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GameStar 2002 May
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mobileforceslandemo_14_03_2002.exe
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System
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RageMenu.int
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Text File
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2002-02-26
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16KB
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603 lines
Comment= These are the messages for the game's Front End, when the player is selecting the various options before
Comment= playing the game.
[RageMenuScreen]
Comment= Game title
TXT_Title=MOBILE FORCES
Comment= Back, as in to go back to the previous menu.
TXT_Back=Back
Comment= Launch, as in to start or initiate the game.
TXT_Launch=Start
TXT_OK=OK
TXT_Cancel=Cancel
TXT_Yes=Yes
TXT_No=No
Comment= Low, as a quantity, for picture quality - low, medium or high.
TXT_Low=Low
TXT_Medium=Medium
TXT_High=High
[ScreenProfiles]
Comment= These are effectively save slots - works in the same way as Goldeneye or Tony Hawks GBA.
Comment= Exit, which the player selects to quit the game completely.
TXT_Exit=Quit
Comment= At the start of the game the player can choose between different profiles or save positions - this
Comment= also means two people could play, each using a different profile as their progress will be different.
TXT_NewProfile=New Profile
TXT_Title=Select Profile
[ScreenOptionsInput]
TXT_MouseSensitivity=Mouse Sensitivity
TXT_MouseLook=Always Mouse-Look
TXT_MouseSmooth=Smooth Mouse
TXT_MouseInvert=Invert Mouse Y-Axis
TXT_LookSpring=Look-Spring
TXT_AutoSlope=Auto Slope View
TXT_AutoAim=Auto-Aim
TXT_UseJoystick=Use Joystick
TXT_UseDirectInput=Use Direct Input
TXT_Title=Input Options
[ScreenOptionsAudio]
TXT_SoundVolume=Sound Volume
TXT_MusicVolume=Music Volume
TXT_VoiceVolume=Voice Volume
TXT_SoundQuality=Sound Quality
TXT_PlayVoiceMessages=Play Voice Messages
TXT_AutoTaunt=Auto-Taunt
TXT_MessageBeep=Message Beep
TXT_Hardware3D=3D Hardware Support
TXT_Surround=Surround Sound
TXT_All=All
TXT_NoAutoTaunts=No Auto-Taunts
TXT_NoTaunts=No Taunts
TXT_None=None
TXT_Title=Audio Options
[ScreenOptionsGame]
Comment= Does the player's view move (bob) up and down as they walk.
TXT_ViewBob=Head Bob
TXT_WeaponFlash=Weapon Flash
Comment= HUD = Head Up Display, overlaid information showing player health - similar to Airforce pilots etc.
TXT_HudSize=HUD Size
TXT_Crosshair=Crosshair
TXT_NetSpeed=Network Speed
TXT_MatureStuff=Gore/Adult
Comment= Minimap is a top-down plan of each level showing the layout and other players.
TXT_ShowMinimap=Show Mini-map
TXT_Enable=Enable
TXT_Disable=Disable
TXT_Off=Off
TXT_Modem=Modem
TXT_ISDN=ISDN
TXT_Cable=Cable/xDSL
TXT_LAN=LAN
TXT_Title=Game Options
[RageMenuControlCW]
Comment= These are the names of the keys/buttons to be displayed - shouldn't need to be changed??
