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-
- // Soundscapes for Citadel
-
- // trigger this soundscape at end, when
- // all sounds should fade out and only music and dialog remain
-
- "d3_citadel.silence_and_dialog"
- {
- "soundmixer" "Citadel_Dialog_Only"
- }
-
- "d3_citadel.util_hits"
- {
- "playrandom"
- {
- "time" "8, 30"
- "volume" "0.5,0.75"
- "pitch" "90,110"
- "soundlevel" "SNDLVL_140dB"
- "position" "random"
- "rndwave"
- {
- "wave" "ambient/levels/citadel/strange_talk1.wav"
- "wave" "ambient/levels/citadel/strange_talk3.wav"
- "wave" "ambient/levels/citadel/strange_talk4.wav"
- "wave" "ambient/levels/citadel/strange_talk5.wav"
- "wave" "ambient/levels/citadel/strange_talk6.wav"
- "wave" "ambient/levels/citadel/strange_talk7.wav"
- "wave" "ambient/levels/citadel/strange_talk8.wav"
- "wave" "ambient/levels/citadel/strange_talk9.wav"
- "wave" "ambient/levels/citadel/strange_talk10.wav"
- "wave" "ambient/levels/citadel/strange_talk11.wav"
-
- }
- }
- }
-
- "d3_citadel.util_activity"
- {
- "playrandom"
- {
- "time" "8, 40"
- "volume" "0.25,0.45"
- "pitch" "90,110"
- "soundlevel" "SNDLVL_140dB"
- "position" "random"
- "rndwave"
- {
- "wave" "ambient/levels/streetwar/marching_distant1.wav"
- "wave" "ambient/levels/streetwar/city_chant1.wav"
- "wave" "ambient/levels/streetwar/strider_distant_walk1.wav"
- "wave" "ambient/levels/streetwar/gunship_distant2.wav"
- "wave" "ambient/levels/streetwar/strider_distant3.wav"
- }
- }
- }
-
- "d3_citadel.util_pods"
- {
- "playrandom"
- {
- "time" "6, 12"
- "volume" "0.15,0.2"
- "pitch" "90,110"
- "soundlevel" "0"
- "rndwave"
- {
- "wave" "*ambient/levels/citadel/citadel_flyer1.wav"
- "wave" "ambient/levels/citadel/citadel_hit1_adpcm.wav"
- }
- }
- }
-
-
- "d3_citadel.deep_dropoff_inside"
- {
- "dsp" "1"
-
- "playlooping"
- {
- "volume" "0.4"
- "pitch" "100"
- "wave" "ambient/levels/citadel/citadel_drone_loop2.wav"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_hits"
- "volume" "1.0"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_activity"
- "volume" "1.0"
- }
-
- "playrandom"
- {
- "time" "30, 60"
- "volume" "0.15,0.25"
- "pitch" "90,110"
- "position" "random"
- "soundlevel" "SNDLVL_140db"
- "rndwave"
- {
- "wave" "*ambient/levels/citadel/citadel_ambient_voices1.wav"
- }
- }
- }
-
- "d3_citadel.pod_vista"
- {
- "dsp" "1"
-
- "playlooping"
- {
- "volume" "0.2"
- "pitch" "100"
- "wave" "ambient/levels/citadel/citadel_drone_loop5.wav"
- }
-
- "playlooping"
- {
- "volume" "0.5"
- "pitch" "100"
- "wave" "ambient/levels/citadel/many_pods_loop1_adpcm.wav"
- }
-
- "playrandom"
- {
- "time" "15, 45"
- "volume" "0.15,0.35"
- "pitch" "90,115"
- "soundlevel" "0"
- "rndwave"
- {
- "wave" "*ambient/levels/citadel/citadel_ambient_voices1.wav"
- "wave" "*ambient/levels/citadel/citadel_ambient_scream_loop1.wav"
- }
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_pods"
- "volume" "1.0"
- }
- }
-
-
- "d3_citadel.generic"
- {
- "dsp" "1"
- "playlooping"
- {
- "volume" "0.25"
- "pitch" "100"
- "wave" "ambient/levels/citadel/citadel_drone_loop6.wav"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_hits"
- "volume" "1.0"
- }
-
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_activity"
- "volume" "1.0"
- }
-
- "playrandom"
- {
