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INI File  |  2005-07-13  |  7KB  |  42 lines

  1. [Public]
  2. Map=(MapName="AS-RiverBed",LongName="RiverBed",Screenshot="PariahMapThumbNails.AS-RiverBed.RiverBed_ThumbNail",Vignette="LoadingScreens.Multiplayer.Riverbed",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  3. Map=(MapName="AS-Survivor",LongName="Survivor",Screenshot="PariahMapThumbNails.AS-Survivor.survior001",Vignette="LoadingScreens.Multiplayer.Survivor",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  4. Map=(MapName="AS-Wasteland",LongName="Wasteland",Screenshot="PariahMapThumbNails.Wasteland_Thumbnail",Vignette="LoadingScreens.Multiplayer.Wasteland",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  5. Map=(MapName="CTF-CanyonRaider",LongName="Canyon Raider",Screenshot="PariahMapThumbNails.CTF-CanyonRaider.CanyonRaider_ThumbNail",Vignette="LoadingScreens.Multiplayer.Canyonraider",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  6. Map=(MapName="CTF-Recoil",LongName="Recoil",Screenshot="PeterTextures.Screenshot.recoil01",Vignette="LoadingScreens.Multiplayer.Recoil",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  7. Map=(MapName="CTF-RiverBed",LongName="RiverBed",Screenshot="PariahMapThumbNails.AS-RiverBed.RiverBed_ThumbNail",Vignette="LoadingScreens.Multiplayer.Riverbed",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  8. Map=(MapName="CTF-Survivor",LongName="Survivor",Screenshot="PariahMapThumbNails.AS-Survivor.survior001",Vignette="LoadingScreens.Multiplayer.Survivor",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  9. Map=(MapName="CTF-Train",LongName="Train",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_09",Vignette="LoadingScreens.Multiplayer.Train",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  10. Map=(MapName="CTF-Wasteland",LongName="Wasteland",Screenshot="PariahMapThumbNails.Wasteland_Thumbnail",Vignette="LoadingScreens.Multiplayer.Wasteland",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  11. Map=(MapName="DM-BreakDown",LongName="BreakDown",Screenshot="PariahMapThumbNails.DM-BrakeDown.DM-BrakeDown_thumbnail",Vignette="LoadingScreens.Multiplayer.Breakdown",IdealPlayerCountMin=2,IdealPlayerCountMax=6)
  12. Map=(MapName="DM-MistGully",LongName="MistGully",Screenshot="PariahMapThumbNails.DM-MistGully.MistGully_ThumbNail",Vignette="LoadingScreens.Multiplayer.Mistgully",IdealPlayerCountMin=4,IdealPlayerCountMax=8)
  13. Map=(MapName="DM-Scavenger",LongName="Scavenger",Screenshot="PariahMapThumbNails.ShotSandstorm",Vignette="LoadingScreens.Multiplayer.Scavenger",IdealPlayerCountMin=2,IdealPlayerCountMax=16)
  14. Map=(MapName="DM-Twisted",LongName="Twisted",Screenshot="PariahMapThumbNails.DM-Twisted.DMT_01",Vignette="LoadingScreens.Multiplayer.Twisted",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  15. Map=(MapName="SP-Chapter_01",LongName="Crash Site",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_01",Vignette="LoadingScreens.Vignette_01",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  16. Map=(MapName="SP-Chapter_02",LongName="Forest",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_02",Vignette="LoadingScreens.Vignette_02",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  17. Map=(MapName="SP-Chapter_03",LongName="Reservoir",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_03",Vignette="LoadingScreens.Vignette_03",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  18. Map=(MapName="SP-Chapter_04",LongName="Escape From Reservoir",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_04",Vignette="LoadingScreens.Vignette_04",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  19. Map=(MapName="SP-Chapter_05",LongName="Hot Pursuit",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_05",Vignette="LoadingScreens.Vignette_05",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  20. Map=(MapName="SP-Chapter_06",LongName="Communication Tower",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_06",Vignette="LoadingScreens.Vignette_06",IdealPlayerCountMin=8,IdealPlayerCountMax=8)
  21. Map=(MapName="SP-Chapter_07",LongName="Generator Room",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_07",Vignette="LoadingScreens.Vignette_07",IdealPlayerCountMin=8,IdealPlayerCountMax=8)
  22. Map=(MapName="SP-Chapter_08",LongName="Cross Roads",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_08",Vignette="LoadingScreens.Vignette_08",IdealPlayerCountMin=2,IdealPlayerCountMax=2)
  23. Map=(MapName="SP-Chapter_09",LongName="Train",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_09",Vignette="LoadingScreens.Vignette_09",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  24. Map=(MapName="SP-Chapter_10",LongName="Path to Anvil",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_10",Vignette="LoadingScreens.Vignette_10",IdealPlayerCountMin=2,IdealPlayerCountMax=2)
  25. Map=(MapName="SP-Chapter_11",LongName="Anvil Courtyard",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_11",Vignette="LoadingScreens.Vignette_11",IdealPlayerCountMin=2,IdealPlayerCountMax=2)
  26. Map=(MapName="SP-Chapter_12",LongName="Inside The Anvil",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_12",Vignette="LoadingScreens.Vignette_12",IdealPlayerCountMin=2,IdealPlayerCountMax=2)
  27. Map=(MapName="SP-Chapter_13",LongName="Drop Ship",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_13",Vignette="LoadingScreens.Vignette_13",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  28. Map=(MapName="SP-Chapter_14",LongName="Desert Thunder",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_14",Vignette="LoadingScreens.Vignette_14",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  29. Map=(MapName="SP-Chapter_15",LongName="Rush to the Dam",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_15",Vignette="LoadingScreens.Vignette_15",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  30. Map=(MapName="SP-Chapter_16",LongName="Last Run",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_16",Vignette="LoadingScreens.Vignette_16",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  31. Map=(MapName="SP-Chapter_17",LongName="Stockton's Last Stand",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_17",Vignette="LoadingScreens.Vignette_17",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  32. Map=(MapName="SP-Chapter_18",LongName="Shroud Revealed",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_18",Vignette="LoadingScreens.Vignette_18",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  33. Map=(MapName="XDM-MiniEd_Abandon",LongName="Abandoned",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  34. Map=(MapName="XDM-MiniEd_Autumn",LongName="Autumn",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  35. Map=(MapName="XDM-MiniEd_Delta",LongName="Delta",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  36. Map=(MapName="XDM-MiniEd_Isle",LongName="Lonely Isle",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  37. Map=(MapName="XSG-MiniEd_Desolate",LongName="Desolate",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  38. Map=(MapName="XSG-MiniEd_Front",LongName="Front",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  39. Map=(MapName="XSG-MiniEd_RedLine",LongName="RedLine",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
  40. Map=(MapName="XSG-MiniEd_Storm",LongName="Storm",IdealPlayerCountMin=6,IdealPlayerCountMax=10)
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