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Text File  |  2001-09-13  |  10KB  |  200 lines

  1. Title.F      text="SystΦme D"
  2. Resume.F     text="DΘbrouillez-vous pour fabriquer une pile atomique."
  3. Title.E      text="Mc Gywer"
  4. Resume.E     text="Manage to get a nuclear cell."
  5. Instructions name="%user%\mhelp02.txt"
  6. Satellite    name="%user%\minfo02.txt"
  7. Loading      name="%user%\mload02.txt"
  8. SoluceFile   name="%user%\msolu02.txt"
  9. HelpFile     name="cbot.txt"
  10. EndingFile   win=-1 lost=0
  11.  
  12. AmbiantColor   air=136;136;102;102 water=20;20;20;20  // grey
  13. BackColor      air=201;170;134;0 water=67;80;100;0  // yellow
  14. FogColor       air=201;170;124;0 water=67;80;100;0  // yellow
  15. VehicleColor   color=150;169;172;0
  16. GreeneryColor  color=197;146;91;0
  17. DeepView       air=160.00 water=25.00 
  18. FogStart       air=0.1 water=0.5
  19. SecondTexture  rank=6
  20. Background     up=134;141;168;0 down=195;150;141;0 cloudUp=0;0;0;0 cloudDown=0;0;0;0
  21. FrontsizeName  image="%user%\lens02.bmp"
  22.  
  23. TerrainGenerate     vision=320.00 depth=1
  24. TerrainWind         speed=-2.0;0.0
  25. TerrainRelief       image="%user%\relief02.bmp" factor=1.0
  26. TerrainResource     image="%user%\res02.bmp"
  27. TerrainCloud        image="%user%\cloud02.bmp" level=125.0
  28.  
  29. TerrainMaterial id=1 image="%user%\nevada1.bmp" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
  30. TerrainMaterial      image="%user%\nevada1.bmp" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3
  31. TerrainMaterial      image="%user%\nevada1.bmp" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3
  32. TerrainMaterial      image="%user%\nevada1.bmp" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3
  33. TerrainMaterial      image="%user%\nevada1.bmp" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3
  34. TerrainMaterial      image="%user%\nevada1.bmp" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.3
  35. TerrainMaterial      image="%user%\nevada1.bmp" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3
  36. TerrainMaterial      image="%user%\nevada1.bmp" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3
  37. TerrainMaterial      image="%user%\nevada1.bmp" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3
  38. TerrainMaterial      image="%user%\nevada1.bmp" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3
  39. TerrainMaterial      image="%user%\nevada1.bmp" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.3
  40. TerrainMaterial      image="%user%\nevada1.bmp" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3
  41. TerrainMaterial      image="%user%\nevada1.bmp" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3
  42. TerrainMaterial      image="%user%\nevada1.bmp" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3
  43. TerrainMaterial      image="%user%\nevada1.bmp" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.3
  44. TerrainMaterial id=2 image="%user%\nevada1.bmp" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.4
  45.  
  46. TerrainMaterial id=3 image="%user%\nevada2.bmp" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.4
  47. TerrainMaterial      image="%user%\nevada2.bmp" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6
  48. TerrainMaterial      image="%user%\nevada2.bmp" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6
  49. TerrainMaterial      image="%user%\nevada2.bmp" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6
  50. TerrainMaterial      image="%user%\nevada2.bmp" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6
  51. TerrainMaterial      image="%user%\nevada2.bmp" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6
  52. TerrainMaterial      image="%user%\nevada2.bmp" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6
  53. TerrainMaterial      image="%user%\nevada2.bmp" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6
  54. TerrainMaterial      image="%user%\nevada2.bmp" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6
  55. TerrainMaterial      image="%user%\nevada2.bmp" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6
  56. TerrainMaterial      image="%user%\nevada2.bmp" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6
  57. TerrainMaterial      image="%user%\nevada2.bmp" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6
  58. TerrainMaterial      image="%user%\nevada2.bmp" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6
  59. TerrainMaterial      image="%user%\nevada2.bmp" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6
  60. TerrainMaterial      image="%user%\nevada2.bmp" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6
  61. TerrainMaterial id=4 image="%user%\nevada2.bmp" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8
  62.  
