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mobileforceslandemo_14_03_2002.exe
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Rage.int
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2002-02-21
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Comment= ------------------------------------------------------------------------------------------
Comment= NOTES ON STYLE:
Comment= (1) Text read as a sentence (e.g. in-game messages) is all lower case and ends with a full stop.
Comment= (2) Menu options are presented in Title Case (each word begins with a capital),
Comment= apart from minor words ('in', 'the', 'a', 'in', etc.) which remain in lower case.
Comment= (3) 'Red Squad' and 'Blue Squad' always appear in title case (as proper names).
Comment= (4) Spelling uses the UK, rather than US, dictionary.
Comment= (5) Hyphinated words have the first word capitalised and the word following the hyphen in lower case
Comment= where appropriate.
Comment= -------------------------------------------------------------------------------------------
[RPlayer]
Comment= When the player is repeatedly killing other people, they get messages telling them how brilliant they are.
Comment= Eight variations, can be used in any order.
spreenote[0]=is on a psyched out rampage!
spreenote[1]=is unstoppable!
spreenote[2]=is killing everyone in sight!
spreenote[3]=is a one man killing machine!
spreenote[4]=is seriously deranged!
spreenote[5]=has gone ballistic!
spreenote[6]=is gunning for blood!
spreenote[7]=is an evil spree-monkey...
MenuName=Mobile Forces Player
[RageHUD]
MapTitleString=in
AuthorString=by
MapTitleString2=Map:
AuthorString2=Author:
[RDeathMatch]
NoNameChange=" is already being used as a name."
GameName=DeathMatch
[RageGameInfo]
Comment= Every time someone is killed in the game, a message is brought up saying who killed who
Comment= ie John was killed by Peter. Thirty Two variations. These are intransitive verbs.
DeathMessage[0]=killed
DeathMessage[1]=murdered
DeathMessage[2]=slaughtered
DeathMessage[3]=erased
DeathMessage[4]=devastated
DeathMessage[5]=threshed
DeathMessage[6]=executed
DeathMessage[7]=skulled
DeathMessage[8]=shut down
DeathMessage[9]=broken
DeathMessage[10]=flayed
DeathMessage[11]=shredded
DeathMessage[12]=flattened
DeathMessage[13]=whitewashed
DeathMessage[14]=routed
DeathMessage[15]=crushed
DeathMessage[16]=conquered
DeathMessage[17]=overwhelmed
DeathMessage[18]=trounced
DeathMessage[19]=fried
DeathMessage[20]=slagged
DeathMessage[21]=brained
DeathMessage[22]=dominated
DeathMessage[23]=annihilated
DeathMessage[24]=destroyed
DeathMessage[25]=melted
DeathMessage[26]=trashed
DeathMessage[27]=exterminated
DeathMessage[28]=mangled
DeathMessage[29]=massacred
DeathMessage[30]=maimed
DeathMessage[31]=eradicated
Comment= When players are killed quickly, this emphasises how quickly they died.
Comment= ie John was thoroughly killed by Peter.
Comment= Such messages are rare. These are all adverbs. Five variations.
DeathModifier[0]=utterly
DeathModifier[1]=unbelievably
DeathModifier[2]=awe inspiringly
DeathModifier[3]=totally
DeathModifier[4]=soundly
Comment= Another 'serious' message which will only appear rarely.
Comment= ie John was skinned alive by Peter
MajorDeathMessage[0]=skinned alive
MajorDeathMessage[1]=brutalised
MajorDeathMessage[2]=eviscerated
Comment= Head-loss messages, these get played when a single, powerful shot (ie a powered-up sniper rifle)
Comment= to the head kills the player outright. ie John was head hunted by Peter.
HeadLossMessage[0]=head hunted
HeadLossMessage[1]=head shot
Comment=
DeathVerb=" was "
Comment= The preposition for who did the killing.
DeathPrep=" by "
DeathTerm=killed
Comment=---------------------------------------------------------------------
Comment= The following are used if the game doesn't know who was the killer.
Comment=---------------------------------------------------------------------
Comment= If they died by explosion:
ExplodeMessage=" was blown to smitherines."
Comment= If they consciously killed themselves:
ConsoleSuicideMessage=" gave up and got out on a suicide."
Comment= If they fell so far they died:
FallMessage=" fell and killed himself."
Comment= If they drowned themselves:
DrownedMessage=" drowned kicking and screaming."
Comment= If they burnt in a fire:
BurnedMessage=" got incinerated."
Comment= If they died in acid:
CorrodedMessage=" died in an acid bath."
Comment= A general suicide message:
SuicideMessage=" fragged himself by accident..."
[OrdersWindow]
Comment= The player can give orders to team mates, using the following selection.
Options[0]=Acknowledge
Options[1]=Attack
Options[2]=Orders
Options[3]=Taunts
Options[4]=Other/Misc
Options[5]=Gesture
Options[6]=Order This Bot
WindowTitle=Orders
[RageTeamGame]
StartUpTeamMessage=You are on
teamcolor[0]=Blue
teamcolor[1]=Red
StartupTeamTrailer=.