TXT_KeyName[1]=LeftMouse
TXT_KeyName[2]=RightMouse
TXT_KeyName[3]=Cancel
TXT_KeyName[4]=MiddleMouse
TXT_KeyName[5]=Unknown05
TXT_KeyName[6]=Unknown06
TXT_KeyName[7]=Unknown07
TXT_KeyName[8]=Backspace
TXT_KeyName[9]=Tab
TXT_KeyName[10]=Unknown0A
TXT_KeyName[11]=Unknown0B
TXT_KeyName[12]=Unknown0C
TXT_KeyName[13]=Enter
TXT_KeyName[14]=Unknown0E
TXT_KeyName[15]=Unknown0F
TXT_KeyName[16]=Shift
TXT_KeyName[17]=Ctrl
TXT_KeyName[18]=Alt
TXT_KeyName[19]=Pause
TXT_KeyName[20]=CapsLock
TXT_KeyName[21]=Unknown15
TXT_KeyName[22]=Unknown16
TXT_KeyName[23]=Unknown17
TXT_KeyName[24]=Unknown18
TXT_KeyName[25]=Unknown19
TXT_KeyName[26]=Unknown1A
TXT_KeyName[27]=Escape
TXT_KeyName[28]=Unknown1C
TXT_KeyName[29]=Unknown1D
TXT_KeyName[30]=Unknown1E
TXT_KeyName[31]=Unknown1F
TXT_KeyName[32]=Space
TXT_KeyName[33]=PageUp
TXT_KeyName[34]=PageDown
TXT_KeyName[35]=End
TXT_KeyName[36]=Home
TXT_KeyName[37]=Left
TXT_KeyName[38]=Up
TXT_KeyName[39]=Right
TXT_KeyName[40]=Down
TXT_KeyName[41]=Select
TXT_KeyName[42]=Print
TXT_KeyName[43]=Execute
TXT_KeyName[44]=PrintScrn
TXT_KeyName[45]=Insert
TXT_KeyName[46]=Delete
TXT_KeyName[47]=Help
TXT_KeyName[48]=0
TXT_KeyName[49]=1
TXT_KeyName[50]=2
TXT_KeyName[51]=3
TXT_KeyName[52]=4
TXT_KeyName[53]=5
TXT_KeyName[54]=6
TXT_KeyName[55]=7
TXT_KeyName[56]=8
TXT_KeyName[57]=9
TXT_KeyName[58]=Unknown3A
TXT_KeyName[59]=Unknown3B
TXT_KeyName[60]=Unknown3C
TXT_KeyName[61]=Unknown3D
TXT_KeyName[62]=Unknown3E
TXT_KeyName[63]=Unknown3F
TXT_KeyName[64]=Unknown40
TXT_KeyName[65]=A
TXT_KeyName[66]=B
TXT_KeyName[67]=C
TXT_KeyName[68]=D
TXT_KeyName[69]=E
TXT_KeyName[70]=F
TXT_KeyName[71]=G
TXT_KeyName[72]=H
TXT_KeyName[73]=I
TXT_KeyName[74]=J
TXT_KeyName[75]=K
TXT_KeyName[76]=L
TXT_KeyName[77]=M
TXT_KeyName[78]=N
TXT_KeyName[79]=O
TXT_KeyName[80]=P
TXT_KeyName[81]=Q
TXT_KeyName[82]=R
TXT_KeyName[83]=S
TXT_KeyName[84]=T
TXT_KeyName[85]=U
TXT_KeyName[86]=V
TXT_KeyName[87]=W
TXT_KeyName[88]=X
TXT_KeyName[89]=Y
TXT_KeyName[90]=Z
TXT_KeyName[91]=Unknown5B
TXT_KeyName[92]=Unknown5C
TXT_KeyName[93]=Unknown5D
TXT_KeyName[94]=Unknown5E
TXT_KeyName[95]=Unknown5F
TXT_KeyName[96]=NumPad0
TXT_KeyName[97]=NumPad1
TXT_KeyName[98]=NumPad2
TXT_KeyName[99]=NumPad3
TXT_KeyName[100]=NumPad4
TXT_KeyName[101]=NumPad5
TXT_KeyName[102]=NumPad6
TXT_KeyName[103]=NumPad7
TXT_KeyName[104]=NumPad8
TXT_KeyName[105]=NumPad9
TXT_KeyName[106]=GreyStar
TXT_KeyName[107]=GreyPlus
TXT_KeyName[108]=Separator
TXT_KeyName[109]=GreyMinus
TXT_KeyName[110]=NumPadPeriod
