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GameStar 2006 January
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InvisA.psys
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2005-10-13
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3KB
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114 lines
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MaterialSettings = {
SourceBitmap = "chimney.tga"
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LightOnCreation = false
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ColorRange2 = -9474193
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AnimateTexturesPingPong = false
NumTextureAnimationLoops = 1
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SpawnSettings = {
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SizeVariance = 0.25000000
LifeSpan = 1.00000000
LifeVariance = 0.10000000
MaxParticlesHighDetail = 10
MaxParticlesLowDetail = 5
ZeroGenerateRatePixelSize = 1.00000000
FullGenerateRatePixelSize = 4.00000000
OneOverDeltaPixels = 0.33333334
MaxScreenPercent = 0.10000000
}
RangeSettings = {
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ClipParticlesWithinRange = false
WrapParticlesWithinRange = false
VisCheckOnCreation = false
VisCheckExtraRange = 5.00000000
}
EmitterReference = {
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TagRender = false
TickGeneratorsSeparate = false
ShadeWithEmitterColor = false
ScaleInitialSizeByEmitter = false
AddEmitterVelocity = false
EmitScalarReference = 1.00000000
OneOverEmitScalarReference = 1.00000000
MinEmitScalar = 1.00000000
MaxEmitScalar = 5.00000000
}
ParticleStateSize = 60
Modules = {
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GeometryType = BOX
VelocityEnvelope = {
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BoundaryVariance = 0.00000000
GeometryType = BOX
}
EmitCount = 1
Timing = {
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Elem1 = {
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data = {
type = "CurveFunction"
data = {
CurveType = CUSTOM
PhaseOffset = 0.00000000
Period = 1.00000000
OneOverPeriod = 1.00000000
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IsPeriodic = true
ControlPoints = {
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Elem0 = 0.00000000
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