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GameStar 2004 October
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sfxdata.xml
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Wrap
Extensible Markup Language
|
2002-12-04
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1KB
|
41 lines
<?xml version="1.0"?>
<sfxdata>
<sfx file="sfx/bowlboom1.wav"/>
<sfx file="sfx/ch_cookie1.wav"/>
<sfx file="sfx/ch_idle1.wav"/>
<sfx file="sfx/ch_wakeup1.wav"/>
<sfx file="sfx/dog_step3.wav"/>
<sfx file="sfx/dog_step4.wav"/>
<sfx file="sfx/na_aaa_hurt1.wav"/>
<sfx file="sfx/na_aaa_hurt3.wav"/>
<sfx file="sfx/na_aaa_slip1.wav"/>
<sfx file="sfx/na_aaa_slip1.wav"/>
<sfx file="sfx/na_fire1.wav"/>
<sfx file="sfx/na_fire2.wav"/>
<sfx file="sfx/na_getsup1.wav"/>
<sfx file="sfx/na_hands1.wav"/>
<sfx file="sfx/na_remote1.wav"/>
<sfx file="sfx/na_remote1.wav"/>
<sfx file="sfx/na_shake1.wav"/>
<sfx file="sfx/na_shake2.wav"/>
<sfx file="sfx/na_sitsdown1.wav"/>
<sfx file="sfx/na_slip_fall1.wav"/>
<sfx file="sfx/na_snort1.wav"/>
<sfx file="sfx/na_step1.wav"/>
<sfx file="sfx/na_step2.wav"/>
<sfx file="sfx/na_sup_huh2.wav"/>
<sfx file="sfx/na_use1.wav"/>
<sfx file="sfx/na_use1a.wav"/>
<sfx file="sfx/obj_clock1.wav" volume="80"/>
<sfx file="sfx/obj_close1.wav"/>
<sfx file="sfx/obj_open1.wav"/>
<sfx file="sfx/pig_cage.wav"/>
<sfx file="sfx/pig_feed1.wav"/>
<sfx file="sfx/pig_grunt1.wav"/>
<sfx file="sfx/pig_grunt3.wav"/>
<sfx file="sfx/pig_shit1.wav"/>
<sfx file="sfx/wod_step1a.wav"/>
<sfx file="sfx/wod_step2a.wav"/>
</sfxdata>