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INI File  |  2002-09-11  |  9KB  |  397 lines

  1. [DefaultPlayer]
  2. Name=Player
  3. Class=Engine.Pawn
  4. Character=Gorge
  5. team=255
  6.    
  7. [Engine.Input]
  8. Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)
  9. Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
  10. Aliases[2]=(Command="Axis aBaseY  Speed=+300.0",Alias=MoveForward)
  11. Aliases[3]=(Command="Axis aBaseY  Speed=-300.0",Alias=MoveBackward)
  12. Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias=TurnLeft)
  13. Aliases[5]=(Command="Axis aBaseX  Speed=+40.0",Alias=TurnRight)
  14. Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)
  15. Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)
  16. Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump)
  17. Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)
  18. Aliases[10]=(Command="Button bLook",Alias=Look)
  19. Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
  20. Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
  21. Aliases[13]=(Command="NextItem",Alias=InventoryNext)
  22. Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
  23. Aliases[15]=(Command="Axis aLookUp Speed=+25.0",Alias=LookUp)
  24. Aliases[16]=(Command="Axis aLookUp Speed=-25.0",Alias=LookDown)
  25. Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
  26. Aliases[18]=(Command="Button bRun",Alias=Walking)
  27. Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
  28. Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
  29. Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook)
  30. Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam)
  31. Aliases[25]=(Command="Button bTurnToNearest",Alias=TurnToNearest)
  32. Aliases[26]=(Command="Button bTurn180",Alias=Turn180)
  33. Aliases[27]=(Command="",Alias=None)
  34. Aliases[28]=(Command="",Alias=None)
  35. Aliases[29]=(Command="",Alias=None)
  36. Aliases[30]=(Command="",Alias=None)
  37. Aliases[31]=(Command="",Alias=None)
  38. Aliases[32]=(Command="",Alias=None)
  39. Aliases[33]=(Command="",Alias=None)
  40. Aliases[34]=(Command="",Alias=None)
  41. Aliases[35]=(Command="",Alias=None)
  42. Aliases[36]=(Command="",Alias=None)
  43. Aliases[37]=(Command="",Alias=None)
  44. Aliases[38]=(Command="",Alias=None)
  45. Aliases[39]=(Command="",Alias=None)
  46. 0=SwitchWeapon 0
  47. 1=SwitchWeapon 1
  48. 2=SwitchWeapon 2
  49. 3=SwitchWeapon 3
  50. 4=SwitchWeapon 4
  51. 5=SwitchWeapon 5
  52. 6=SwitchWeapon 6
  53. 7=SwitchWeapon 7
  54. 8=SwitchWeapon 8
  55. 9=SwitchWeapon 9
  56. F1=ShowScores
  57. F2=ShowPersonalStats
  58. F3=ShowObjectives
  59. F4=ToggleBehindView
  60. F5=ToggleFreeCam
  61. F6=ToggleFreeCamZoom
  62. F7=ToggleFreeCamSwivel
  63. F8=
  64. F9=shot
  65. F10=Cancel
  66. F11=
  67. F12=
  68. F13=
  69. F14=
  70. F15=
  71. F16=
  72. F17=
  73. F18=
  74. F19=
  75. F20=
  76. F21=
  77. F22=
  78. F23=
  79. F24=
  80. A=StrafeLeft
  81. B=
  82. C=Duck
  83. D=StrafeRight
  84. E=
  85. F=
  86. G=
  87. H=
  88. I=
  89. j=Taunt pthrust
  90. K=Taunt asssmack
  91. L=Taunt throatcut
  92. M=BasePath 0
  93. N=BasePath 1
  94. O=
  95. P=
  96. Q=SwitchWeapon 10
  97. R=TeamTalk
  98. S=MoveBackward
  99. T=Talk
  100. U=Use
  101. V=SpeechMenuToggle
  102. W=MoveForward
  103. X=ShowVoteMenu
  104. Y=writetolog
  105. Z=Strafe
  106. Alt=
  107. Attn=
  108. Backslash=ThrowWeapon
  109. Backspace=Jump
  110. Cancel=
  111. CapsLock=LookToggle
  112. Comma=StrafeLeft
  113. CrSel=
  114. Ctrl=Jump
  115. Delete=LookUp
  116. Down=MoveBackward
  117. End=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=1
  118. Enter=InventoryActivate
  119. Equals=GrowHUD
  120. Escape=ShowMenu
  121. ErEof=
  122. Execute=
  123. ExSel=
  124. GreySlash=
  125. GreyStar=
  126. Help=
  127. home=
  128. Insert=
  129. LControl=