GameName=Squad DM
[ServerInfo]
ServerInfoText=Server Info
ContactInfoText=Contact Info
NameText=Name:
AdminText=Admin:
EMailText=EMail:
UnknownText=Unknown
MOTD=Message of the Day
GameStatsText=Game Stats
GameTypeText=Game Type:
PlayersText=Players:
FragsText=Total Kills:
BotText=Bots
[RageTeamScoreBoard]
TeamName[0]=Blue Squad
TeamName[1]=Red Squad
OrdersString=Orders:
InString=Location:
PlayersNotShown=Player(s) not shown.
[RageScoreBoard]
MapTitle=in
Author=by
Restart=You're dead. Hit [Fire] to re-spawn!
Continue=" Hit [Fire] to continue!"
Ended="The match is over."
ElapsedTime=Elapsed Time:
RemainingTime=Remaining Time:
PlayerString=Player
FragsString=Frags
DeathsString=Deaths
PingString=Ping
TimeString=Time
LossString=Loss
FPHString=FPH
[RageGameRepInfo]
Comment= if you press F1 in game you get a list of all players, if there are bots on your team
Comment= you get to see their current orders.
HumanString=*Human*
CommanderString=*Commander*
SupportString=covering
DefendString=defending
AttackString=attacking
HoldString=holding
FreelanceString=improvising
GoalStrings[0]=Kill %k to win.
GoalStrings[1]=Kill the most in %o to win.
GoalStrings[2]=Kill %k in %o to win.
[RageVoicePack]
LeaderSign[0]=Blue Leader
LeaderSign[1]=Red Leader
CommaText=,
[RageMessageDeath]
KilledString=was killed by
[OrdersChildWindow]
WindowTitle=
[VehicleWeapon]
Comment= If a player kills another by driving over them in a vehicle:
DeathMessage=%k ran down %o
PickupMessage=Entered a vehicle.
[RageControlPoint]
PointName=Position
[TargetChildWindow]
AllString=All
WindowTitle=
[RageMessageDM]
Comment= If scores are equal at the end of time, the game continues until the next death.
OvertimeMessage="End of match scores are tied. Extended play: SUDDEN DEATH!!!"
Comment = If player changes their character name...
GlobalNameChange=changed their name to
Comment = If the player changes the squad they're on...
NewTeamMessage=is now with
[RagePlayerVoicePack]
NameTime[0]=0.960000
NameTime[1]=1.100000
Comment= Following four are acknowledgements of orders and receive a comma and name
Coment = as a postfix, as in: Acknowledged, Kurtz.
AckString[0]=Acknowledged
AckString[1]=Roger that
AckString[2]=Moving out
AckString[3]=I'm on my way
AckTime[0]=0.780000
AckTime[1]=0.810000
AckTime[2]=0.980000
AckTime[3]=0.980000
Comment= Following three are what your team mates say if you shoot them.
FFireString[0]=Not me, you idiot! Same squad!
FFireString[1]=Same colour, same squad!
FFireAbbrev[1]=Hey rookie, I'm on YOUR squad!
Comment= What your player says after you've killed someone.
TauntString[0]=Damn I'm good...
TauntString[1]=Stop the begging an' start the screamin'...
TauntString[2]=Executed!
TauntString[3]=Hey, rookie: Badaboom!
TauntString[4]=Burn, baby, burn!
TauntString[5]=Who's the daddy!!!
TauntString[6]=Die, you frikin' weasel!
TauntString[7]=Loser!
TauntString[8]=You weaklings are body vapour!
TauntString[9]=Road kill!
TauntString[10]=Now that's ultra-hardcore!
TauntString[11]=When I'm bad, I'm real bad...
TauntString[12]=Oh, yeah...
TauntString[13]=What are these guys? Chopped liver?!
TauntString[14]=There's one for the ashtray!
TauntString[15]=Boxed in, shut down an' no place to go!
TauntAbbrev[12]=Frag'em an' bag'em...
Comment= --------------------------------------------------
Comment= TEAM ORDERS
Comment= --------------------------------------------------
Comment= Orders a player can give to team-mates
Comment= Command post ('Base') can be used in many game types.
OrderString[0]=Defend the command post.
Comment= Stay where I'm currently standing.
OrderString[1]=Defend this area.
Comment= Attack the enemy command post.
OrderString[2]=Attack the enemy base.
Comment = Give me covering fire / keep the enemy off me...
OrderString[3]=Cover me.
Comment= Tell other players to just do what they think is best.
OrderString[4]=Improvise, you're on your own.
Comment = Tell player to capture enemy flag...
OrderString[10]=Capture their flag.
Comment = General order to engage the enemy...
OrderString[11]=Seek and destroy.
Comment=-------
Comment=these are the orders selected from a pull-down menu (so have to be short, one-word commands).
Comment = Generic order to defend.
OrderAbbrev[0]=Defend!