- "time" "45, 120"
- "volume" "0.01,0.15"
- "pitch" "90,115"
- "soundlevel" "0"
- "rndwave"
- {
- "wave" "*ambient/levels/citadel/citadel_ambient_voices1.wav"
- "wave" "*ambient/levels/citadel/citadel_ambient_scream_loop1.wav"
- }
- }
-
- }
-
- "d3_citadel.generic_moody"
- {
- "dsp" "1"
-
-
- "playlooping"
- {
- "volume" "0.42"
- "pitch" "100"
- "wave" "ambient/levels/citadel/citadel_drone_loop4.wav"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_hits"
- "volume" "1.0"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_activity"
- "volume" "1.0"
- }
-
- "playrandom"
- {
- "time" "30, 60"
- "volume" "0.15,0.25"
- "pitch" "90,110"
- "soundlevel" "0"
- "rndwave"
- {
- "wave" "*ambient/levels/citadel/citadel_ambient_voices1.wav"
- }
- }
- }
-
- "d3_citadel.generic_moody2"
- {
- "dsp" "1"
-
- "playlooping"
- {
- "volume" "0.35"
- "pitch" "100"
- "wave" "ambient/levels/citadel/citadel_drone_loop6.wav"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_activity"
- "volume" "1.0"
- }
-
- "playrandom"
- {
- "time" "30, 60"
- "volume" "0.1,0.15"
- "pitch" "90,110"
- "soundlevel" "0"
- "rndwave"
- {
- "wave" "*ambient/levels/citadel/citadel_ambient_voices1.wav"
- "wave" "*ambient/levels/citadel/citadel_ambient_scream_loop1.wav"
- }
- }
- }
-
-
-
- "d3_citadel.stasis_room"
- {
- "dsp" "1"
-
- "playlooping"
- {
- "volume" "0.5"
- "pitch" "100"
- "wave" "ambient/levels/citadel/field_loop1.wav"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_hits"
- "volume" "0.8"
- }
-
- // position 0 - stasis field
-
- "playlooping"
- {
- "volume" "0.5"
- "pitch" "90,110"
- "soundlevel" "SNDLVL_120dB"
- "position" "0"
- "wave" ")ambient/levels/citadel/extract_loop1.wav"
- }
- }
-
-
- "d3_citadel.combine_ball_room"
- {
- "dsp" "1"
-
- // position 0 - ball field
-
- "playlooping"
- {
- "volume" "1.0"
- "pitch" "100"
- "position" "0"
- "soundlevel" "SNDLVL_120db"
-
- "wave" ")ambient/levels/citadel/field_loop3.wav"
- }
-
- "playlooping"
- {
- "volume" "0.25"
- "pitch" "100"
- "wave" "ambient/levels/citadel/field_loop1.wav"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_activity"
- "volume" "1.0"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_pods"
- "volume" "0.5"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_hits"
- "volume" "0.8"
- }
- }
-
-
- "d3_citadel.general_control_room"
- {
-
- "dsp" "1"
-
- "playsoundscape"
- {
- "name" "streetwar.util_muffled_light_combat"
- "volume" "1.0"
- }
-
- // position 0 is combine computer terminal
-
- "playsoundscape"
- {
- "name" "combine.computer"
- "volume" "1.0"
- "positionoverride" "0"
- }
-
- "playlooping"
- {
- "volume" "0.3"
- "pitch" "100"
- "wave" "ambient/levels/citadel/citadel_drone_loop6.wav"
- }
- }
-
- "d3_citadel.alyx_teleport_control_room"
- {
-
- "dsp" "1"
-
- // position 0 is combine computer terminal
-
- "playsoundscape"
- {
- "name" "combine.computer"
- "volume" "1.0"
- "positionoverride" "0"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_hits"
- "volume" "0.6"
- }
-
- "playlooping"
- {
- "volume" "0.35"
- "pitch" "100"
- "wave" "*ambient/levels/citadel/citadel_drone_loop3.wav"
- }
-
-
- "playrandom"
- {
- "time" "3,5"
- "volume" "0.3, 0.55"
- "pitch" "95,105"
- "position" "random"
- "soundlevel" "SNDLVL_140db"
- "rndwave"
- {