  63. TerrainInit     id=1  // sand
  64. TerrainLevel    id=2 min=0 max=99 slope=-2.0 freq=100.0  // stone
  65. TerrainLevel    id=4 min=0 max=99 slope=-4.0 freq=100.0  // roc
  66.  
  67. TerrainCreate
  68.  
  69. BeginObject
  70. CreateObject pos=-36.00;  6.00 dir=0.0 type=SpaceShip run=1
  71. CreateObject pos=-36.00;  2.25 dir=1.5 type=Me option=1
  72.  
  73. CreateObject pos= -65; -10 dir=1.8 type=BotFactory proxyActivate=1 proxyDistance=10
  74. CreateObject pos= -53;  26 dir=0.9 type=Converter proxyActivate=1 proxyDistance=10
  75. CreateObject pos=-102;  42 dir=0.2 type=Derrick proxyActivate=1 proxyDistance=10
  76.  
  77. CreateObject pos= -64;   5 dir=1.6 type=RuinBotFactory
  78. CreateObject pos= -42;  30 dir=0.3 type=RuinConvert
  79. CreateObject pos= -62;  19 dir=1.2 type=WreckBotw1
  80. CreateObject pos= -74;  14 dir=1.4 type=WreckBotw2
  81. CreateObject pos= -76;  -3 dir=0.5 type=WreckBott1
  82.  
  83. CreateObject pos=  77;  98 cmdline=  77;  98; 10 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  84. CreateObject pos= 127; 152 cmdline= 127; 152; 15 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  85. CreateObject pos= 218; 274 cmdline= 218; 274; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  86. CreateObject pos= 188; 303 cmdline= 188; 303; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  87. CreateObject pos= -68; 213 cmdline= -68; 213; 10 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  88. CreateObject pos=-231; -67 cmdline=-231; -67; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  89. CreateObject pos=-325;-163 cmdline=-325;-163; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  90. CreateObject pos=-297;-183 cmdline=-297;-183; 15 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  91. CreateObject pos= 130;-233 cmdline= 130;-233; 15 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  92. CreateObject pos= -84;-125 cmdline= -84;-125; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  93.  
  94. CreateObject pos=  -3; -16 dir=1.2 type=Greenery15
  95. CreateObject pos=  -5; -19 dir=0.4 type=Greenery16
  96. CreateObject pos=  -7; -17 dir=1.7 type=Greenery17
  97.  
  98. CreateObject pos= -82;-113 dir=1.7 type=Greenery17
  99. CreateObject pos= -81;-117 dir=0.2 type=Greenery18
  100. CreateObject pos= -85;-120 dir=1.4 type=Greenery19
  101. CreateObject pos= -87;-123 dir=0.7 type=Greenery15
  102. CreateObject pos= -87;-134 dir=1.1 type=Greenery16
  103.  
  104. CreateObject pos=-146;-196 dir=1.2 type=Greenery15
  105. CreateObject pos=-150;-198 dir=0.4 type=Greenery19
  106. CreateObject pos=-150;-194 dir=0.5 type=Greenery17
  107. CreateObject pos=-161;-189 dir=1.3 type=Greenery16
  108.  
  109. CreateObject pos=-274;-118 dir=1.5 type=Greenery19
  110. CreateObject pos=-272;-114 dir=0.3 type=Greenery15
  111. CreateObject pos=-276;-111 dir=0.8 type=Greenery16
  112. CreateObject pos=-279; -96 dir=1.2 type=Greenery17
  113. CreateObject pos=-275; -91 dir=1.6 type=Greenery18
  114. CreateObject pos=-231;-108 dir=1.3 type=Greenery16
  115.  
  116. CreateObject pos=-107; 137 dir=0.3 type=Greenery16
  117. CreateObject pos=-106; 142 dir=1.3 type=Greenery18
  118. CreateObject pos= -98; 144 dir=1.6 type=Greenery15
  119.  
  120. CreateObject pos=  69; 177 dir=1.6 type=Greenery15
  121. CreateObject pos=  73; 172 dir=1.2 type=Greenery19
  122. CreateObject pos=  70; 170 dir=0.6 type=Greenery18
  123. CreateObject pos=  58; 168 dir=0.3 type=Greenery17
  124. CreateObject pos=  77; 155 dir=1.0 type=Greenery16
  125. CreateObject pos=  77; 151 dir=0.3 type=Greenery17
  126. CreateObject pos=  69; 149 dir=0.8 type=Greenery18
  127.  
