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INI File  |  2000-01-24  |  2KB  |  74 lines

  1. [obj10023]
  2. text_name =        
  3. text_id =        0
  4. text_fontid =        4
  5. action_state4 =        
  6. action_state3 =        
  7. action_state2 =        
  8. action_state1 =        
  9. action_state0 =        
  10. slug_state4_name =        
  11. snd_state4_enablesndid =        0
  12. snd_state4_sndid =        0
  13. snd_state4_id =        0
  14. snd_state4_loop =        1
  15. snd_state4_name =        
  16. spot_clrstate4 =        0
  17. slug_state3_name =        
  18. snd_state3_enablesndid =        0
  19. snd_state3_sndid =        0
  20. snd_state3_id =        0
  21. snd_state3_loop =        1
  22. snd_state3_name =        
  23. spot_clrstate3 =        0
  24. slug_state2_name =        
  25. snd_state2_enablesndid =        0
  26. snd_state2_sndid =        0
  27. snd_state2_id =        0
  28. snd_state2_loop =        1
  29. snd_state2_name =        
  30. spot_clrstate2 =        0
  31. slug_state1_name =        
  32. snd_state1_enablesndid =        0
  33. snd_state1_sndid =        0
  34. snd_state1_id =        0
  35. snd_state1_loop =        1
  36. snd_state1_name =        
  37. spot_clrstate1 =        0
  38. slug_state0_name =        
  39. snd_state0_enablesndid =        0
  40. snd_state0_sndid =        0
  41. snd_state0_id =        0
  42. snd_state0_loop =        1
  43. snd_state0_name =        
  44. spot_clrstate0 =        65535
  45. spot_description =        3D_CARDWARN
  46. spot_rect =        350 95 487 163
  47. spot_groupid =        0
  48. spot_linkid =        0
  49. spot_id =        65571
  50. spot_type =        2
  51. spot_flags =        12582912
  52.  
  53. [obj10022]
  54. anim_state4_loop =        0
  55. anim_state4_tick =        0
  56. anim_state4_type =        0
  57. anim_state4_frame =        0
  58. image_state4_name =        
  59. image_state4_flags =        0
  60. anim_state3_loop =        0
  61. anim_state3_tick =        0
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  64. image_state3_name =        
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  67. anim_state2_tick =        0
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  70. image_state2_name =        
  71. image_state2_flags =        0
  72. anim_state1_loop =        0
  73. anim_state1_tick =        0
  74. anim_state1_type =