; 07/06/01 - IanK - Added support for Ahriman's Gift elites
; 08/27/01 - IanK - Added support for BuildTemplates
; 09/07/01 - IanK - Added support for independent towns in the build template
; 10/08/01 - IanK - Fine tuning in preparation for release
; 03/21/01 - IanK - Further fine tuning in preparation for KIS/KAG Gold
; 04/13/02 - IanK - Continued minor updates and tweaks
; 04/18/02 - IanK - Minor tweaks
; 04/22/02 - IanK - Additional tweaks based on RickC (Fenwe) feedback
; 04/22/02 - IanK - Additional tweaks based on RickC (Fenwe) feedback
; 04/24/02 - IanK - Additional tweaks based on RickC's (Fenwe) feedback and internal testing
;
[GeneralSettings]
name = Andrae
description = Andrae will field whatever Ceyah units he can to win the day, from Shadow Beasts to Skeletons, he can successfully field them all. Being cheap, he's not likely to field Void Beasts until late in the game.
skill_level = 1 ; 0 = Easy | 1 = Medium | 2 = Hard
preferredfaction = CEYAH
[GoalPriorityList]
reinforce = 100.0 ; move injured units to friendly supply zone (float)
build_mine = 75.0 ; priority to build a new mine (float)
build_structure = 25.0 ; building a new structure in a city (float)
upgrade_structure = 25.0 ; upgrade an existing structure in a city (float)
commission_unit = 50.0 ; commissioning a new unit (float)
[GoalPriorityBonus]
wake_hero_threshold = 35 ; [1.0.11] minimum gold income before will awaken heroes (float)
percent_borrow_for_upgrade = 0.0 ; [1.2.0] chance of upgrading on whim by stealing from other accounts
[StrengthRatios]
matching_ratio_min = 3.0 ; Minimum force strength ratio when engaging enemy (float)
matching_ratio_max = 6.0 ; Maximum (float)
[GoldRatio]
build = 0.05 ; % of resources will go toward building and upgrading settlements and other stand-alone structures (float)
upgrade = 0.50 ; % of resources will go toward building new settlement structures, like sawmills (float)
unit = 0.45 ; % of resources will go toward commissioning new companies (float)
[StructurePriorityList]
Barracks = 0.0 ; priority to build a Barracks (float)