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- Expedition
- The Zerg invasion of Aiur brought untold death and devastation to the planet, but in
- many ways the darkest days in the history of the Protoss were shortly before the
- departure of the Dark Templar, when the barely reunited tribes began to fight once
- more. Old vendettas and ancient prejudices were reborn as the Protoss who refused
- the way of Khala were branded as traitors and hunted down. Grand battles scarred the
- surface and many bold warriors were slain in massive engagements. This map allows
- you to recreate those epic campaigns, and see how the presence of Terran and Zerg
- forces might have mixed things up.
-
- 256x256 Jungle World (Huge!)
-
- Designed for 4-8 Players
-
- Use Map Settings for allied play (top vs. bottom)
-
-
-
- Zerg Soccer
- Most people assume that the Zerg are a malicious species with no sense of humor or fun.
- While they are quite malicious, some Cerebrates have demonstrated both humor and a
- desire for pure recreation. The recent popularity of soccer among the Swarm is a prime
- example. Besides sporting a name even a Hydralisk can pronounce, it gives opposing
- Broods an opportunity to safely compete, and has recently surpassed "Pin your tail through the Terran" as the Zerg sport of choice.
-
- 192x128 Jungle World
-
- Designed for 2 Players with Use Map Settings
-
- Trigger-driven map with special Victory Conditions and modified units
-
-
-
- Backwoods
-
- One reason the Terrans have been able to survive on the mostly-lifeless worlds along the rim
- for so long is that natural resources such as vespene gas and the mineral ores used in most
- construction slowly replenish over time, allowing mining companies to reuse decades-old
- excavation sites. One such site, Stickler Woods on Antiga Prime, became the focus of a
- series of skirmishes as Terran, Zerg, and Protoss forces alike moved in to take what they could.
-
- 192x128 Badlands
-
- Recommended for 4-8 Players
-
- Use Map Settings for allied play (top vs. bottom)
-
-
-
- Elderlands
- One of the most sacred spots on Aiur is an ancient graveyard known as Ni Monn Adun,
- "Heart of Adun". Here the greatest of Adun's companions were laid to rest, and their psionic
- energy permeates the very air around the ancient site. Despite repeated attempts during
- their invasion, the Zerg were unable to occupy these grounds, for the Protoss fought with
- incredible ferocity to maintain the purity of Adun's Heart.
-
- 192x192 Jungle World
-
- Recommended for 4-8 Players
-
- Use Map Settings for allied play (adjacent starting locations)
-
-
-
- Bunker Command
- The action is fast and furious as you lead your squad of soldiers on a search-and-destroy
- mission. You gain points for destroying enemy troops and bunkers, and points bring
- reinforcements, but beware-- if you lose your bunker, your entire team is destroyed and you
- start over!
-
- 96x96 Badlands
-
- Designed for 4-6 Players with Use Map Settings
-
- Trigger-driven map, some unit modifications
-
-
-
- Jacob┤s Ladder
- The Protoss Templar train constantly to maintain their fighting skills even during times of
- peace, rare as they are. Strategic wargames are carried out with a combination of real
- troops and hallucinations, and battlefields are chosen to allow the combatants an
- opportunity to hone a variety of tactical skills. This particular battlefield is a prime example
- and has been used for many inter-tribal competitions.
-
- 96x96 Jungle World
-
- Designed for 2 Players
-
- Official Ladder map
-
-
-
- Eruption
- The Zerg chose Char as a launching point not only for its remote location and rich
- resources, but because the rough terrain provided many hiding places for various Brood
- hatcheries. While this undoubtedly helped the Zerg conceal their numbers from Terran
- and Protoss scouts, it worked against them when Kerrigan was forced to hunt down
- the Dark Templar. This map is typical of the twisting cliffs and magma pools of Char.
-
- 128x128 Ash World
-
- Recommended for 4-8 Players
-
- Use Map Settings for allied play (odd vs. even)
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-
-
- Divided Factions
- Even before Arcturus Mengsk and the Sons of Korhol overthrew the Terran
- Confederacy, several other rebellious factions fought for freedom. One such group, the
- Colonial Liberation Army, attempted to wrest control of the mining station Tyra by
- dividing the Confederate forces into smaller groups and fighting a series of skirmishes
- between opposing squads. In the end, the Confederate forces won the day with their
- "nuked earth" tactics.
-
- 128x128 Space Platform
-
- Recommended for 4 or 6 players with Use Map Settings
-
-
-
- Brushfire
- The Protoss Templar have long used the ancient ruins of Mendella as a proving ground
- for promising disciples. The original settlement, built mostly underground, was flooded
- out during the Aeon of Strife when warring tribes destroyed a nearby reservoir in an
- attempt to drown their enemies. Recently, when the Zerg invaded Aiur, a nest from the
- Baelrog brood settled into the resource-rich area, and only a combined force of Protoss
- and Terran troops was able to cleanse the area.
-
- 128x128 Jungle World
-
- Recommended for 2-4 players
-
- Official Ladder map
-
- Also great for allied melee games with Use Map Settings (top vs. bottom)
-