Editor(s) used : Worldcraft 1.6(doesn't everyone?...)
Other : ArghRad 1.0 by Tim Wright (Argh!)
Pen and paper:)
Known Bugs : Problem with the lift by the Quad, sometimes it just isn't there. I don't know why this happens and it only happens with eraser bots. After a while it goes back to normal so until then just rocket jump to the railgun. Email me if you find anything else.
Create Directory in Quake2/baseq2 called maps, put pirahna.bsp in maps dir. Type 'map pirahna' to play.
* Other Info *
My first Quake2 DM map.
Set in a Strogg water refinery, with a little inspiration from Q2DM1 & 2.
Part 1 of a set. Will be released when all are finished (6) as a DM .pak.
* Opinion of Unreal/ED *
VERY pretty game and the editor is extremely powerful, but, until the editor is fully functional and supported(and I get another 64mb of ram)I won't be using it(too risky considering the amount of crashes I've had just trying it).
* Looking forward to *
Worldcraft 2.0 anf Half-Life - The AI sounds very interesting and they seem to be putting gameplay over graphics, which is good.
Diakatana - From avi's I've seen it looks gorgeous, can't wait, but will it have an editor?.
Prey - From out of nowhere this games looks cool, but how will it play?.
...and Sin, Quake Arena(hmmmm.), Perfect Dark and Duke Forever.
* Copyright / Permissions *
Do NOT charge or pay any money money for this map(unless part of a magazine CD which I would have given concent to).
Distribution via Internet/BBS's without charging money is accepted.
Magazines please ask permission before putting on a CD(a free magazine is a good bribe;)