TXT_KeyName[111]=GreySlash
TXT_KeyName[112]=F1
TXT_KeyName[113]=F2
TXT_KeyName[114]=F3
TXT_KeyName[115]=F4
TXT_KeyName[116]=F5
TXT_KeyName[117]=F6
TXT_KeyName[118]=F7
TXT_KeyName[119]=F8
TXT_KeyName[120]=F9
TXT_KeyName[121]=F10
TXT_KeyName[122]=F11
TXT_KeyName[123]=F12
TXT_KeyName[124]=F13
TXT_KeyName[125]=F14
TXT_KeyName[126]=F15
TXT_KeyName[127]=F16
TXT_KeyName[128]=F17
TXT_KeyName[129]=F18
TXT_KeyName[130]=F19
TXT_KeyName[131]=F20
TXT_KeyName[132]=F21
TXT_KeyName[133]=F22
TXT_KeyName[134]=F23
TXT_KeyName[135]=F24
TXT_KeyName[136]=Unknown88
TXT_KeyName[137]=Unknown89
TXT_KeyName[138]=Unknown8A
TXT_KeyName[139]=Unknown8B
TXT_KeyName[140]=Unknown8C
TXT_KeyName[141]=Unknown8D
TXT_KeyName[142]=Unknown8E
TXT_KeyName[143]=Unknown8F
TXT_KeyName[144]=NumLock
TXT_KeyName[145]=ScrollLock
TXT_KeyName[146]=Unknown92
TXT_KeyName[147]=Unknown93
TXT_KeyName[148]=Unknown94
TXT_KeyName[149]=Unknown95
TXT_KeyName[150]=Unknown96
TXT_KeyName[151]=Unknown97
TXT_KeyName[152]=Unknown98
TXT_KeyName[153]=Unknown99
TXT_KeyName[154]=Unknown9A
TXT_KeyName[155]=Unknown9B
TXT_KeyName[156]=Unknown9C
TXT_KeyName[157]=Unknown9D
TXT_KeyName[158]=Unknown9E
TXT_KeyName[159]=Unknown9F
TXT_KeyName[160]=LShift
TXT_KeyName[161]=RShift
TXT_KeyName[162]=LControl
TXT_KeyName[163]=RControl
TXT_KeyName[164]=UnknownA4
TXT_KeyName[165]=UnknownA5
TXT_KeyName[166]=UnknownA6
TXT_KeyName[167]=UnknownA7
TXT_KeyName[168]=UnknownA8
TXT_KeyName[169]=UnknownA9
TXT_KeyName[170]=UnknownAA
TXT_KeyName[171]=UnknownAB
TXT_KeyName[172]=UnknownAC
TXT_KeyName[173]=UnknownAD
TXT_KeyName[174]=UnknownAE
TXT_KeyName[175]=UnknownAF
TXT_KeyName[176]=UnknownB0
TXT_KeyName[177]=UnknownB1
TXT_KeyName[178]=UnknownB2
TXT_KeyName[179]=UnknownB3
TXT_KeyName[180]=UnknownB4
TXT_KeyName[181]=UnknownB5
TXT_KeyName[182]=UnknownB6
TXT_KeyName[183]=UnknownB7
TXT_KeyName[184]=UnknownB8
TXT_KeyName[185]=UnknownB9
TXT_KeyName[186]=Semicolon
TXT_KeyName[187]=Equals
TXT_KeyName[188]=Comma
TXT_KeyName[189]=Minus
TXT_KeyName[190]=Period
TXT_KeyName[191]=Slash
TXT_KeyName[192]=Tilde
TXT_KeyName[193]=UnknownC1
TXT_KeyName[194]=UnknownC2
TXT_KeyName[195]=UnknownC3
TXT_KeyName[196]=UnknownC4
TXT_KeyName[197]=UnknownC5
TXT_KeyName[198]=UnknownC6
TXT_KeyName[199]=UnknownC7
TXT_KeyName[200]=Joy1
TXT_KeyName[201]=Joy2
TXT_KeyName[202]=Joy3
TXT_KeyName[203]=Joy4
TXT_KeyName[204]=Joy5
TXT_KeyName[205]=Joy6
TXT_KeyName[206]=Joy7
TXT_KeyName[207]=Joy8
TXT_KeyName[208]=Joy9
TXT_KeyName[209]=Joy10
TXT_KeyName[210]=Joy11
