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GameStar 2006 April
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Gamestar_83_2006-04_dvd.iso
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warpathpcdemo.exe
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System
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DefUser.ini
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INI File
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2005-12-21
|
9KB
|
363 lines
[DefaultPlayer]
Name=Player
Character=
team=255
[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias="Fire")
Aliases[1]=(Command="Button bAltFire | AltFire",Alias="AltFire")
Aliases[2]=(Command="Axis aBaseY Speed=+1200.0",Alias="MoveForward")
Aliases[3]=(Command="Axis aBaseY Speed=-1200.0",Alias="MoveBackward")
Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias="TurnLeft")
Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias="TurnRight")
Aliases[6]=(Command="Axis aStrafe Speed=-1200.0",Alias="StrafeLeft")
Aliases[7]=(Command="Axis aStrafe Speed=+1200.0",Alias="StrafeRight")
Aliases[8]=(Command="Jump | Axis aUp Speed=+1200.0",Alias="Jump")
Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias="Duck")
Aliases[10]=(Command="Button bLook",Alias="look")
Aliases[11]=(Command="Toggle bLook",Alias="LookToggle")
Aliases[12]=(Command="ActivateItem",Alias="InventoryActivate")
Aliases[13]=(Command="NextItem",Alias="InventoryNext")
Aliases[14]=(Command="PrevItem",Alias="InventoryPrevious")
Aliases[15]=(Command="Axis aLookUp Speed=+25.0",Alias="LookUp")
Aliases[16]=(Command="Axis aLookUp Speed=-25.0",Alias="LookDown")
Aliases[17]=(Command="Button bSnapLevel",Alias="CenterView")
Aliases[18]=(Command="Button bRun",Alias="Walking")
Aliases[19]=(Command="Button bStrafe",Alias="Strafe")
Aliases[20]=(Command="NextWeapon",Alias="NextWeapon")
Aliases[21]=(Command="ActivateTranslator",Alias="ActivateTranslator")
Aliases[22]=(Command="ActivateHint",Alias="ActivateHint")
Aliases[23]=(Command="Button bFreeLook",Alias="FreeLook")
Aliases[24]=(Command="ViewClass Pawn",Alias="ViewTeam")
Aliases[25]=(Command="Button bTurnToNearest",Alias="TurnToNearest")
Aliases[26]=(Command="Button bTurn180",Alias="Turn180")
Aliases[27]=(Command="Button bHandBrake",Alias="HandBrake")
Aliases[28]=(Command="Button bTurboButton",Alias="Turbo")
Aliases[29]=(Command="Axis aSteer Speed=-1200.0",Alias="SteerLeft")
Aliases[30]=(Command="Axis aSteer Speed=+1200.0",Alias="SteerRight")
Aliases[31]=(Command="Button bDodge",Alias="ButtonDodge")
Aliases[32]=(Command="Button bLookBehind",Alias="LookBehind")
Aliases[33]=(Command="Axis aThrottle Speed=+1200.0",Alias="DriveForward")
Aliases[34]=(Command="Axis aThrottle Speed=-1200.0",Alias="DriveBackward")
Aliases[35]=(Command="Button bFire | QuickFire 1",Alias="QuickFire")
Aliases[36]=(Command="Button bFire | QuickBack",Alias="QuickBack")
Aliases[37]=(Command="Button bAltFire | AltFire",Alias="Zoom")
Aliases[38]=(Command="",Alias="None")
LeftMouse=Fire
RightMouse=Zoom
Tab=Type
Enter=ExitVehicleOr EnterVehicleOr Use
Shift=Walking
Ctrl=
Alt=LookBehind
Pause=Pause
CapsLock=LookToggle
Escape=ShowMenu
Space=Jump
PageDown=LookDown
End=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=1
Left=PrevWeapon
Up=LiftIncrease
Right=NextWeapon
Down=LiftDecrease
Insert=TurnToNearest
Delete=LookUp
1=SwitchWeapon 1
2=SwitchWeapon 3
3=SwitchWeapon 7
4=SwitchWeapon 2
5=SwitchWeapon 8
6=SwitchWeapon 4
7=SwitchWeapon 6
C=Duck
L=Taunt wave
M=Look | ACTOR SELECT MATCHINGSTATICMESH
O=ShowObjectivesOr ShowScores | OnRelease ShowObjectivesOr HideScores
P=Turn180
S=MoveBackward | DriveBackward
T=Talk
Z=IfInVehicle Nop ; ToggleHealingTool
F1=ShowObjectivesOr ShowScores | OnRelease ShowObjectivesOr HideScores
F2=ShowServerInfo
F3=
F4=SwitchTeam
F5=ViewTeam
F6=
F7=CycleLoadout
F8=ResetVehicle
F9=shot
F10=Gamma +
F11=Brightness +
F12=Contrast +
Equals=GrowHUD
Comma=StrafeLeft
Minus=ShrinkHUD
Period=StrafeRight
Slash=NextWeapon
LeftBracket=InventoryPrevious
Backslash=ChangeHud
RightBracket=InventoryNext
MouseX=Count bXAxis | Axis aMouseX Speed=6.0
MouseY=Count bYAxis | Axis aMouseY Speed=6.0
MouseW=
None=
Cancel=
Backspace=LoadoutDone
PageUp=
home=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=0
Select=
Print=
Execute=
