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GameStar 2006 April
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Gamestar_83_2006-04_dvd.iso
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demowot_english.exe
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InfDX
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Materials
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invmod.mat
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deferred-transparent.pass
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Text File
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2005-03-22
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607b
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21 lines
; klonozos dolgok szintaktikaja
; CLONE = "BARMI.PASS" - egy masik pass klonozasa, ugyanebbol a materialbol
; CLONE = "AKARMI.MAT","BARMI.PASS" - egy masik material egyik passa
CLONE = "DEFAULT.MAT", "DEFERRED-ALBEDO.PASS"
; alpha blending
RS_ALPHABLENDENABLE = "TRUE"
RS_SRCBLEND = "BLEND_SRCALPHA"
RS_BLENDOP = "BLENDOP_ADD"
RS_DESTBLEND = "BLEND_INVSRCALPHA"
RS_COLORWRITEENABLE = "COLORWRITEENABLE_ALLBUTALPHA"
; zbuffer operations
RS_ZWRITEENABLE = "FALSE"
VERTEXSHADER = "generic-deferred-transparent-vertex.hlsl"
PIXELSHADER = "texturealpha-deferred-transparent-pixel.hlsl"