CPU: P2-233, Memory: 32MB of Ram, Video: 3D Accelerator card, such as 3DFX, Creative Labs. etc,
Sound: Soundblaster AWE32 or AWE64, CD-Rom Drive: 12 Speed. Microsoft Force Feedback Joystick.
DirectX5
2) Controls:
Control of the demo is via Joystick. The game is compatible with any Microsoft DirectX compliant Joystick.
Keyboard functions:
escape Exits the game
pause pauses game
H go to help screen
B go to briefing screen
dot sound fx volume up
shift dot WSO volume up
comma sound fx volume down
shift comma WSO volume down
C change the colours of the readouts on your HUD. (This will cycle through colours until you find something suitable for the mission you are flying. This can be very important when flying over moons.)
+ increases throttle (also joystick button 3)
- decreases throttle (also joystick button 4)
backspace throttle maximum
8 sets throttle to match speed of lock on target
9 sets throttle to 33%
0 sets throttle to 66%
Shift +E (hit twice) Eject WSO from ship
shift G activates gate drive
S averages strength of all shields
F allocates maximum strength to the forward shield and averages the remainder between the rest of the shields
R allocates maximum strength to the rear shield and averages the remainder between the rest of the shields
P select power systems (this key cycles through the systems)
[ allocates power block from selected system to reserve
] increases selected system by one block. Power taken first from reserve, then from unlocked systems in the following order: engines, weapons, shields.
Shift ] increases selected system to maximum (eight blocks)
L locks system at its current level. Also unlocks.
O resets all systems to 4 blocks each. Excess power goes to reserve.
W cycles through available weapon systems (also joystick button 2 and right mouse click)
\ fire weapon (also joystick button 1 and left mouse click)
enter launch decoy
T Cycle targets
G locks onto nearest target
J locks on to nearest enemy
spacebar locks onto nearest target within the target reticule (i.e. directly aimed at)
1, 2, 3 stores current locked target in preset memory slot. There are three slots in all, numbered 1, 2 and 3.
f1, f2, f3 locks onto preset target from stored memory slot 1, 2 or 3
f4 missile camera
f5 target camera
f6 TV camera
f7 left camera
f8 right camera
f9 top camera
f10 bottom camera
f11 front camera
f12 rear camera
pad 0 chase camera
pad 1 rear port view
pad 2 rear view
pad 3 rear starboard view
pad 4 port view
pad 5 up view
pad 6 starboard view
pad 7 forward port view
pad 8 forward (default) view
pad 9 forward starboard view
Z WSO Screen
Control B "Break and Attack"
Control C "Cover Me"
Control D "Check Status"
Control H "Help Me"
Control G "Gate Out"
Control A "Attack my target"
Control M "Continue Mission"
3) Known Problems:
Diamond Viper V330 PCI driver problems
Driver version 4.10.01.0126 for these cards (vpr0126p.exe) doesnt work with Xenocracy. The previous
version 4.10.01.0024 (vpr0024p.exe), cures this problem.
You can download these drivers direct from Diamond's web site at