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Text File  |  2005-11-25  |  360b  |  15 lines

  1. ;PASS = "BARMI.PASS" - direktben a pass neve
  2. ;PASS = "AKARMI.MAT","BARMI.PASS" - egy masik material egyik passa
  3.  
  4. ; default VARIATION_MASK = 0
  5. ; default VARIATION_TEST = 0
  6.  
  7. [SUBTECH]
  8. {
  9.     CUSTOMSHADERFLAGS = 512 ; alphaused
  10.  
  11.     LAYER = "QDR-TRANSPARENT.LAYER"
  12.     PASS = "TEXTUREALPHA.MAT", "QDR-PASS.PASS"
  13.     PASS = "TEXTUREALPHA.MAT", "QDR-POINT.PASS"
  14. }
  15.