TXT_KeyName[211]=Joy12
TXT_KeyName[212]=Joy13
TXT_KeyName[213]=Joy14
TXT_KeyName[214]=Joy15
TXT_KeyName[215]=Joy16
TXT_KeyName[216]=UnknownD8
TXT_KeyName[217]=UnknownD9
TXT_KeyName[218]=UnknownDA
TXT_KeyName[219]=LeftBracket
TXT_KeyName[220]=Backslash
TXT_KeyName[221]=RightBracket
TXT_KeyName[222]=SingleQuote
TXT_KeyName[223]=UnknownDF
TXT_KeyName[224]=JoyX
TXT_KeyName[225]=JoyY
TXT_KeyName[226]=JoyZ
TXT_KeyName[227]=JoyR
TXT_KeyName[228]=MouseX
TXT_KeyName[229]=MouseY
TXT_KeyName[230]=MouseZ
TXT_KeyName[231]=MouseW
TXT_KeyName[232]=JoyU
TXT_KeyName[233]=JoyV
TXT_KeyName[234]=UnknownEA
TXT_KeyName[235]=UnknownEB
TXT_KeyName[236]=MouseWheelUp
TXT_KeyName[237]=MouseWheelDown
TXT_KeyName[238]=Unknown10E
TXT_KeyName[239]=Unknown10F
TXT_KeyName[240]=JoyPovUp
TXT_KeyName[241]=JoyPovDown
TXT_KeyName[242]=JoyPovLeft
TXT_KeyName[243]=JoyPovRight
TXT_KeyName[244]=UnknownF4
TXT_KeyName[245]=UnknownF5
TXT_KeyName[246]=Attn
TXT_KeyName[247]=CrSel
TXT_KeyName[248]=ExSel
TXT_KeyName[249]=ErEof
TXT_KeyName[250]=Play
TXT_KeyName[251]=Zoom
TXT_KeyName[252]=NoName
TXT_KeyName[253]=PA1
TXT_KeyName[254]=OEMClear
TXT_Labels[0]=Controls,Fire
Comment= Each weapon has two ways of firing
TXT_Labels[1]=Alternate Fire
TXT_Labels[2]=Move Forward
TXT_Labels[3]=Move Backward
Comment= Strafe, as in to walk sideways.
TXT_Labels[4]=Strafe Left
TXT_Labels[5]=Strafe Right
TXT_Labels[6]=Turn Left
TXT_Labels[7]=Turn Right
TXT_Labels[8]=Jump/Up
TXT_Labels[9]=Crouch/Down
Comment= Loadout is where players get their weapons from.
TXT_Labels[10]=Enter Loadout
TXT_Labels[11]=Enter Vehicle
TXT_Labels[12]=Reload
TXT_Labels[13]=Mouse Look
TXT_Labels[14]=Look Up
TXT_Labels[15]=Look Down
TXT_Labels[16]=Centre View
TXT_Labels[17]=Walk
TXT_Labels[18]=Strafe
TXT_Labels[19]=Feign Death
TXT_Labels[20]=Chat,Say
TXT_Labels[21]=Squad Say
TXT_Labels[22]=Orders
Comment= To scroll through available weapons
TXT_Labels[23]=Weapons,Next Weapon
TXT_Labels[24]=Previous Weapon
TXT_Labels[25]=Select Best Weapon
TXT_Labels[26]=Commando Knife
TXT_Labels[27]=Automatic Pistol
TXT_Labels[28]=Machinegun
TXT_Labels[29]=Combat Shotgun
TXT_Labels[30]=Sniper Rifle
TXT_Labels[31]=Heavy Machinegun
TXT_Labels[32]=Rocket Launcher
TXT_Labels[33]=Frag Grenade
TXT_Labels[34]=Trip Mine
TXT_Labels[35]=Rage Boost
TXT_Labels[36]=View from Squadmember,Squadmember 1
TXT_Labels[37]=Squadmember 2
TXT_Labels[38]=Squadmember 3
TXT_Labels[39]=Squadmember 4
TXT_Labels[40]=Squadmember 5
TXT_Labels[41]=Squadmember 6
