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GameStar 2006 April
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dragonvaleHallway
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events.tcl
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Text File
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2005-10-24
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14KB
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357 lines
camera "topPasserelleRight" {
pos 391.7681 201.6904 247.0564
aim -47.883 -59.37 -10.8788
up -0.7514 0.6373 -0.1707
fov 61.9275
layer background "topPasserelleRight/topPasserelleRight" 0 0 0 0 0 0 0 0
layer foreground "topPasserelleRight/rampsA" 0 0 0 0 0 0 0 0
layer foreground "topPasserelleRight/rampsB" 0 0.5755208333 0 0 0 0 0 0
layer foreground "topPasserelleRight/wallA" 0.3115234375 0 0 0 0 0 0 0
layer conditional "topPasserelleRight/doorA" 0.3115234375 0 321.9677124 148.7064819 212.7472992 321.9677124 148.7064819 214.5728541
cursor "topPasserelleRight/topPasserelleRightCursor.tga"
}
camera "topPasserelleLeft" {
pos 340.7544 171.7714 214.7487
aim 25.0873 -10.2736 -6.6284
up 0.3559 0.9298 -0.094
fov 49.1343
layer background "topPasserelleLeft/topPasserelleLeft" 0 0 0 0 0 0 0 0
layer foreground "topPasserelleLeft/chairsA" 0.4794921875 0.7161458333 0 0 0 0 0 0
layer conditional "topPasserelleLeft/floorA" 0.1865234375 0.7604166667 397.2903442 147.957428 215.2862244 397.2903442 147.957428 202.8973182
layer conditional "topPasserelleLeft/doorA" 0.333984375 0.4830729167 397.2903442 147.957428 215.2862244 397.2903442 147.957428 202.8973182
cursor "topPasserelleLeft/topPasserelleLeftCursor.tga"
panY 369.7320488 148.0595117 211.293748 396.702708 148.0595117 206.9630732
resY 1152
}
camera "mainbridge" {
pos 331.7627 110.436 238.4127
aim 21.2554 -19.1573 28.9753
up 0.2783 0.8824 0.3793
fov 43.6028
layer background "mainbridge/mainbridge" 0 0 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontA" 0.25 0.6666666667 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontB" 0.5 0.6666666667 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontC" 0.5 0.5 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontD" 0.75 0.4557291667 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontE" 0.75 0.7890625 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontF" 1 0.6263020833 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontG" 1 0.29296875 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontH" 1.25 0.2669270833 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeColoneA" 0 0.6666666667 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeColoneB" 0 0.3333333333 0 0 0 0 0 0
layer conditional "mainbridge/libraryA" 1.095703125 0 389.2624869 85.66322797 284.7496078 394.4393712 85.66322797 279.6663507
layer conditional "mainbridge/floorA" 1.024414063 0.2408854167 384.5582275 87.64650726 279.2667794 384.5582275 87.64650726 261.1769714
cursor "mainbridge/mainbridgeCursor.tga"
panX 339.2349626 88.66919403 276.0971904 367.5662434 88.65384961 257.2628752
resX 1536
}
camera "mainbridgeTrial" {
pos 331.7627 110.436 238.4127
aim 21.2554 -19.1573 28.9753
up 0.2783 0.8824 0.3793
fov 43.6028
