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INI File  |  2005-07-13  |  14KB  |  23 lines

  1. [Public]
  2. Player=(DefaultName="Mason",Mesh=PariahMaleAnimations_SP.Mason_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.Mason.newMason_Bodyshader,FaceSkin=PariahCharacterTextures.Mason.newMason_Head,BodySkinMP=PariahCharacterTextures.Mason.newMason_Bodyshader,FaceSkinMP=PariahCharacterTextures.Mason.newMason_Head,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.Mason,Text=XPlayers.Mason,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.Mason_Male,Voice=VehicleGame.PariahVoicePack)
  3. Player=(DefaultName="Stockton",Mesh=PariahMaleAnimations_SP.Stockton_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.Stockton.stocktonbody_shader,FaceSkin=PariahCharacterTextures.Stockton.stockhead_fb,BodySkinMP=PariahCharacterTextures.Stockton.stocktonbody_shader,FaceSkinMP=PariahCharacterTextures.Stockton.stockhead_fb,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.Stockton,Text=XPlayers.Stockton,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.Stockton_Male,Voice=VehicleGame.PariahVoicePack)
  4. Player=(DefaultName="TeamPlayerA",Mesh=PariahMaleAnimations_MP.Raphael_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.Raphael.Raphael_ShaderSuit,FaceSkin=PariahCharacterTextures.Raphael.rafael_face,BodySkinMP=PariahCharacterTextures.Raphael.Raphael_ShaderSuit,FaceSkinMP=PariahCharacterTextures.Raphael.rafael_face,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.Stockton,Text=XPlayers.Stockton,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.MalePrisoner_Male,Voice=VehicleGame.PariahVoicePack)
  5. Player=(DefaultName="TeamPlayerB",Mesh=PariahMaleAnimations_MP.HeavyGuard_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.HeavyGuard.Guard_body2,FaceSkin=PariahCharacterTextures.HeavyGuard.Guard_Face2a,BodySkinMP=PariahCharacterTextures.HeavyGuard.Guard_body2,FaceSkinMP=PariahCharacterTextures.HeavyGuard.Guard_Face2a,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.HeavyGuard,Text=XPlayers.HeavyGuard,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.HeavyGuard_Male,Voice=VehicleGame.PariahVoicePack)
  6. Player=(DefaultName="DMPlayerA",Mesh=PariahMaleAnimations_MP.Raphael_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.Raphael.Raphael_ShaderSuit,FaceSkin=PariahCharacterTextures.Raphael.rafael_face,BodySkinMP=PariahCharacterTextures.Raphael.Raphael_ShaderSuit,FaceSkinMP=PariahCharacterTextures.Raphael.rafael_face,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.Stockton,Text=XPlayers.Stockton,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.MalePrisoner_Male,Voice=VehicleGame.PariahVoicePack)
  7. Player=(DefaultName="DMPlayerB",Mesh=PariahMaleAnimations_MP.HeavyGuard_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.HeavyGuard.Guard_body2,FaceSkin=PariahCharacterTextures.HeavyGuard.Guard_Face2a,BodySkinMP=PariahCharacterTextures.HeavyGuard.Guard_body2,FaceSkinMP=PariahCharacterTextures.HeavyGuard.Guard_Face2a,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.HeavyGuard,Text=XPlayers.HeavyGuard,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.HeavyGuard_Male,Voice=VehicleGame.PariahVoicePack)
  8. ;Player=(DefaultName="Noah",Mesh=PariahMaleAnimations_SP.Noah_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.Noah.noah_Body,FaceSkin=PariahCharacterTextures.Noah.noah_Head,BodySkinMP=PariahCharacterTextures.Noah.noah_body,FaceSkinMP=PariahCharacterTextures.Noah.noah_Head,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.Noah,Text=XPlayers.Noah,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.Noah_Male,Voice=VehicleGame.PariahVoicePack)
