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Text File  |  2005-11-29  |  911b  |  47 lines

  1. ;PASS = "BARMI.PASS" - direktben a pass neve
  2. ;PASS = "AKARMI.MAT","BARMI.PASS" - egy masik material egyik passa
  3.  
  4. ; default VARIATION_MASK = 0
  5. ; default VARIATION_TEST = 0
  6.  
  7. ; nincs alpha
  8. [SUBTECH]
  9. {
  10.     VARIATION_MASK = VARIATION_ALPHA
  11.  
  12.     LAYER = "QDR-OPAQUE.LAYER"
  13.  
  14.     PASS = "QDR-PASS.PASS"
  15. ;    PASS = "QDR-POINT.PASS"
  16. }
  17.  
  18. [SUBTECH]
  19. {
  20.     VARIATION_MASK = VARIATION_ALPHA
  21.     VARIATION_MASK = VARIATION_Z
  22.     VARIATION_TEST = VARIATION_ALPHA
  23.  
  24.     CUSTOMSHADERFLAGS = 512 ; alphaused
  25.  
  26.     LAYER = "QDR-TRANSPARENT.LAYER"
  27.  
  28.     PASS = "QDR-PASS-ALPHA.PASS"
  29. ;    PASS = "QDR-POINT.PASS"
  30. }
  31.  
  32. [SUBTECH]
  33. {
  34.     VARIATION_MASK = VARIATION_ALPHA
  35.     VARIATION_MASK = VARIATION_Z
  36.     VARIATION_TEST = VARIATION_ALPHA
  37.     VARIATION_TEST = VARIATION_Z
  38.  
  39.     CUSTOMSHADERFLAGS = 512 ; alphaused
  40.  
  41.     LAYER = "QDR-TRANSPARENT.LAYER"
  42.  
  43.     PASS = "DEFAULT.MAT", "PASS-Z.PASS"
  44.     PASS = "QDR-PASS-ALPHA.PASS"
  45. ;    PASS = "QDR-POINT.PASS"
  46. }
  47.