layer background "mainbridge/mainbridgeTrial" 0 0 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontA" 0.25 0.6666666667 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontB" 0.5 0.6666666667 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontC" 0.5 0.5 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontD" 0.75 0.4557291667 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontE" 0.75 0.7890625 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontF" 1 0.6263020833 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontG" 1 0.29296875 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeFrontH" 1.25 0.2669270833 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeColoneA" 0 0.6666666667 0 0 0 0 0 0
layer foreground "mainbridge/mainbridgeColoneB" 0 0.3333333333 0 0 0 0 0 0
layer conditional "mainbridge/libraryA" 1.095703125 0 389.2624869 85.66322797 284.7496078 394.4393712 85.66322797 279.6663507
layer conditional "mainbridge/floorA" 1.024414063 0.2408854167 384.5582275 87.64650726 279.2667794 384.5582275 87.64650726 261.1769714
cursor "mainbridge/mainbridgeTrialCursor.tga"
panX 339.2349626 88.66919403 276.0971904 367.5662434 88.65384961 257.2628752
resX 1536
}
camera "fromGHEntrance" {
pos 329.8684 36.002 48.7541
aim 33.2905 -7.8217 93.4905
up 0.0264 0.9969 0.074
fov 48.4555
layer background "fromGHEntrance/fromGHEntrance" 0 0 0 0 0 0 0 0
layer conditional "fromGHEntrance/doorA" 0 0.3268229167 344.1057162 0.3353220224 141.2445551 375.6082426 0.3353220224 144.857303
layer conditional "fromGHEntrance/doorB" 0.2939453125 0.3268229167 344.1057162 0.3353220224 141.2445551 375.6082426 0.3353220224 144.857303
layer conditional "fromGHEntrance/doorC" 0.595703125 0.3268229167 344.1057162 0.3353220224 141.2445551 375.6082426 0.3353220224 144.857303
cursor "fromGHEntrance/fromGHEntranceCursor.tga"
}
camera "mainStairs" {
pos 348.6727 30.7111 121.8713
aim 8.8011 0 73.8086
up 0 1 0
fov 33.3985
layer background "mainStairs/mainStairs" 0 0 0 0 0 0 0 0
layer conditional "mainStairs/floorA" 0.3818359375 0.5104166667 344.9496251 72.05890656 314.1114197 373.2880759 72.05890656 314.1114197
layer conditional "mainStairs/floorB" 0.6806640625 0.5104166667 344.9496251 72.05890656 314.1114197 373.2880759 72.05890656 314.1114197
layer conditional "mainStairs/coloneA" 0.4951171875 0.3984375 372.8191595 73.16999817 315.1931763 375.954834 73.16999817 315.1931763
layer conditional "mainStairs/coloneB" 0.751953125 0.4205729167 372.8191595 73.16999817 315.1931763 375.954834 73.16999817 315.1931763
layer conditional "mainStairs/wallA" 0.203125 0.3072916667 333.2053223 46.62144852 273.6407166 333.2052917 70.56089783 311.7280884
layer conditional "mainStairs/doorA" 0.86328125 0.4010416667 386.9819641 73.2674942 318.6047974 390.3896743 73.2674942 315.3993834
cursor "mainStairs/mainStairsCursor.tga"
panX 325.4445317 32.18377977 245.5591471 407.3104741 31.06237889 246.2434062
resX 1536
panY 351.7314683 1.630940124 192.6974226 359.2371273 79.70553473 281.4391904
resY 1536
}
camera "towardCorridor" {
pos 360.1174 109.1867 259.5182
aim 0 -18.8331 46.1596
up 0 0.9259 0.3778
fov 33.3985
layer background "towardCorridor/towardCorridor" 0 0 0 0 0 0 0 0
layer conditional "towardCorridor/towardCorridorColoneLeftA" 0.1865234375 0 342.7276852 73.10558319 315.1932068 346.2871047 73.10558319 318.844186
layer conditional "towardCorridor/towardCorridorColoneLeftB" 0.1865234375 0.3333333333 342.7276852 73.10558319 315.1932068 346.2871047 73.10558319 318.844186