TXT_Labels[42]=Squadmember 7
TXT_Labels[43]=Squadmember 8
TXT_Labels[44]=Squadmember 9
TXT_Labels[45]=Squadmember 10
TXT_Labels[46]=HUD,Increase HUD
TXT_Labels[47]=Decrease HUD
TXT_Labels[48]=Change Crosshair
TXT_Labels[49]=Console,Console Key
TXT_Labels[50]=Quick Console Key
TXT_Joystick=Joystick
TXT_JoyX=X Axis
TXT_JoyXOptions[0]=Strafe Left/Right
TXT_JoyXOptions[1]=Turn Left/Right
TXT_JoyY=Y Axis
TXT_JoyYOptions[0]=Move Forward/Back
TXT_JoyYOptions[1]=Look Up/Down
OrString=" or "
[ScreenOptionsVideo]
TXT_Resolution=Resolution
TXT_ColourDepth=Colour Depth
TXT_WorldTexDetail="World Texture Detail"
TXT_SkinDetail=Skin Texture Detail
TXT_Brightness=Brightness
TXT_Contrast=Contrast
TXT_Gamma=Gamma
TXT_ShowDecals=Show Decals
TXT_Bits=bit
TXT_Title=Video Options
[RageMenuMapSelector]
TXT_PlayersText=Players
Comment= Names of the different levels in the game.
[RageMenuMissionSelector]
TXT_MapTitles[0]=Car Park
TXT_MapTitles[1]=Hydro Works
TXT_MapTitles[2]=Waterfront
TXT_MapTitles[3]=Warehouse
TXT_MapTitles[4]=Western
TXT_MapTitles[5]=Rail Quarry
TXT_MapTitles[6]=Docklands
TXT_MapTitles[7]=Polar Research
TXT_MapTitles[8]=Sawmill
TXT_MapTitles[9]=Ghetto Scrap
TXT_MapTitles[10]=Airport
TXT_MapTitles[11]=Launch Pad
TXT_Unavailable=Points still needed for entry.
[ScreenOptions]
TXT_Video=Video
TXT_Audio=Audio
TXT_Game=Game
TXT_Controls=Controls
TXT_Input=Input
TXT_PlayerSetup=Player Setup
TXT_Title=Options
[ScreenMainMenu]
Comment= Logout takes players back to the "Choose Profile" screen, so they change which profile they're using.
TXT_Logout=Exit Demo
TXT_Options=Options
TXT_Multiplayer=Multiplayer
TXT_SinglePlayer=Single Player
TXT_Title=
[ScreenRulesSafeCracker]
TXT_FirstAttackers=First on the Attack
TXT_Red=Red
TXT_Blue=Blue
TXT_Title=SafeCracker Rules
[ScreenRules]
TXT_ScoreLimit=Score Limit
TXT_TimeLimit=Time Limit (mins)
Comment= Friendly Fire is whether or not shooting your team mates hurts them.
TXT_FriendlyFire=Friendly Fire (%)
TXT_Title=Game Rules
[ScreenStartServer]
Comment= Dedicated, as in does nothing else.
TXT_Dedicated=Server Type
TXT_LAN=LAN
TXT_Internet=Internet
TXT_InternetNondedicated=Internet
TXT_ServerName=Server Name
TXT_NumBots=Min Players
TXT_Title=New Multiplayer Game
[ScreenStartGame]
TXT_Rules=Game Settings
Comment= Bot Skill, how skilful are the players shooting back at you.
TXT_BotSkill=Bot Skill
TXT_GameType=GameType
TXT_NumBots=Number of Bots
TXT_Level=Level
[RageMenuBotSkill]
Comment='Bot' ranks...
