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GameStar 2006 April
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shadowmap.tech
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Text File
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2005-07-12
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282b
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14 lines
;PASS = "BARMI.PASS" - direktben a pass neve
;PASS = "AKARMI.MAT","BARMI.PASS" - egy masik material egyik passa
; default VARIATION_MASK = 0
; default VARIATION_TEST = 0
; z-laydown & alpha
[SUBTECH]
{
LAYER = "SHADOWMAP-ALPHATEST.LAYER"
PASS = "SHADOWMAP.PASS"
}