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GameStar 1998 October
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Gamestar_00_1998-10_cd2.bin
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_q2
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mapy_dm
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FEARPAK.ZIP
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readme.txt
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1998-04-05
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___________________________
FEAR DEATHMATCH PACK v1.0
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SITE: http://quake2.com/fear
MAIL: fearteam@hotmail.com
INFO: ⌐1998 The FEAR Team
DATE: April 5, 1998
I. Introduction
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FEAR DEATHMATCH PACK contains the top eight Quake II deathmatch
levels available on the internet. We have reviewed over 500
custom Quake II deathmatch levels and selected these as the most
well balanced and intricately designed. You can find a log of
our reviewed levels on our homepage.
Server ops will be pleased to learn that our pack is highly
customizable and allows random map rotation. In addition, our
pack supports VWEP, the addition of visual weapons allowing
clients to see what weapon their opponents are holding.
II. The Levels
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All levels in this pack are used with the permission of their
respective authors. The original level documentation is included
in PAK0.PAK under \DOCS\ directory. Player listings are our own
recommendations, not those of the author. The levels include:
NAME LEVEL AUTHOR PLAYERS
Pain Killer ztn2dm1 Sten Uusvali 2-6
Finger's 2nd... ikdm2 Iikka Keranen "Fingers" 2-10
Inferno Compound infcomp Greg Barr "Manx" 2-6
DM4 Remake dm4q2 Cyprian "Smyken" 2-10
Armageddon 5 arma5 Matthias Worch 4-24
The Abandoned... conduit David Kelvin "Kevlar" 3-12
Da Tank tank21 Invictus 3-12
HipnoticDM1 Remake* hipdm1 Michael Roska "Blueseed" 3-12
III. Installation
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Unzip fearpak1.zip into \quake2\fear\ using either PKunzip or
Winzip (http://www.winzip.com). The subdirectory must be
titled "fear" or the code won't know where to find the levels.
Example:
if Quake II was installed in
c:\games\quake2\
you would unzip the files into
c:\games\quake2\fear\
You must add "+set game fear" to your normal Quake II starting
command line. To play, click on START on the Windows95 taskbar
and select RUN from its submenu. For the example above you
might type in
c:\games\quake2\quake2 +set game fear
To play these custom levels you must now connect to a server
running FEAR DEATHMATCH PACK. You can find an updated list on
our website. To connect to one of these servers, simply bring
down the console and type "connect xxx.xxx.xxx.xxx" and you will
be ready to play! FEAR.INI is ignored in clients. If you have
trouble installing this patch, please feel free to email us.
If you wish, you can play VWEP with our deathmatch pack. VWEP
allows players to see the weapons their opponents hold. Download
the VWEP client pack (1.6mb http://www.telefragged.com/tsunami/)
and place it in your \quake2\baseq2\ directory.
IV. Running a Server
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Please contact us if you wish the run a server, we are trying to
maintain a master list. After installing the pack as described
in step 2, you MUST move the file FEAR.INI into the root
directory of Quake II. You can change the default order of
level selection if you wish. To use these commands on a non-
dedicated server remove the "sv" proceeding each command.
Start your dedicated server as you normally would. At the
console type in "sv maplist seq" to cycle through the levels
listed in FEAR.INI or "sv maplist rnd" to enable random level
selection. We recommend you set a timelimit of 20 minutes and
a fraglimit of 30 for best gameplay.
FEAR SERVER COMMANDS
sv maplist [seq|rnd]
seq = rotate sequentially (default)
rnd = rotate randomly
sv maplist start starts running the maps
sv maplist next manually moves to next level
sv maplist list to display current level list
sv maplist off clear maplist memory
sv maplist help displays server help
OPTIONAL COMMANDS
timelimit x next map at x minutes
fraglimit x next map at x frags
rcon_password x sets remote login password to x
rcon [pw] [command] allows client to act as sysop
If you wish to log-in remotely to your server as an operator,
specify a "rcon_password" from your dedicated console window.
When you log on as a client, bring down the console and type in
rcon [password] [server command]
V. Credits
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The FEAR Team:
Mustafa (mustafaka@superonline.com) Coding, beta testing.
Scotty (scs@p3.net) Organizing, publicity, graphics.
Obama (obama@donet.com) Organizing, level reviews, servers.
Werewolf (Johanson@v-wave.com) Level reviews, beta testing.
Dredfull (dredfull@freeformint.com) Mirror, beta testing.
Shaku (jmikus@hotmail.com) Ideas, beta testing.
Shine (jarsofclay@mailexcite.com) Review, beta testing.
* original Hipdm1.bsp is copyrighted by Ritual Entertainment
Portions of this code were based upon the work of by L. Allan
Campbell (geist@mindspring.com) and his tutorials. VWEP code
is based on the work of Hentai. All of the levels included
here are copyrighted by their respective owners and cannot be
used without their permission. Thanks go to Duncan, RaW, and
Gatekeeper for their willingness to help with the project.
Finally, thank you, the reader, for downloading our pack. We
are very proud of our work and hope you enjoy it.