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INI File  |  2005-12-21  |  4KB  |  153 lines

  1. [Public]
  2. Object=(Class=Class,MetaClass=Engine.GameInfo,Name=VehicleGame.Assault)
  3. Object=(Class=Class,MetaClass=Core.Commandlet,AddPathNodesCommandlet)
  4.  
  5. [AddPathNodesCommandlet]
  6. HelpCmd=AddPathNodes
  7. HelpOneLiner=Take the log generated from a NavPointPlacementGame walkthru, and place pathnodes
  8. HelpUsage=addpatnodes mapname.wam logfilename
  9. HelpParm[0]=mapname.wam
  10. HelpDesc[0]=The map that the walkthru was done on
  11. HelpParm[1]=logfilename
  12. HelpDesc[1]=The warpath.log file created during the walkthru
  13.  
  14. [ACTION_PlayLIPSinc]
  15. ActionString="Play LIPSinc"
  16.  
  17. [ACTION_PlayLocalizedVideo]
  18. ActionString="Play Video"
  19.  
  20. [ACTION_PlayVideo]
  21. ActionString="Play Video"
  22.  
  23. [AmmoPack]
  24. PickupMessage="You picked up an Ammo Pack"
  25. CantPickupMessage="Ammo full."
  26.  
  27. [ArmorPickup]
  28. PickupMessage="You picked up an Armor Charge +"
  29. CantPickupMessage="Your armor is fully charged."
  30.  
  31. [Assault]
  32. GameName="Front Line Assault"
  33.  
  34. [AssaultHUDMessage]
  35. FrontlineAtBase="The enemy is at your base! Defend your base!"
  36. FrontlineAtEnemyBase="All assault points captured! Now destroy the main generator!"
  37.  
  38. [AssaultMessage]
  39. WhiteTeamAdvancing="The red team is pushing forward!"
  40. BlackTeamAdvancing="The blue team is pushing forward!"
  41. WhiteObjectiveDestroyed="A red objective has been destroyed!"
  42. BlackObjectiveDestroyed="A blue objective has been destroyed!"
  43. AllWhiteDestroyed="ALL the red objectives have been destroyed!"
  44. AllBlackDestroyed="ALL the blue objectives have been destroyed!"
  45. NewRoundStarting="Round is restarting"
  46. DefendWhiteBase="The Red Base is vulnerable!"
  47. DefendBlackBase="The Blue Base is vulnerable!"
  48. WhiteBaseReverted="The Red Base has been defended!"
  49. BlackBaseReverted="The Blue Base has been defended!"
  50.  
  51. [AssaultSpawn]
  52. PointName="A"
  53.  
  54. [DriverDamage]
  55. DeathString="%o got wrecked by %k."
  56. FemaleSuicide="%o wrecked herself."
  57. MaleSuicide="%o wrecked himself."
  58.  
  59. [MiniAssault]
  60. GameName="Siege"
  61.  
  62. [MiniDeathmatch]
  63. GameName="Custom Deathmatch"
  64.  
  65. [MiniTeamGame]
  66. GameName="Custom Team Deathmatch"
  67.  
  68. [PlayerInfoMessage]
  69. NoVehicleAvailable="There are no vehicles available"
  70. NoTeleportAvailable="No teleport available"
  71. YouAreOnTeam="You are on the"
  72. BlueTeam="Blue Team"
  73. RedTeam="Red Team"
  74. VehicleMovingTooFast="Vehicle is moving too fast to get on."
  75. WeaponLevelUp="Weapon has gone up a level"
  76. WeaponLevelMaxed="Weapon already at full power"
  77. WeaponNoWEC="No C.A.M. available"
  78. WeaponAddedWEC="C.A.M. applied to weapon"
  79. VehicleStolen="Vehicle has been stolen for your team"
  80. Aborted="Aborted!"
  81. AmmoFull="Ammo full."
  82. ReplenishingAmmo="Replenishing Ammo."
  83.  
  84. [RammingDamage]
  85. DeathString="%o was smashed up by %k."
  86. DestroyString="%o's vehicle was smashed to bits by %k."
  87. FemaleSuicide="%o rammed one too many things."
  88. MaleSuicide="%o rammed one too many things."
  89.  
  90. [SelfDestructDamage]
  91. DestroyString="%o's vehicle self destructed."
  92. FemaleSuicide="%o wrecked herself."
  93. MaleSuicide="%o wrecked himself."
  94.  
  95. [TracerDamage]
  96. DeathString=" "
  97. FemaleSuicide=" "
  98. MaleSuicide=" "
  99.  
  100. [VGACTION_EnterVehicle]
  101. ActionString="EnterVehicle"
  102.  
  103. [VGACTION_ExitVehicle]
  104. ActionString="ExitVehicle"
  105.  
  106. [VGACTION_HopOffVehicle]
  107. ActionString="HopOffVehicle"
  108.  
  109. [VGACTION_HopOnVehicle]
  110. ActionString="HopOnVehicle"
  111.  
  112. [VGACTION_MoveToVehicle]
  113. ActionString="Move to vehicle as"
  114.  
  115. [VGBurningDamage]
  116. DeathString="%o was burnt to a crisp by %k's napalm."
  117. FemaleSuicide="%o cooked herself."
  118. MaleSuicide="%o cooked himself."
  119.  
  120. [VGVehicle]
  121. VehicleName="Unnamed Vehicle"
  122.  
  123. [VehicleExplDamage]
  124. DeathString="%o was blown to pieces by %k."
  125. FemaleSuicide="%o blew herself up."
  126. MaleSuicide="%o blew himself up."
  127.  
  128. [VehicleMessage]
  129. EnterAsDriverString="<USE> to enter the <VEHICLE> as the driver."
  130. EnterAsPassengerString="<USE> to enter the <VEHICLE> as the passenger."
  131. EnterAsGunnerString="<USE> to enter the <VEHICLE> as the gunner."
  132. FlipString="<USE> to flip the <VEHICLE>."
  133. UseTurretString="<USE> to use the turret."
  134. HotWireVehicle="<USE> to hotwire this vehicle for your team."
  135. TheUseButtonString="the use button"
  136.  
  137. [VehicleWeaponPickup]
  138. PickupMessage="You got a weapon"
  139. CantPickupMessage="You already have this weapon."
  140.  
  141. [WeaponEnergyCore]
  142. PickupMessage="You picked up a C.A.M."
  143. CantPickupMessage="You can't carry more C.A.M.s"
  144.  
  145. [WeaponMessage]
  146. WeaponLevelZero="Weapon Level 0"
  147. WeaponLevelOne="Weapon Level 1"
  148. WeaponLevelTwo="Weapon Level 2"
  149. WeaponLevelThree="Weapon Level 3"
  150. WeaponLevelFour="Weapon Level 4"
  151. WeaponLevelFive="Weapon Level 5"
  152.  
  153.