layer conditional "towardCorridor/towardCorridorColoneLeftC" 0.1865234375 0.6666666667 342.7276852 73.10558319 315.1932068 346.2871047 73.10558319 318.844186
layer conditional "towardCorridor/towardCorridorColoneLeftD" 0.1865234375 1 342.7276852 73.10558319 315.1932068 346.2871047 73.10558319 318.844186
layer conditional "towardCorridor/towardCorridorColoneA" 1 0 372.4978027 73.02600098 318.8157349 376.0274991 73.02600098 315.2233351
layer conditional "towardCorridor/towardCorridorColoneB" 1 0.3333333333 372.4978027 73.02600098 318.8157349 376.0274991 73.02600098 315.2233351
layer conditional "towardCorridor/towardCorridorColoneC" 1 0.6666666667 372.4978027 73.02600098 318.8157349 376.0274991 73.02600098 315.2233351
layer conditional "towardCorridor/towardCorridorColoneD" 1 1 372.4978027 73.02600098 318.8157349 376.0274991 73.02600098 315.2233351
layer conditional "towardCorridor/wallA" 0 0.6419270833 330.8485976 73.16999817 318.8157043 333.1477626 73.16999817 318.8157043
cursor "towardCorridor/towardCorridorCursor.tga"
panX 333.9600482 75.56372414 328.2111005 376.3507589 75.43784086 327.0890812
resX 1536
panY 358.1898465 75.00558074 306.4578594 356.24455 75.75191036 342.0792163
resY 1152
}
camera "towardCorridorTrial" {
pos 360.1174 109.1867 259.5182
aim 0 -18.8331 46.1596
up 0 0.9259 0.3778
fov 33.3985
layer background "towardCorridor/towardCorridorTrial" 0 0 0 0 0 0 0 0
layer conditional "towardCorridor/towardCorridorColoneLeftA" 0.1865234375 0 342.7276852 73.10558319 315.1932068 346.2871047 73.10558319 318.844186
layer conditional "towardCorridor/towardCorridorColoneLeftB" 0.1865234375 0.3333333333 342.7276852 73.10558319 315.1932068 346.2871047 73.10558319 318.844186
layer conditional "towardCorridor/towardCorridorColoneLeftC" 0.1865234375 0.6666666667 342.7276852 73.10558319 315.1932068 346.2871047 73.10558319 318.844186
layer conditional "towardCorridor/towardCorridorColoneLeftD" 0.1865234375 1 342.7276852 73.10558319 315.1932068 346.2871047 73.10558319 318.844186
layer conditional "towardCorridor/towardCorridorColoneA" 1 0 372.4978027 73.02600098 318.8157349 376.0274991 73.02600098 315.2233351
layer conditional "towardCorridor/towardCorridorColoneB" 1 0.3333333333 372.4978027 73.02600098 318.8157349 376.0274991 73.02600098 315.2233351
layer conditional "towardCorridor/towardCorridorColoneC" 1 0.6666666667 372.4978027 73.02600098 318.8157349 376.0274991 73.02600098 315.2233351
layer conditional "towardCorridor/towardCorridorColoneD" 1 1 372.4978027 73.02600098 318.8157349 376.0274991 73.02600098 315.2233351
layer conditional "towardCorridor/wallA" 0 0.6419270833 330.8485976 73.16999817 318.8157043 333.1477626 73.16999817 318.8157043
layer conditional "towardCorridor/doorA" 1.37109375 0.5859375 386.6831704 73.10558319 318.8157349 386.6831704 73.10558319 315.0875598
cursor "towardCorridor/towardCorridorTrialCursor.tga"
panX 333.9600482 75.56372414 328.2111005 376.3507589 75.43784086 327.0890812
resX 1536
panY 358.1898465 75.00558074 306.4578594 356.24455 75.75191036 342.0792163
resY 1152
}
camera "trialDoorShatter" {
pos 347.9746 73.9921 361.7701
aim 28.6201 13.0096 -37.1639
up -0.1631 0.9636 0.2117
fov 48.4555
layer background "trialDoorShatter/trialDoorShatter" 0 0 0 0 0 0 0 0
cursor "trialDoorShatter/trialDoorShatterCursor.tga"
}
camera "trialDoorShatterCloseUp" {
pos 334.488 80.2516 326.4759
aim 46.2092 6.6594 0
up -0.1426 0.9898 0