  130. Left=StrafeLeft
  131. LeftBracket=InventoryPrevious
  132. LShift=
  133. Minus=ShrinkHUD
  134. NoName=
  135. None=
  136. OemClear=
  137. PA1=
  138. PageDown=LookDown
  139. PageUp=
  140. Pause=Pause
  141. Period=StrafeRight
  142. Play=
  143. Print=
  144. PrintScrn=
  145. RControl=
  146. Right=StrafeRight
  147. RightBracket=InventoryNext
  148. RShift=
  149. ScrollLock=
  150. Select=
  151. Semicolon=Taunt gesture_point
  152. Separator=
  153. Shift=Walking
  154. SingleQuote=Strafe
  155. Slash=NextWeapon
  156. Space=Jump
  157. Tab=Type
  158. Tilde=ConsoleToggle
  159. Up=MoveForward
  160. Zoom=
  161. LeftMouse=Fire
  162. MiddleMouse=MoveForward
  163. RightMouse=AltFire
  164. MouseWheelDown=NextWeapon
  165. MouseWheelUp=PrevWeapon
  166. MouseX=Count bXAxis | Axis aMouseX Speed=2.0 
  167. MouseY=Count bYAxis | Axis aMouseY Speed=2.0
  168. MouseZ=
  169. NumLock=
  170. NumPad0=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384)
  171. NumPad1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384)
  172. NumPad2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768)
  173. NumPad3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0)
  174. NumPad4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384)
  175. NumPad5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=-16384,yaw=0,roll=16384)
  176. NumPad6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0)
  177. NumPad7=StrafeLeft
  178. NumPad8=MoveForward
  179. NumPad9=StrafeRight
  180. NumPadPeriod=
  181. Joy1=Fire
  182. Joy2=Jump
  183. Joy3=AltFire
  184. Joy4=Duck
  185. Joy5=NextWeapon
  186. Joy6=SwitchWeapon 2
  187. Joy7=SwitchWeapon 3
  188. Joy8=SwitchWeapon 4
  189. Joy9=SwitchWeapon 9
  190. Joy10=SwitchWeapon 0
  191. Joy11=InventoryPrevious
  192. Joy12=InventoryActivate
  193. Joy13=InventoryNext
  194. Joy14=
  195. Joy15=
  196. Joy16=
  197. JoyX=Axis aStrafe SpeedBase=32768.0 DeadZone=0.4
  198. JoyY=Axis aBaseY SpeedBase=32768.0 DeadZone=0.4 Invert=-1
  199. JoyZ=
  200. JoyR=
  201. JoyU=
  202. JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4
  203. JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4
  204. JoySlider2=
  205. JoyPovLeft=SwitchWeapon 7
  206. JoyPovRight=SwitchWeapon 6
  207. JoyPovDown=SwitchWeapon 5
  208. JoyPovUp=SwitchWeapon 8
  209.  
  210. [Engine.PlayerController]
  211. bNeverSwitchOnPickup=false
  212. bNoVoiceMessages=false
  213. bNoVoiceTaunts=false
  214. bNoAutoTaunts=false
  215. bAutoTaunt=false
  216. bNoMatureLanguage=false
  217. AnnouncerVolume=4
  218. DesiredFOV=85.000000
  219. DefaultFOV=85.000000
  220. MaxTimeMargin=1.000000
  221. ngWorldSecret=
  222. bLookUpStairs=False
  223. bSnapToLevel=False
  224. bAlwaysMouseLook=True
  225. bKeyboardLook=True
  226. bAlwaysLevel=False
  227. ngSecretSet=False
  228. EnemyTurnSpeed=45000
  229. InputClass=Class'Engine.PlayerInput'
  230. Handedness=1.000000
  231. TeamBeaconMaxDist=4000.000000
  232. TeamBeaconPlayerInfoMaxDist=1200.000000
  233. TeamBeaconTexture=TeamSymbols.TeamBeaconT
  234. TeamBeaconTeamColors[0]=(B=0,G=0,R=180,A=255)
  235. TeamBeaconTeamColors[1]=(B=200,G=80,R=80,A=255)
  236. TeamBeaconCustomColor=(B=0,G=255,R=255,A=255)
  237. TeamBeaconUseCustomColor=True
  238. bPlayAnnouncer=True
  239. AimingHelp=0.000000
  240. StatsUsername=
  241. StatsPassword=
  242. bEnablePickupForceFeedback=True
  243. bEnableWeaponForceFeedback=True
  244. bEnableDamageForceFeedback=True
  245. bEnableGUIForceFeedback=True
  246.  
  247. [Engine.PlayerInput]
  248. bInvertMouse=false
  249. MouseSensitivity=5.000000
  250. MouseSmoothingMode=1
  251. MouseSmoothingStrength=0.300000
  252. MouseSamplingTime=0.008333
  253. bEnableDodging=true
  254. DoubleClickTime=0.250000
  255.  
  256. [Engine.Pawn]
  257. Bob=0.0080
  258. bWeaponBob=True
  259.  