Comment = Generic order to attack.
OrderAbbrev[2]=Attack!
Comment= Tell other players just to do what they like. Changed from 'freelance'.
OrderAbbrev[4]=Improvise!
Comment=Thematic feedback on actions taking place within the game (using military style language)...
otherstring[0]=Get back to base! - enemy infiltration of HQ!
otherstring[1]=Enemy has our flag! All forces, search and retrieve!
otherstring[2]=I have the enemy flag!
Comment = name and comma prefix (of person being talked to)
otherstring[3]=I've got your back, soldier!
otherstring[4]=Aieeeeeee! I've been hit!
Comment=no post or prefix...
otherstring[5]=Man down! Stay alive damnit!
Comment=no post or prefix...
otherstring[6]=This sector experiencing heavy fire!
Comment= This string can pre prefixed with a name & comma. e.g.: Brad, you're on point duty.
otherstring[7]=you're on point. Stay in contact!
Comment=Character has gained flag. No post or prefix...
otherstring[8]=Flag secured! Returning to base...
Comment=no post or prefix...
otherstring[9]=Rogue Leader, I'm in position.
otherstring[10]=Copy that, on my way.
otherstring[11]=Area secure, deploy as planned.
Comment=Character has spotted an enemy NPC with a stolen flag or detonation key. No post or prefix...
otherstring[12]=Enemy carrier is in my sights.
Comment= no post or prefix...
otherstring[13]=Heavy resistance encountered - request backup!
Comment = no post or prefix...
otherstring[14]=Nuke the whole area - take them down!
Comment=Prefixed with a name & a comma. e,g.: Brad, I've got you...
otherstring[15]=I've got you covered - proceed to objective.
otherstring[16]=All clear - target has been neutralised.
Comment=These are short summaries of the strings above (note the matching numbers)...
OtherAbbrev[1]=Recover our flag!
Comment= As soon as flag is stolen, player says this.
OtherAbbrev[2]=I have the enemy flag.
OtherAbbrev[3]=I'm covering your back.
OtherAbbrev[6]=I'm under attack!
OtherAbbrev[8]=I have our flag!
OtherAbbrev[9]=I'm in position.
OtherAbbrev[11]=This area secured.
OtherAbbrev[12]=Enemy flag-carrier located.
OtherAbbrev[15]=You're covered.
[RageMessageMultiKill]
Comment= When player kills people in quick succession:
DoubleKillString=Commando Warfare!
TripleKillString=Heroic Warfare!
MultiKillString=Veteran Warfare!
UltraKillString=ELITE WARFARE!!
MonsterKillString=MOBILE ANNIHILATION!!!
[RageMessageKillingSpree]
Comment= When player kills several people without dying themselves:
EndSpreeNote='s killing spree was abruptly ended by
EndSelfSpree=was looking unstoppable 'till he got himself killed!
spreenote[0]=is leading a sustained attack!
spreenote[1]=is leading a combat sortie!
spreenote[2]=is attacking enemy lines!
spreenote[3]=is leading a military campaign!
spreenote[4]=is a MOBILE WAR HERO!!!
[RageMessageTime]
TimeMessage[0]=
TimeMessage[2]=
TimeMessage[3]=
TimeMessage[4]=
TimeMessage[5]=
TimeMessage[6]=
TimeMessage[7]=
TimeMessage[8]=
TimeMessage[9]=
TimeMessage[10]=
TimeMessage[11]=
TimeMessage[12]=
TimeMessage[13]=
TimeMessage[14]=
TimeMessage[15]=
[RageMessageFirstBlood]
FirstBloodString=has first kill!
[RageMessageVictim]
YouWereKilledBy=You were killed by
KilledByTrailer=!
[RageMessageKiller]
YouKilled=You killed
ScoreString=Your Score:
[RageMessageDecapitation]
DecapitationString=Decapitation!!!
[RageMessageControlPoint]
ControlPointStr=Control Point
ControlledBy=now controlled by
[RageTeamReplicationInfo]
GoalStrings[0]=Kill %k of %w Squad to win.
GoalStrings[1]=Kill the most members of %w Squad in %o to win.
GoalStrings[2]=Kill %k of %w Squad in %o to win.
Comment= There are four vehicles in the game -
Comment= Buggy, like a beach buggy
Comment= Humvee, like a jeep / Landover.
Comment= Truck, like a WW2 army truck.
Comment= (APC) Armadillo, like a tank without the turret. APC = Armoured Personnel Carrier
[ArmadilloWeapon]
DeathMessage=%k ran down %o in an APC.
PickupMessage=Now driving the APC.
[HumveeWeapon]
DeathMessage=%k ran down %o in a humvee.
PickupMessage=Now driving the humvee.
[RageWaterZone]
ZoneName=Underwater
[BuggyWeapon]
DeathMessage=%k ran down %o in a buggy.
PickupMessage=Now driving the buggy.
[TruckWeapon]
DeathMessage=%k ran down %o in a truck.
PickupMessage=Now driving the truck.