- "wave" "ambient/levels/citadel/portal_beam_shoot1.wav"
- "wave" "ambient/levels/citadel/portal_beam_shoot2.wav"
- "wave" ")ambient/levels/citadel/portal_beam_shoot3.wav"
- "wave" ")ambient/levels/citadel/portal_beam_shoot4.wav"
- "wave" ")ambient/levels/citadel/portal_beam_shoot5.wav"
- "wave" "ambient/levels/citadel/portal_beam_shoot6.wav"
- }
- }
-
- }
-
- "d3_citadel.final_portal_chamber"
- {
-
- "dsp" "1"
-
- // position 0,1 is combine computer terminal
-
- "playsoundscape"
- {
- "name" "combine.computer"
- "volume" "1.0"
- "positionoverride" "0"
- }
-
- "playsoundscape"
- {
- "name" "combine.computer"
- "volume" "1.0"
- "positionoverride" "1"
- }
-
- // position 2 is the central column
-
-
- "playlooping"
- {
- "volume" "0.6"
- "pitch" "100"
- "soundlevel" "SNDLVL_120db"
- "position" "2"
- "wave" "ambient/levels/citadel/portal_beam_loop1.wav"
- }
-
- "playlooping"
- {
- "volume" "0.45"
- "pitch" "80"
- "wave" "ambient/levels/citadel/citadel_hub_ambience1.mp3"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_hits"
- "volume" "0.7"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_activity"
- "volume" "0.7"
- }
-
- "playrandom"
- {
- "time" "30, 60"
- "volume" "0.2"
- "pitch" "90,110"
- "soundlevel" "0"
- "rndwave"
- {
- "wave" "*ambient/levels/citadel/citadel_ambient_voices1.wav"
- }
- }
-
- "playrandom"
- {
- "time" "5, 12"
- "volume" "0.8"
- "pitch" "90,110"
- "soundlevel" "SNDLVL_140db"
- "position" "random"
- "rndwave"
- {
- "wave" "ambient/atmosphere/thunder1.wav"
- "wave" "ambient/atmosphere/thunder2.wav"
- "wave" "ambient/atmosphere/thunder3.wav"
- "wave" "ambient/atmosphere/thunder4.wav"
- }
- }
-
-
- "playrandom"
- {
- "time" "2,8"
- "volume" "0.4, 0.8"
- "pitch" "95,105"
- "position" "random"
- "soundlevel" "SNDLVL_140dB"
- "rndwave"
- {
- "wave" "ambient/levels/citadel/portal_beam_shoot1.wav"
- "wave" "ambient/levels/citadel/portal_beam_shoot2.wav"
- "wave" ")ambient/levels/citadel/portal_beam_shoot3.wav"
- "wave" ")ambient/levels/citadel/portal_beam_shoot4.wav"
- "wave" ")ambient/levels/citadel/portal_beam_shoot5.wav"
- "wave" "ambient/levels/citadel/portal_beam_shoot6.wav"
- }
- }
-
- }
-
- "d3_citadel.top_of_teleport_chamber"
- {
- "dsp" "1"
-
- "playlooping"
- {
- "volume" "0.37"
- "pitch" "100"
- "wave" "ambient/levels/citadel/citadel_drone_loop1.wav"
- }
-
- "playsoundscape"
- {
- "name" "streetwar.util_medium_combat"
- "volume" "1.0"
- }
-
- "playsoundscape"
- {
- "name" "streetwar.util_medium_combat"
- "volume" "0.7"
- }
-
- "playsoundscape"
- {
- "name" "streetwar.util_heavy_combat_atmosphere"
- "volume" "0.7"
- }
-
- }
-
- // d3_citadel_01
-
- "d3_citadel_01.pipe_entrance"
- {
- "dsp" "1"
-
- "playlooping"
- {
- "volume" "0.15"
- "wave" "ambient/levels/citadel/Drone1LP.wav"
- "pitch" "100"
- }
-
- // city siren
-
- "playlooping"
- {
- "volume" "0.2"
- "wave" "ambient/alarms/city_siren_loop2.wav"
- "pitch" "100"
- "attenuation" "0"
- }
-
- "playrandom"
- {
- "time" "5,7"
- "volume" "0.1,0.5"
- "pitch" "80,105"
- "position" "random"
- "soundlevel" "SNDLVL_140db"
-
- "rndwave"
- {
- "wave" "ambient/wind/wind_snippet1.wav"
- "wave" "ambient/wind/wind_snippet2.wav"
- "wave" "ambient/wind/wind_snippet3.wav"
- }
- }
-
- "playsoundscape"
- {
- "name" "streetwar.util_medium_combat"