  260. [Engine.HUD]
  261. bHideHUD=false
  262. HudScale=1.0
  263. HudCanvasScale=1.0
  264. bMessageBeep=true
  265. bShowWeaponInfo=true
  266. bShowPersonalInfo=true
  267. bShowPoints=true
  268. bCrosshairShow=true
  269. CrosshairScale=1.0
  270. CrosshairOpacity=1.0
  271. CrosshairStyle=0
  272.  
  273. [XWeapons.TransLauncher]
  274. ExchangeFireModes=0
  275. Priority=1
  276.  
  277. [XWeapons.ShieldGun]
  278. ExchangeFireModes=0
  279. Priority=2
  280.  
  281. [XWeapons.AssaultRifle]
  282. ExchangeFireModes=0
  283. Priority=3
  284.  
  285. [XWeapons.ShockRifle]
  286. ExchangeFireModes=0
  287. Priority=4
  288.  
  289. [XWeapons.LinkGun]
  290. ExchangeFireModes=0
  291. Priority=5
  292.  
  293. [XWeapons.BioRifle]
  294. ExchangeFireModes=0
  295. Priority=6
  296.  
  297. [XWeapons.Minigun]
  298. ExchangeFireModes=0
  299. Priority=7
  300.  
  301. [XWeapons.FlakCannon]
  302. ExchangeFireModes=0
  303. Priority=8
  304.  
  305. [XWeapons.RocketLauncher]
  306. ExchangeFireModes=0
  307. Priority=9
  308.  
  309. [XWeapons.SniperRifle]
  310. ExchangeFireModes=0
  311. Priority=10
  312.  
  313. [XWeapons.Painter]
  314. ExchangeFireModes=0
  315. Priority=11
  316.  
  317. [XWeapons.Redeemer]
  318. ExchangeFireModes=0
  319. Priority=12
  320.  
  321. [XWeapons.BallLauncher]
  322. ExchangeFireModes=0
  323. Priority=13
  324.  
  325. [XInterface.MenuInstantAction]
  326. URLOptionsPlayer=
  327. URLOptionsGame=?bAutoNumBots=true?WeaponStay=true
  328. URLOptionsRound=
  329. URLOptionsMutators=
  330. GameType=Class'XGame.xDeathMatch'
  331.  
  332. [XInterface.MenuMultiPlayerHost]
  333. URLOptionsServer=?Lan?bAutoNumBots=False?MaxPlayers=32?MinPlayers=1
  334. URLOptionsGame=?WeaponStay=true
  335. URLOptionsRound=
  336. URLOptionsMutatorList=
  337. GameType=Class'XGame.xDeathMatch'
  338. URLOptionsMutators=
  339. bDedicatedServer=False
  340.  
  341. [UnrealGame.UnrealPawn]
  342. bPlayerShadows=True
  343.  
  344. [XInterface.MapListDeathMatch]
  345. MapNum=0
  346. Maps=DM-Antalus
  347. Maps=DM-Asbestos
  348. Maps=DM-Curse3
  349. Maps=DM-Inferno
  350. Maps=DM-Compressed
  351. Maps=DM-Phobos2
  352. Maps=DM-Plunge
  353. Maps=DM-TokaraForest
  354.  
  355. [XInterface.MapListTeamDeathMatch]
  356. MapNum=0
  357. Maps=DM-Antalus
  358. Maps=DM-Asbestos
  359. Maps=DM-Curse3
  360. Maps=DM-Inferno
  361. Maps=DM-Compressed
  362. Maps=DM-Phobos2
  363. Maps=DM-Plunge
  364. Maps=DM-TokaraForest
  365.  
  366. [XInterface.MapListCaptureTheFlag]
  367. MapNum=0
  368. Maps=CTF-Chrome
  369. Maps=CTF-Citadel
  370. Maps=CTF-December
  371. Maps=CTF-Face3
  372. Maps=CTF-Geothermal
  373. Maps=CTF-LavaGiant3
  374. Maps=CTF-LostFaith
  375. Maps=CTF-Orbital2
  376.  
  377. [XInterface.MapListDoubleDomination]
  378. MapNum=0
  379. Maps=DOM-Core
  380. Maps=DOM-OutRigger
  381. Maps=DOM-Ruination
  382. Maps=DOM-ScorchedEarth
  383. Maps=DOM-SepukkuGorge
  384. Maps=DOM-SunTemple
  385.  
  386. [XInterface.MapListBombingRun]
  387. MapNum=0
  388. Maps=BR-Anubis
  389.  
  390. [WindowPositions]
  391. VideoDrivers=(X=429,Y=450,XL=422,YL=123)
  392. GameLog=(X=162,Y=88,XL=512,YL=256)
  393.  
  394. [Engine.Controller]
  395. Handedness=1.000000
  396.  
  397.