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GameStar 1998 October
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Gamestar_00_1998-10_cd2.bin
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_q2
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mods_tc
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lmctf41up.txt
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1998-08-06
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How to Play
-----------
Two teams, red and blue,
each attempt to steal the
opposing team's flag and
return it to their own
base, where they must
touch it to their own
flag. If their own flag
is taken, they must kill
the enemy flag carrier,
and touch their flag to
return it home.
referee
- Become a referee
Requires a password
ctfhelp
- Gives basic help on
ctf commands.
ctfmenu
- Pops up the ctf menu
team
- Allows you to change
teams
flagstatus
- Tells you were the
flags are
id
- Centerprints the name
of the player in your
crosshairs
position
- Prints the cartesian
coordinates for where
you are
+hook
- Bind this to a key
to use the grappling
hook
radiomenu
- Pops up the menu of
radio messages
play_team
- Allows you to play a
radio message
play_voice
- Allows you to play
sounds to players in the
same room
radio
- Changes your radio
settings
observe
- Stop playing and
become an invisible
observer
chasecam
- If you are observing,
lets you automatically
chase behind players
stats
- Print your stats, or
stats of a given player
statsall
- Print to the console
everyone's stats
togglecamera
- Toggle between smooth
chasecam and locked
chasecam
angleinfo
- Print the angle of your
current facing
compass
- Turn on your compass
and set it's mode
-------------------------
Scoring
-------------------------
COOP:
1 point for monster kill
General:
kill player.
(1 point)
suicide or odd death.
(-1 point)
CTF:
assisted the capture
by killing the flag
carrier.
(1 point)
assisted the capture
by returning the flag.
(1 point)
assisted the capture
by defending the flag.
(1 point)
captured the flag.
(5 points self)
If score balance is on:
(10 *
captured_team_size /
capturing_team_size)
Otherwise:
(10 team)
returned the flag.
(1 point)
helped return the flag.
(killed carrier leading
to an immediate return
by someone else)
(1 point)
defends the flag.
(2 points)
defends the base.
(killed enemy near
pedastal, flag missing)
(1 point)
defends the flag
carrier from an
aggressive enemy.
(killed enemy who
recently hit flag
carrier)
(3 points)
defends the flag carrier.
(killed enemy near the
flag carrier)
(2 points)
killed the enemy
flag carrier.
(2 points)