- "volume" "0.5"
- }
-
- "playsoundscape"
- {
- "name" "streetwar.util_medium_combat"
- "volume" "0.2"
- }
-
- "playsoundscape"
- {
- "name" "streetwar.util_muffled_light_combat"
- "volume" "0.5"
- }
-
- "playsoundscape"
- {
- "name" "streetwar.util_muffled_light_combat"
- "volume" "0.3"
- }
-
- }
-
- "d3_citadel_01.cliffside1"
- {
- "dsp" "1"
-
- "playrandom"
- {
- "time" "2,9"
- "volume" "0.55,0.85"
- "pitch" "80,105"
- "position" "random"
- "soundlevel" "SNDLVL_140db"
-
- "rndwave"
- {
- "wave" "ambient/levels/streetwar/building_rubble1.wav"
- "wave" "ambient/levels/streetwar/building_rubble2.wav"
- "wave" "ambient/levels/streetwar/building_rubble3.wav"
- "wave" "ambient/levels/streetwar/building_rubble4.wav"
- "wave" "ambient/levels/streetwar/building_rubble5.wav"
- "wave" "ambient/materials/metal_stress4.wav"
- "wave" "ambient/materials/metal_stress5.wav"
- "wave" "ambient/materials/rustypipes1.wav"
- "wave" "ambient/materials/rustypipes2.wav"
- "wave" "ambient/materials/rustypipes3.wav"
- }
- }
-
- "playlooping"
- {
- "volume" "0.5"
- "wave" "ambient/levels/citadel/citadel_drone_loop2.wav"
- "pitch" "95"
- }
-
-
- // city siren
-
- "playlooping"
- {
- "volume" "0.15"
- "wave" "ambient/alarms/city_siren_loop2.wav"
- "pitch" "100"
- }
-
- // wind
- "playrandom"
- {
- "time" "3, 9"
- "volume" "0.35, 0.7"
- "pitch" "95,105"
- "position" "random"
- "soundlevel" "SNDLVL_140db"
- "rndwave"
- {
- "wave" "ambient/wind/wind_hit1.wav"
- "wave" "ambient/wind/wind_hit2.wav"
- "wave" "ambient/wind/wind_hit3.wav"
- "wave" "ambient/wind/windgust.wav"
- "wave" "ambient/wind/wind_snippet5.wav"
- }
- }
-
- "playsoundscape"
- {
- "name" "streetwar.util_medium_combat"
- "volume" "0.3"
- }
-
- "playsoundscape"
- {
- "name" "streetwar.util_medium_combat"
- "volume" "0.2"
- }
-
- "playsoundscape"
- {
- "name" "streetwar.util_muffled_light_combat"
- "volume" "0.3"
- }
-
- "playsoundscape"
- {
- "name" "streetwar.util_muffled_light_combat"
- "volume" "0.2"
- }
-
- }
-
- "d3_citadel_01.citadel_entrance"
- {
- "dsp" "1"
-
- "playsoundscape"
- {
- "name" "d3_citadel_01.cliffside1"
- "volume" "0.15"
- }
-
-
- "playlooping"
- {
- "volume" "0.48"
- "pitch" "100"
- "wave" "*ambient/levels/citadel/citadel_drone_loop3.wav"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.util_hits"
- "volume" "0.65"
- }
-
- "playsoundscape"
- {
- "name" "streetwar.util_medium_combat"
- "volume" "0.3"
- }
-
- "playsoundscape"
- {
- "name" "streetwar.util_muffled_light_combat"
- "volume" "0.4"
- }
- }
-
- // Breen office
-
- "d3_citadel.breen_field"
- {
- "dsp" "2"
- "playlooping"
- {
- "volume" "0.3"
- "pitch" "100"
- "wave" "ambient/levels/citadel/field_loop3.wav"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.generic"
- "volume" "0.5"
- }
-
- }
-
- "d3_citadel.breen_hall"
- {
- "dsp" "25"
- "playlooping"
- {
- "volume" "0.25"
- "pitch" "100"
- "wave" "ambient/atmosphere/quiet_cellblock_amb.wav"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.generic"
- "volume" "0.7"
- }
- }
-
- "d3_citadel.breen_office"
- {
- "dsp" "2"
- "playlooping"
- {
- "volume" "0.2"
- "pitch" "100"
- "wave" "ambient/atmosphere/quiet_cellblock_amb.wav"
- }
-
- "playsoundscape"
- {
- "name" "d3_citadel.generic"
- "volume" "0.65"
- }
- }
-
-