  128. CreateObject pos= 141;-128 dir=1.2 type=Greenery15
  129. CreateObject pos= 145;-131 dir=0.6 type=Greenery19
  130. CreateObject pos= 148;-131 dir=0.4 type=Greenery17
  131. CreateObject pos= 150;-135 dir=1.8 type=Greenery16
  132. CreateObject pos= 161;-147 dir=1.2 type=Greenery18
  133. CreateObject pos= 158;-151 dir=0.1 type=Greenery15
  134. CreateObject pos= 150;-165 dir=0.7 type=Greenery18
  135. CreateObject pos= 146;-163 dir=1.5 type=Greenery16
  136. CreateObject pos= 135;-163 dir=0.4 type=Greenery19
  137. CreateObject pos= 132;-139 dir=0.6 type=Greenery15
  138. CreateObject pos= 119;-150 dir=1.7 type=Greenery17
  139.  
  140. CreateLight dir= 0.0;-1.0; 0.0 color= 1.00; 1.00; 0.90 type=Terrain
  141. CreateLight dir= 1.0; 0.0;-1.0 color=-0.78;-0.55;-0.22 type=Terrain
  142. CreateLight dir=-1.0; 0.0; 1.0 color= 1.10; 1.30; 2.20 type=Terrain
  143. CreateLight dir=-1.0;-1.0; 1.0 color= 0.28; 0.28; 0.28 type=Object
  144. CreateLight dir= 1.0;-1.0; 1.0 color= 0.16; 0.16; 0.16 type=Object
  145. CreateLight dir=-1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
  146. CreateLight dir= 1.0;-1.0;-1.0 color= 0.08; 0.08; 0.08 type=Object
  147.  
  148. WaterColor color=-0.1;-0.6;-0.1
  149. MapColor floor=165;142;107 water=154;235;255
  150.  
  151. NewScript name="titan3.txt" type=WheeledGrabber
  152. NewScript name="titan3.txt" type=TrackedGrabber
  153. NewScript name="titan3.txt" type=WingedGrabber
  154. NewScript name="titan3.txt" type=LeggedGrabber
  155. NewScript name="charge2.txt" type=All
  156. NewScript name="exchg1.txt" type=WheeledGrabber
  157. NewScript name="exchg1.txt" type=TrackedGrabber
  158. NewScript name="exchg1.txt" type=WingedGrabber
  159. NewScript name="exchg1.txt" type=LeggedGrabber
  160.  
  161. EnableBuild type=ResearchCenter
  162. EnableBuild type=BotFactory
  163. EnableBuild type=Converter
  164. EnableBuild type=PowerStation
  165. EnableBuild type=RadarStation
  166. EnableBuild type=RepairCenter
  167. EnableBuild type=DefenseTower
  168. EnableBuild type=PowerPlant
  169. EnableBuild type=Derrick
  170. EnableBuild type=NuclearPlant
  171. EnableBuild type=PowerCaptor
  172. EnableBuild type=FlatGround
  173. EnableBuild type=Flag
  174.  
  175. EnableResearch type=TRACKER
  176. EnableResearch type=WINGER
  177. EnableResearch type=THUMPER
  178. EnableResearch type=SHOOTER
  179. EnableResearch type=TOWER
  180. EnableResearch type=SHIELDER
  181. EnableResearch type=ATOMIC
  182. EnableResearch type=iPAW
  183. EnableResearch type=iGUN
  184.  
  185. DoneResearch type=TRACKER
  186. DoneResearch type=WINGER
  187. DoneResearch type=THUMPER
  188. DoneResearch type=SHOOTER
  189. DoneResearch type=TOWER
  190. DoneResearch type=SHIELDER
  191. DoneResearch type=ATOMIC
  192. DoneResearch type=iPAW
  193. DoneResearch type=iGUN
  194. DoneResearch type=SNIFFER
  195.  
  196. EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
  197. EndMissionTake pos=0.00;0.00 dist=1000.00 type=NuclearCell min=1
  198.  
  199. Camera pos=12.50;-250.00 h=2.50 
  200.