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GameStar 2006 April
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Materials
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lomb.mat
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qdr-point.pass
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2005-11-29
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329b
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11 lines
; klonozos dolgok szintaktikaja
; CLONE = "BARMI.PASS" - egy masik pass klonozasa, ugyanebbol a materialbol
; CLONE = "AKARMI.MAT","BARMI.PASS" - egy masik material egyik passa
CLONE = "DEFAULT.MAT", "QDR-POINT.PASS"
; shaderek
VERTEXSHADER = "qdr-lomb-vertex.hlsl"
PIXELSHADER = "qdr-alphatest-pointadd-pixel.hlsl"