TeamChannels[3]=": BLUE 2"
TeamChannels[4]=": RED 3"
TeamChannels[5]=": BLUE 3"
TeamChannels[6]=": NEUTRAL 1"
TeamChannels[7]=": NEUTRAL 2"
TeamChannels[8]=": NEUTRAL 3"
[OverlayLiveUtility]
YouAreGuestText="You are a guest of:"
YouHaveGuestText="You have a guest."
AddingSplitscreen="Adding split-screen player..."
FailedAddingSplitscreen="Cannot add split-screen player:"
FailedAddingReason="Session is full."
FailedAddingReasonSP="Single player mode."
[OverlayPreGame]
WaitingForPlayers.Text="Waiting for other players..."
PressFire.Text="Press fire to begin"
MOTDTitle.Text="Message of the Day"
[OverlaySoakMode]
DontTouch.Text="SOAK TEST IN PROGRESS...DON'T TOUCH!"
[OverlaySpectating]
PressFireToRespawn.Text="Press fire to respawn"
RespawnCounter.Text="Respawn in 15"
StringRespawn="Respawn in"
MenuTitle.Text="Spectator Camera"
[OverlayVoiceChannelMenu]
Options[0].Blurred.Text="Channel"
TextChannelFull.Text="Channel is Full"
TextGamerChannel.Text="Users in Channel"
StringCurrentChannel="Talking in channel:"
VoiceChannelTitle="Voice Channels"
StringTeam[0]="R"
StringTeam[1]="B"
StringTeam[2]="N"
[OverlayWeaponPie]
NoAmmo="No\nAmmo!"
[OverlayWeaponWECs]
ApplyText.Text="<KEY> to apply upgrades."
StringLeftMouse="Left mouse button"
[ScoreBoardBase]
lsFragLimit="Score Limit"
lsBotSkill="Game Skill"
lsTimeRemaining="Time Left"
PlayerText="Player"
lsTimeLimit="Time Limit"
PointsText="Points"
lsElaspedTime="Elapsed Time"
ScoresTitle="Score"
PlayerNamesTitle="Player"
PingsTitle="Ping"
FPH="FPH"
GameType="Game"
MapName="/"
Spacer=" "
Bar="|"
Divider="/"
tPlayers="Players"
StringMatchOver="Match over. Next match in %d..."
StringStartingNextMatch="Starting next match..."
StringBot="bot"
[ScoreBoardCaptureTheFlag]
lsFragLimit="Capture Limit"
[ScoreBoardDeathMatch]
CommChannelNames[0]="CH1"
CommChannelNames[1]="CH2"
CommChannelNames[2]="CH3"
CommChannelNames[3]="CH4"
CommChannelNames[4]="CH5"
CommChannelNames[5]="CH6"
[ScoreBoardTeamDeathMatch]
TeamAText="Red Team"
TeamBText="Blue Team"
CommChannelNames[0]="R1"
CommChannelNames[1]="B1"
CommChannelNames[2]="R2"
CommChannelNames[3]="B2"
CommChannelNames[4]="R3"
CommChannelNames[5]="B3"
CommChannelNames[6]="N1"
CommChannelNames[7]="N2"
CommChannelNames[8]="N3"
[VignetteConnecting]
BLabel.Text="Cancel"
ALabel.Text="Continue"
ConnectionFailedMessage.Text="This game session is no longer available."
StringConnecting="Connecting..."
StringConnectingTo="Connecting to <SERVERNAME>..."
[VignetteLoading]
LoadingStr.Text="Loading..."
MenuTitle.Text="Loading..."
[VignetteMiniEd]
MenuTitle.Text="Loading Map Editor"
[VignetteSinglePlayer]
MenuTitle.Text="Loading"
[VignetteUnloading]
LoadingStr.Text="Loading Menus..."
MenuTitle.Text="Loading Menus..."
[XBox_ScoreBoardCaptureTheFlag]
lsFragLimit="Capture Limit"
[XBox_ScoreBoardDeathMatch]
CommChannelNames[0]="CH1"
CommChannelNames[1]="CH2"
CommChannelNames[2]="CH3"
CommChannelNames[3]="CH4"
CommChannelNames[4]="CH5"
CommChannelNames[5]="CH6"
[XBox_ScoreBoardTeamDeathMatch]
TeamAText="Red Team"
TeamBText="Blue Team"
CommChannelNames[0]="R1"
CommChannelNames[1]="B1"
CommChannelNames[2]="R2"
CommChannelNames[3]="B2"
CommChannelNames[4]="R3"
CommChannelNames[5]="B3"
CommChannelNames[6]="N1"
CommChannelNames[7]="N2"
CommChannelNames[8]="N3"