home *** CD-ROM | disk | FTP | other *** search
/ GameStar 2006 January / Gamestar_80_2006-01_dvd.iso / Dema / splatmagazinerenegadepaintball_demo.exe / InvisA.psys < prev    next >
Text File  |  2005-10-13  |  3KB  |  114 lines

  1. ParticleSystem = {
  2.     Name = "DustCloud"
  3.     MaterialSettings = {
  4.         SourceBitmap = "chimney.tga"
  5.         TextureBlendMode = Normal
  6.         LightOnCreation = false
  7.         ColorRange1 = -1644826
  8.         ColorRange2 = -9474193
  9.         AnimateTextures = false
  10.         AnimateTexturesPingPong = false
  11.         NumTextureAnimationLoops = 1
  12.     }
  13.     SpawnSettings = {
  14.         ParticleSize = 0.10000000
  15.         SizeVariance = 0.25000000
  16.         LifeSpan = 1.00000000
  17.         LifeVariance = 0.10000000
  18.         MaxParticlesHighDetail = 10
  19.         MaxParticlesLowDetail = 5
  20.         ZeroGenerateRatePixelSize = 1.00000000
  21.         FullGenerateRatePixelSize = 4.00000000
  22.         OneOverDeltaPixels = 0.33333334
  23.         MaxScreenPercent = 0.10000000
  24.     }
  25.     RangeSettings = {
  26.         Range = 25.00000000
  27.         ClipParticlesWithinRange = false
  28.         WrapParticlesWithinRange = false
  29.         VisCheckOnCreation = false
  30.         VisCheckExtraRange = 5.00000000
  31.     }
  32.     EmitterReference = {
  33.         IsGlobal = false
  34.         TagRender = false
  35.         TickGeneratorsSeparate = false
  36.         ShadeWithEmitterColor = false
  37.         ScaleInitialSizeByEmitter = false
  38.         AddEmitterVelocity = false
  39.         EmitScalarReference = 1.00000000
  40.         OneOverEmitScalarReference = 1.00000000
  41.         MinEmitScalar = 1.00000000
  42.         MaxEmitScalar = 5.00000000
  43.     }
  44.     ParticleStateSize = 60
  45.     Modules = {
  46.         NumElements = 5
  47.         Elem0 = {
  48.             type = "VolumeGenerator"
  49.             data = {
  50.                 EmitBox = (-0.10,-0.10,-0.10), (0.10,0.10,0.10)
  51.                 BoundaryVariance = 0.00000000
  52.                 GeometryType = BOX
  53.                 VelocityEnvelope = {
  54.                     BoundaryBox = (-0.19,-0.19,0.87), (0.19,0.19,1.13)
  55.                     BoundaryVariance = 0.00000000
  56.                     GeometryType = BOX
  57.                 }
  58.                 EmitCount = 1
  59.                 Timing = {
  60.                     type = "ConstantFunction"
  61.                     data = 1.00000000
  62.                 }
  63.             }
  64.         }
  65.         Elem1 = {
  66.             type = "AlphaFunction"
  67.             data = {
  68.                 type = "CurveFunction"
  69.                 data = {
  70.                     CurveType = CUSTOM
  71.                     PhaseOffset = 0.00000000
  72.                     Period = 1.00000000
  73.                     OneOverPeriod = 1.00000000
  74.                     Amplitude = 1.00000000
  75.                     IsPeriodic = true
  76.                     ControlPoints = {
  77.                         NumElements = 6
  78.                         Elem0 = 0.00000000
  79.                         Elem1 = 1.00000000
  80.                         Elem2 = 1.00000000
  81.                         Elem3 = 0.89999998
  82.                         Elem4 = 0.50000000
  83.                         Elem5 = 0.00000000
  84.                     }
  85.                 }
  86.             }
  87.         }
  88.         Elem2 = {
  89.             type = "GrowthRate"
  90.             data = {
  91.                 GrowthType = GrowthRate-MetersPerSecond
  92.                 Timing = {
  93.                     type = "ConstantFunction"
  94.                     data = 0.50000000
  95.                 }
  96.             }
  97.         }
  98.         Elem3 = {
  99.             type = "2DRotation"
  100.             data = {
  101.                 MinInitialRotationalVelocity = 1.00000000
  102.                 MaxInitialRotationalVelocity = 1.00000000
  103.                 LinkRotationSpeedToLinearSpeed = false
  104.                 RotationalVelocityPerSpeed = 0.00000000
  105.                 RotateAnyDirection = true
  106.             }
  107.         }
  108.         Elem4 = {
  109.             type = "StandardRenderer"
  110.         }
  111.     }
  112. }
  113.  
  114.