PrintScrn=
Help=
A=StrafeLeft
B=
D=StrafeRight
E=ExitVehicleOr EnterVehicleOr Use
F=Dash | Turbo
H=Taunt Thrust
i=set d3drenderdevice reducemouselag false | onrelease set d3drenderdevice reducemouselag true
j=Taunt Taunt1
K=Taunt Taunt2
l=Taunt Taunt3
Q=IfInVehicle AltFire ; Melee | OnRelease AltFire
R=ReloadWeapon
U=actor update
V=CallForHelp
W=MoveForward | DriveForward
X=ShowWeaponMenu
Y=TeamTalk
NumPad0=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384)
NumPad1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384)
NumPad2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768)
NumPad3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0)
NumPad4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384)
NumPad5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=-16384,yaw=0,roll=16384)
NumPad6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0)
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=Duck
GreySlash=
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=ThrowWeapon
Tilde=ConsoleToggle
SingleQuote=Strafe
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=IncreaseLift | NextWeapon
MouseWheelUp=DecreaseLift | PrevWeapon
Joy1=Jump
Joy2=Turbo | IfInVehicle HandBrake ; Dash | OnRelease HandBrake
Joy3=ExitVehicleOr EnterVehicleOr Use
Joy4=ShowWeaponMenu
Joy5=ShowObjectivesOr ShowScores | OnRelease ShowObjectivesOr HideScores
Joy6=IfInVehicle Nop ; ToggleHealingTool
Joy7=ShowMenu
Joy8=ShowVoiceMenu
Joy9=Duck | LiftDecrease
Joy10=Zoom | LiftIncrease
Joy11=IfInVehicle AltFire ; Melee | OnRelease AltFire
Joy12=Fire
Joy13=
Joy14=
Joy15=
Joy16=
JoyX=Axis aStrafe SpeedBase=+2400.0 DeadZone=0.24
JoyY=Axis aBaseY SpeedBase=+2400.0 DeadZone=0.24 | Axis aThrottle SpeedBase=+2400.0 DeadZone=0.24
JoyU=
JoyV=
JoyZ=Axis aBaseX SpeedBase=40.0 DeadZone=0.24 | Axis aSteer SpeedBase=24000.0 DeadZone=0.24
JoyR=Axis aLookup SpeedBase=25.0 DeadZone=0.24 | Axis aLift SpeedBase=1.0 DeadZone=0.24
JoyS1=
JoyS2=
JoyPovRight=
JoyPovLeft=
JoyPovUp=NextWeapon
JoyPovDown=PrevWeapon
UnknownF5=
UnknownF4=
Unknown10F=
Unknown10E=
UnknownDF=
UnknownDA=
UnknownD9=
UnknownD8=
UnknownC7=
UnknownC6=
UnknownC5=
UnknownC4=
UnknownC3=
UnknownC2=
UnknownC1=
UnknownB9=
UnknownB8=
UnknownB7=
UnknownB6=
UnknownB5=
UnknownB4=
UnknownB3=
UnknownB2=
UnknownB1=
UnknownB0=
UnknownAF=
UnknownAE=
UnknownAD=
UnknownAC=
UnknownAB=
UnknownAA=
UnknownA9=
UnknownA8=
UnknownA7=
UnknownA6=
UnknownA5=
UnknownA4=
Unknown9F=
Unknown9E=
Unknown9D=
Unknown9C=
Unknown9B=
Unknown9A=
Unknown99=
Unknown98=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
GreyMinus=
GreyPlus=
Unknown5F=
Unknown5E=
Unknown5D=
Unknown5C=
Unknown5B=
N=
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
9=FlyLeft
0=FlyRight
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
StrProperty0=
[VehicleGame.VehiclePlayer]
bUse3rdPersonCam=False
bUseSmoothRot=True
[Engine.PlayerController]
bNeverSwitchOnPickup=false
bNoVoiceMessages=false
bNoVoiceTaunts=true
bNoAutoTaunts=true
bAutoTaunt=false
bNoMatureLanguage=false
AnnouncerVolume=4
DefaultFOV=75.000000
ngWorldSecret=
bLookUpStairs=False
bSnapToLevel=False
bAlwaysMouseLook=True
bKeyboardLook=True
bAlwaysLevel=False
ngSecretSet=False
EnemyTurnSpeed=45000
InputClass=Class'Engine.PlayerInput'
Handedness=1.000000
TeamBeaconMaxDist=20000.000000
TeamBeaconPlayerInfoMaxDist=10000.000000
TeamBeaconTexture=PariahGameTypeTextures.TeamSymbols.TeamBeaconT
TeamBeaconTeamColors[0]=(B=0,G=0,R=180,A=255)
TeamBeaconTeamColors[1]=(B=200,G=80,R=80,A=255)
TeamBeaconCustomColor=(B=0,G=255,R=255,A=255)
TeamBeaconUseCustomColor=False
bRelativeRadar=True
bLookSteer=True
VoiceMask=0
OnlineStatus=1
SRVocabulary=-1
Skill=0
MaxTimeMargin=1.000000
TimeBetweenMatchmakingQueries=10.000000
TimeBetweenStatsQueries=15.000000
TimeBetweenStorageCommands=5.000000
StatsUsername=
StatsPassword=
UserSoundtrack=
bAutoAim=True
bHideDialogue=False
bEnablePickupForceFeedback=True
bEnableWeaponForceFeedback=True
bEnableDamageForceFeedback=True
bEnableGUIForceFeedback=False
bRandomizeUserSoundtrack=False
[Engine.PlayerInput]
bInvertMouse=false
MouseSensitivity=3.000000
MouseSmoothingMode=1
MouseSmoothingStrength=0.300000
MouseSamplingTime=0.008841
bEnableDodging=false
MouseSensitivityX=3.000000
MouseSensitivityY=3.000000
DoubleClickTime=0.250000