  9. ;Player=(DefaultName="Heavy_Guard",Mesh=PariahMaleAnimations_SP.HeavyGuard_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.HeavyGuard.Guard_body2,FaceSkin=PariahCharacterTextures.HeavyGuard.Guard_Face2a,BodySkinMP=PariahCharacterTextures.HeavyGuard.Guard_body2,FaceSkinMP=PariahCharacterTextures.HeavyGuard.Guard_Face2a,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.HeavyGuard,Text=XPlayers.HeavyGuard,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.HeavyGuard_Male,Voice=VehicleGame.PariahVoicePack)
  10. ;Player=(DefaultName="Rebel_Prisoner",Mesh=PariahMaleAnimations_SP.RebelPrisoner_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.RebelPrisoner.RebelPrisoner_Body,FaceSkin=PariahCharacterTextures.RebelPrisoner.RebelPrisoner_Head,BodySkinMP=PariahCharacterTextures.RebelPrisoner.RebelPrisoner_Body,FaceSkinMP=PariahCharacterTextures.RebelPrisoner.RebelPrisoner_Head,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.RebelPrisoner,Text=XPlayers.RebelPrisoner,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.RebelPrisoner,Voice=VehicleGame.PariahVoicePack)
  11. ;Player=(DefaultName="Jahal",Mesh=PariahMaleAnimations_SP.Jahal_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.Jahal.Jahal_BodyShader,FaceSkin=PariahCharacterTextures.Jahal.Jahal_HeadShader,BodySkinMP=PariahCharacterTextures.Jahal.Jahal_BodyShader,FaceSkinMP=PariahCharacterTextures.Jahal.Jahal_HeadShader,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.Jahal,Text=XPlayers.Jahal,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.Jahal_Male,Voice=VehicleGame.PariahVoicePack)
  12. ;Player=(DefaultName="Raphael",Mesh=PariahMaleAnimations_SP.Raphael_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.Raphael.Raphael_ShaderSuit,FaceSkin=PariahCharacterTextures.Raphael.Raphael_Face,BodySkinMP=PariahCharacterTextures.Raphael.Raphael_ShaderSuit,FaceSkinMP=PariahCharacterTextures.Raphael.Raphael_Face,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.Raphael,Text=XPlayers.Raphael,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.Raphael_Male,Voice=VehicleGame.PariahVoicePack)
  13. ;Player=(DefaultName="Shroud_Infantry",Mesh=PariahMaleAnimations_SP.ShroudInfantry_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.ShroudInfantry2.SI_BodyShader,FaceSkin=PariahCharacterTextures.ShroudInfantry2.SI_HeadShader,BodySkinMP=PariahCharacterTextures.ShroudInfantry2.SI_BodyShader,FaceSkinMP=PariahCharacterTextures.ShroudInfantry2.SI_HeadShader,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.ShroudInfantry,Text=XPlayers.ShroudInfantry,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.ShroudInfantry_Male,Voice=VehicleGame.PariahVoicePack)
  14. ;Player=(DefaultName="Engineer",Mesh=PariahMaleAnimations_SP.Engineer_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.Engineer.Engineer_Body,FaceSkin=PariahCharacterTextures.Engineer.Engineer_Head,BodySkinMP=PariahCharacterTextures.Engineer.Engineer_Body,FaceSkinMP=PariahCharacterTextures.Engineer.Engineer_Head,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.Engineer,Text=XPlayers.Engineer,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.Engineer_Male,Voice=VehicleGame.PariahVoicePack)
  15. ;Player=(DefaultName="Stubbs",Mesh=PariahMaleAnimations_SP.Stubbs_Male,Species=SPECIES_None,BodySkin=PariahCharacterTextures.Stubbs.Stubbs_Body,FaceSkin=PariahCharacterTextures.Stubbs.Stubbs_Head,BodySkinMP=PariahCharacterTextures.Stubbs.Stubbs_Body,FaceSkinMP=PariahCharacterTextures.Stubbs.Stubbs_Head,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.Stubbs,Text=XPlayers.Stubbs,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.Stubbs,Voice=VehicleGame.PariahVoicePack)
  16. ;Player=(DefaultName="Merc_Infantry1",Mesh=PariahMaleAnimations_SP.MercInfantryClanA01_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.MercInfantryClanA.ClanA_DefaultBody,FaceSkin=PariahCharacterTextures.MercInfantryClanA.ClanA_DefaultHead,BodySkinMP=PariahCharacterTextures.MercInfantryClanA.ClanA_DefaultBody,FaceSkinMP=PariahCharacterTextures.MercInfantryClanA.ClanA_Default_Helmet,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.MercInfantry,Text=XPlayers.MercInfantryClanA01,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.MercInfantryClanA01_Male,Voice=VehicleGame.PariahVoicePack)