fov 48.4555
layer background "trialDoorShatterCloseUp/trialDoorShatterCloseUp" 0 0 0 0 0 0 0 0
cursor "trialDoorShatterCloseUp/trialDoorShatterCloseUpCursor.tga"
}
event "bind" {
bind fromGHEntranceClick 2 1 1 0
bind mainStairsClick 2 0.3407 0.916 0.0485
bind towardCorridorClick 2 0.6044 0.844 0
bind ToGrandHallClick 2 0.5 0.125 0.1526
bind ToWhisperingStairwayClick 2 0.5 0.2177 0.19
bind toTrialRoomClick 2 0.706 0.2026 0.2239
bind ToEnchantedCrosswayBalconyClick 2 0.583 0.1693 0.0834
bind topPasserelleLeftClick 2 0.5383 0.6986 0.917
bind topPasserelleRightClick 2 0.8822 0.0832 0.885
bind ToGardenClick 2 0.541 0.1309 0.1818
bind ToEnchantedHallwayClick 2 0.5 0.2395 0.106
bind ToGardenWatchClick 2 0.5 0.1585 0.1675
bind mainbridgeClick 2 0.3323 0.3316 0.987
bind useTowardCorridor 3 0.014 1 0.3086
bind transMainStairs 8 0.017 0.602 1
bind transTowardCorridor 8 0.43 0.7379 1
bind transTopPasserelleRight 8 0.279 0.6985 1
bind transTopPasserelleLeft 8 0 0.5 1
bind transTowardCorridorA 8 0.104 0.3118 0.5
blockmap world 151.0449833 -424.2639797
blockmap worldBalcony 151.0449833 -424.2639797
blockmap worldBridge 151.0449833 -424.2639797
}
event "fromGHEntranceClick" {
walkToMousePos
}
event "mainStairsClick" {
walkToMousePos
}
event "towardCorridorClick" {
walkToMousePos
}
event "ToGrandHallClick" {
walkToMousePos
}
event "ToWhisperingStairwayClick" {
walkToMousePos
}
event "toTrialRoomClick" {
walkToMousePos
}
event "ToEnchantedCrosswayBalconyClick" {
walkToMousePos
}
event "topPasserelleLeftClick" {
walkToMousePos
}
event "topPasserelleRightClick" {
walkToMousePos
}
event "ToGardenClick" {
walkToMousePos
}
event "ToEnchantedHallwayClick" {
walkToMousePos
}
event "ToGardenWatchClick" {
walkToMousePos
}
event "mainbridgeClick" {
walkToMousePos
}
event "transMainStairsClick" {
walkToMousePos
}
event "transTowardCorridorClick" {
walkToMousePos
}
event "transTopPasserelleRightClick" {
walkToMousePos
}
event "transTopPasserelleLeftClick" {
walkToMousePos
}
event "useTowardCorridorClick" {
walkToMousePos
}
event "backgroundClick" {
walkToMousePos
}
event "transTowardCorridorAClick" {
walkToMousePos
}
event "fromGHEntrance" {
setCamera fromGHEntrance
wizhCameraChange
}
event "mainStairs" {
setCamera mainStairs
wizhCameraChange
}
event "towardCorridor" {
setCamera towardCorridor
wizhCameraChange
}
event "ToGrandHall" {
setScene "grandHall" worldBottom
}
event "ToWhisperingStairway" {
setScene "whisperingStairway" world
}
event "toTrialRoom" {
}
event "ToEnchantedCrosswayBalcony" {
setScene "enchantedCrossway" worldBalcony
}
event "topPasserelleLeft" {
setCamera topPasserelleLeft
wizhCameraChange
}
event "topPasserelleRight" {
setCamera topPasserelleRight
wizhCameraChange
}
event "ToGarden" {
setScene "garden" worldStudyBridge
}
event "ToEnchantedHallway" {
setScene "enchantedHallway" world
}
event "ToGardenWatch" {
setScene "gardenWatch" world
}
event "mainbridge" {
setCamera mainbridge
wizhCameraChange
}
event "transMainStairs" {
walkToPos 360.608 72.333 314.837
}
event "transTowardCorridor" {
walkToPos 332.182 72.757 326.345
}
event "transTopPasserelleRight" {
walkToPos 318.578 147.178 210.045
}
event "transTopPasserelleLeft" {
walkToPos 402.524 147.354 209.199
}
event "useTowardCorridor" {
walkToPos 388.006 72.757 325.416
}
event "background" {
}
event "transTowardCorridorA" {
walkToPos 389.153 72.757 325.416
}