TXT_BotSkills[0]=New Draft
TXT_BotSkills[1]=Rookie
TXT_BotSkills[2]=Green
TXT_BotSkills[3]=Rank and File
TXT_BotSkills[4]=Commando
TXT_BotSkills[5]=Hero
TXT_BotSkills[6]=Veteran
TXT_BotSkills[7]=Elite
[ScreenMissions]
Comment= The different game types available - deathmatch is where you just have to kill as many people as possible.
TXT_GameTypeNames[0]=Deathmatch
Comment= Team Deathmatch is where you're split into teams, and you have to kill as many people on the other team
Comment= as possible.
TXT_GameTypeNames[1]=Squad Deathmatch
Comment= Captains, is team based, and the most vulnerable person is the 'captain'.
TXT_GameTypeNames[2]=Captains
Comment= Capture the Flag, team based, where you have to steal the other team's flag and return with it to your base.
TXT_GameTypeNames[3]=CTF
Comment= Holdout (Domination), team based, where you have to control an area of the map for a certain amount of time.
TXT_GameTypeNames[4]=Holdout
Comment= Detonation, team based, where collecting and returning a key causes everyone on the other team to explode.
TXT_GameTypeNames[5]=Detonation
Comment= Safe cracker, team based, where you have to find the enemy Safe, destroy the door, and steal the gold inside.
TXT_GameTypeNames[6]=Safecracker
Comment= Trailer, team based, where you have to tow a bomb-laiden trailer into the enemy base, where it detonates.
TXT_GameTypeNames[7]=Trailer
TXT_Title=Single Player: Missions
[ScreenMultiplayer]
TXT_HostGame=Host Game
TXT_JoinGame=Join Game
TXT_OpenLoc=Open Location
TXT_Title=Multiplayer
[ScreenOpenLocation]
TXT_Title=Open Location
[ScreenServerTypes]
TXT_Title=Server Types
[ScreenRulesTeamDM]
TXT_Title=Squad DM Rules
[ScreenPlayerSetup]
TXT_PlayerName=Player Name
TXT_PlayerModel=Player Model
TXT_HelmetModel=Assault
TXT_BalaclavaModel=Covert
TXT_Team=Squad
TXT_BlueTeam=Blue
TXT_RedTeam=Red
TXT_Title=Player Setup
TXT_DefaultPlayerName=NewRecruit
[ScreenOptionsControl]
TXT_Defaults=Default
TXT_Title=Control Options
[ScreenMissionComplete]
Comment= As the player progress through the game, more missions become available - this tells the player
Comment= they've opened up a new mission (automatically preceeded by mission name).
TXT_MapOpen=" mission available!"
Comment= This tells the player how many points they still need to open up something new.
TXT_PointsNeeded=" points still needed."
TXT_GameComplete=Game Completed
TXT_CompletionTime=Completion Time:
TXT_Title=Mission Complete
[ScreenSinglePlayer]
TXT_Missions=Missions
Comment= Skirmish mode is where the players can practise levels they've already opened up. Is called "practise"
Comment= other games.
TXT_Skirmish=Skirmish
TXT_Title=Single Player
[ScreenMissionFailed]
TXT_Retry=Retry
TXT_Title=Mission Failed
[ScreenPause]
TXT_Resume=Resume
TXT_Restart=Restart
TXT_Options=Options
TXT_Quit=Quit Mission
TXT_Title=Game Paused
[ScreenPractice]
TXT_Title=Single Player: Skirmish
[ScreenBotSetup]
TXT_Title=Bot Setup
[ScreenPauseMP]
TXT_Resume=Resume
TXT_Options=Options
TXT_Quit=Quit Mission
TXT_Title=Game Paused
[ScreenRulesDeathmatch]
TXT_Title=Deathmatch Rules
[ScreenRulesTrailer]
TXT_Title=Trailer Rules
[ScreenRulesDomination]
TXT_Title=Holdout Rules
[ScreenRulesDetonation]
TXT_Title=Detonation Rules
[ScreenRulesCTF]
TXT_Title=Capture the Flag Rules
[ScreenRulesCaptains]
TXT_Title=Captains Rules