  17. ;Player=(DefaultName="Merc_Infantry2",Mesh=PariahMaleAnimations_SP.MercInfantryClanA01_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.MercInfantryClanA.ClanA_DefaultBody,FaceSkin=PariahCharacterTextures.MercInfantryClanA.ClanA_Default_Head2,BodySkinMP=PariahCharacterTextures.MercInfantryClanA.ClanA_DefaultBody,FaceSkinMP=PariahCharacterTextures.MercInfantryClanA.ClanA_Default_Helmet,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.MercInfantry,Text=XPlayers.MercInfantryClanA01,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.MercInfantryClanA01_Male,Voice=VehicleGame.PariahVoicePack)
  18. ;Player=(DefaultName="Karina",Mesh=PariahFemaleAnimations_SP.Karina_Female,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.KarinaWires.karina_body_shader',FaceSkin=PariahCharacterTextures.KarinaWires.karina_face1,BodySkinMP=PariahCharacterTextures.KarinaWires.karina_body_shader,FaceSkinMP=PariahCharacterTextures.KarinaWires.karina_face1,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.Karina,Text=XPlayers.Karina,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahFemaleAnimations_SP.Karina_Female,Voice=VehicleGame.PariahVoicePack)
  19. ;Player=(DefaultName="Female_Prisoner",Mesh=PariahFemaleAnimations_SP.Prisoner_Female,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.FemalePrisoner.femaleprisoner_body,FaceSkin=PariahCharacterTextures.FemalePrisoner.femaleprisoner_head,BodySkinMP=PariahCharacterTextures.FemalePrisoner.femaleprisoner_body,FaceSkinMP=PariahCharacterTextures.FemalePrisoner.femaleprisoner_head,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.FemalePrisoner,Text=XPlayers.FemalePrisoner,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahFemaleAnimations_SP.Prisoner_Female,Voice=VehicleGame.PariahVoicePack)
  20. ;Player=(DefaultName="Male_Prisoner",Mesh=PariahMaleAnimations_SP.MalePrisoner_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.Raphael.Raphael_ShaderSuit,FaceSkin=PariahCharacterTextures.Jahal.jahal_head,BodySkinMP=PariahCharacterTextures.Raphael.Raphael_ShaderSuit,FaceSkinMP=PariahCharacterTextures.Jahal.jahal_head,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.MalePrisoner,Text=XPlayers.MalePrisoner,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.MalePrisoner_Male,Voice=VehicleGame.PariahVoicePack)
  21. ;Player=(DefaultName="Hazmat",Mesh=PariahMaleAnimations_SP.Hazmat_Male,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.Hazmat.HazmatBodyShader,FaceSkin=PariahCharacterTextures.Hazmat.HazmatHelmetShader,BodySkinMP=PariahCharacterTextures.Hazmat.HazmatBodyShader,FaceSkinMP=PariahCharacterTextures.Hazmat.HazmatHeadShader,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.Hazmat,Text=XPlayers.Hazmat,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahMaleAnimations_SP.Hazmat_Male,Voice=VehicleGame.PariahVoicePack)
  22. ;Player=(DefaultName="Shroud_Assasin",Mesh=PariahFemaleAnimations_SP.ShroudAssasin_Female,Species=SPECIES_Merc,BodySkin=PariahCharacterTextures.ShroudAssasin.assasom_body_shader,FaceSkin=PariahCharacterTextures.ShroudAssasin.shroudassasin_head,BodySkinMP=PariahCharacterTextures.ShroudAssasin.assasom_body_shader,FaceSkinMP=PariahCharacterTextures.ShroudAssasin.shroudassasin_head,SoundGroup=VehicleGame.PariahSoundGroupMale,GibGroup=VehicleGame.VGGibGroup,WepAffinity=(WepString=,Type=WepAff_Ammo,Value=2.0),Portrait=PariahPlayerMugShotsTextures.ShroudAssasin,Text=XPlayers.ShroudAssasin,ClassName=VehicleGame.VGPawn,SkeletonMesh=PariahFemaleAnimations_SP.ShroudAssasin_Female,Voice=VehicleGame.PariahVoicePack)
  23.