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Text File  |  2005-10-13  |  3KB  |  147 lines

  1. BipedAnimConst = {
  2.     MixLevels = {
  3.         NumElements = 4
  4.         Elem0 = {
  5.             HeaderName = "dash"
  6.             WalkCylces = {
  7.                 NumElements = 2
  8.                 Elem0 = {
  9.                     SequenceName = "stand_idle1"
  10.                     Speed = 0.00000000
  11.                 }
  12.                 Elem1 = {
  13.                     SequenceName = "dash"
  14.                     Speed = 7.00000000
  15.                 }
  16.             }
  17.             MaxBlendAcceleration = 25.00000000
  18.             BlendClampPercent = 0.05000000
  19.             MaxSpineTwistMoving = 1.20000005
  20.             MaxSpineTwistTurning = 0.89999998
  21.             MaxTorsoBlendSpeed = 6.0000000
  22.             MaxSpineTilt = 0.75000000
  23.             TwistAxis = (1.00,-.150,0.00)
  24.             TiltAxis = (0.00,0.00,0.00)
  25.         }
  26.         Elem1 = {
  27.             HeaderName = "stand"
  28.             WalkCylces = {
  29.                 NumElements = 7
  30.                 Elem0 = {
  31.                     SequenceName = "stand_walk_backwards"
  32.                     Speed = -1.25000000
  33.                 }
  34.                 Elem1 = {
  35.                     SequenceName = "stand_idle1"
  36.                     Speed = 0.00000000
  37.                 }
  38.                 Elem2 = {
  39.                     SequenceName = "stand_idle1"
  40.                     Speed = 0.10000000
  41.                 }
  42.                 Elem3 = {
  43.                     SequenceName = "stand_walk"
  44.                     Speed = 0.50000000
  45.                 }
  46.                 Elem4 = {
  47.                     SequenceName = "stand_walk2"
  48.                     Speed = 2.10000000
  49.                 }
  50.                 Elem5 = {
  51.                     SequenceName = "stand_run"
  52.                     Speed = 5.00000000
  53.                 }
  54.                 Elem6 = {
  55.                     SequenceName = "stand_run2"
  56.                     Speed = 7.00000000
  57.                 }
  58.             }
  59.             MaxBlendAcceleration = 25.00000000
  60.             BlendClampPercent = 0.00000000
  61.             MaxSpineTwistMoving = 1.20000005
  62.             MaxSpineTwistTurning = 0.89999998
  63.             MaxSpineTilt = 0.75000000
  64.             MaxTorsoBlendSpeed = 6.0000000
  65.             TwistAxis = (1.00,-0.1500,0.00)
  66.             TiltAxis = (0.00,0.00,1.00)
  67.         }
  68.         Elem2 = {
  69.             HeaderName = "crouch"
  70.             WalkCylces = {
  71.                 NumElements = 6
  72.                 Elem0 = {
  73.                     SequenceName = "crouch_walk_backwards"
  74.                     Speed = -1.25000000
  75.                 }
  76.                 Elem1 = {
  77.                     SequenceName = "crouch_idle1"
  78.                     Speed = 0.00000000
  79.                 }
  80.                 Elem2 = {
  81.                     SequenceName = "crouch_walk"
  82.                     Speed = 0.50000000
  83.                 }
  84.                 Elem3 = {
  85.                     SequenceName = "crouch_walk2"
  86.                     Speed = 1.75000000
  87.                 }
  88.                 Elem4 = {
  89.                     SequenceName = "crouch_run"
  90.                     Speed = 4.50000000
  91.                 }
  92.                 Elem5 = {
  93.                     SequenceName = "crouch_run2"
  94.                     Speed = 7.00000000
  95.                 }
  96.             }
  97.             MaxBlendAcceleration = 25.00000000
  98.             BlendClampPercent = 0.05000000
  99.             MaxSpineTwistMoving = 1.20000005
  100.             MaxSpineTwistTurning = 0.89999998
  101.             MaxTorsoBlendSpeed = 6.0000000
  102.             MaxSpineTilt = 0.75000000
  103.             TwistAxis = (0.75,-0.48,0.0)
  104.             TiltAxis = (0.00,0.00,1.00)
  105.         }
  106.         Elem3 = {
  107.             HeaderName = "crawl"
  108.             WalkCylces = {
  109.                 NumElements = 4
  110.                 Elem0 = {
  111.                     SequenceName = "crawl_walk_backwards"
  112.                     Speed = -0.40000001
  113.                 }
  114.                 Elem1 = {
  115.                     SequenceName = "crawl"
  116.                     Speed = 0.00000000
  117.                 }
  118.                 Elem2 = {
  119.                     SequenceName = "crawl_walk"
  120.                     Speed = 0.4000000
  121.                 }
  122.                 Elem3 = {
  123.                     SequenceName = "crawl_run"
  124.                     Speed = 1.0
  125.                 }
  126.             }
  127.             MaxBlendAcceleration = 6.00000000
  128.             BlendClampPercent = 0.05000000
  129.             MaxSpineTwistMoving = 1.2000000
  130.             MaxSpineTwistTurning = 0.44999999
  131.             MaxTorsoBlendSpeed = 1.250000000
  132.             MaxSpineTilt = 0.30000001
  133.             TwistAxis = (0.55,-0.5,0.00)
  134.             TiltAxis = (0.00,0.00,1.00)
  135.         }
  136.     }
  137.     MaxLevelBlendSpeed = 12.00000000
  138.     TorsoNodes = {
  139.         NumElements = 4
  140.         Elem0 = "Bip01 Spine"
  141.         Elem1 = "Bip01 Spine1"
  142.         Elem2 = "Bip01 Spine2"
  143.         Elem3 = "Bip01 Spine3"
  144.     }
  145. }
  146.  
  147.