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PC Action 1998 January
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PCA0198.ISO
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DEMOS
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SABREACE
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ReadMe.txt
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1997-09-19
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Sabre Ace Demo
FAD - (Form Augmentation Device) This feature allows you to let the aircraft fly in
formation with varying amounts of input from you as the player.
ADF - (Automatic Direction Finder) This instrument allows you to track non-directional,
ground based navigation signals. The needle will always point to the station.
GCI - (Ground Controlled Intercept) This device simulates the help you would get from
a ground controller regarding the position of enemy and friendly aircraft relative
to you. You receive bearing, altitude and distance information.
ZAP - This feature will place you at the next designated ZAP point, the target area and home-base
True vs. Indicated Airspeed - True airspeed is the actual speed of your aircraft through the
air (in a no-wind situation, the true airspeed would be the same as the speed across
the ground) Since the air at different altitudes has a different air density, the pilot
is concerned with indicated airspeed for flying the plane, since it is a direct measure
of the amount of air flowing over the wings. As a rule of thumb, use true airspeed to plan
a flight, and use indicated airspeed to fly the airplane.
Target Designator Box - This is the small green box on the target listed in the GCI window.
If you turn on target lock your views will change to try and keep the currently selected
target in view.
If you have a joystick plugged in, you will not be able to fly using the arrow keys.
If your joystick has a throttle (ie.. Sidewinder 3D Pro), you will not be able to adjust
the engine power via the number keys.
The keyboard commands will not function correctly if Caps Lock is on, make sure Caps Lock is off.
Keyboard Commands
EXTERNAL VIEWS
F1 Cockpit
F2 Chase
F3 Right Wing
F4 Nose
F5 Left Wing
F6 Top down/Bungie Cam
INTERNAL VIEWS
Home Cockpit View
End Auxiliary Instrument Panel
Pg Up Right View Kneeboard
M/Pg Down Right View Map
KP-1 Left Rear View
KP-2 Rear View
KP-3 Right Rear View
KP-4 Left Forward View
KP-5 Forward View
KP-6 Right Forward View
KP-7 Left Forward Up View
KP-8 Forward Up (45 degrees) View
KP-9 Right Forward Up View
KP-/ Straight up (90 degrees) View
SHFT-1 Left Echelon
SHFT-2 Right Echelon
SHFT-3 Trail
SHFT-4 Flight Right Echelon
SHFT-5 Flight Left Echelon
SHFT-6 FAD level 1 (least)
SHFT-7 FAD level 2
SHFT-8 FAD level 3
SHFT-9 FAD level 4 (most)
SHFT-Q Quit to Menus
SHFT-E Eject
SHFT-R Arm Rockets
SHFT-T Arm Tanks
SHFT-I View other aircraft
SHFT-P End parachute sequence
SHFT-S Toggle sound on/off
SHFT-F Raise flaps
SHFT-G Raise gear
SHFT-H Time compress
SHFT-J Toggle jettison switch
SHFT-L Designate New Leader
1 10% Power
2 20% Power
3 30% Power
4 40% Power
5 50% Power
6 60% Power
7 70% Power
8 80% Power
9 90% Power
0 100% Power
- Decrease Power
+ Increase Power
BKSP Bomb/Tank Release (must be armed)
R Reload (Multiplayer)
I GCI Friend/Foe Select
O External View Instruments on/off
P Pause (toggle)
A Auto-pilot (disables FAD)
S Weapon Sight Selector (guns/rockets/bombs)
D ADF/GCI Selector
F Lower flaps
G Lower gear
J Jettison External Stores (this will jettison all stores, you must arm rockets/bombs/tanks to drop specific)
K Toggle True/Indicated Airspeed (default is true)
L Return to Assigned Leader
Z ZAP Request (you cannot ZAP when engaged in cockpit or you are damaged)
X Target Lock on/off
C Canopy open/close
V FAD on/off
B Brake Speed/Wheel (toggle)
N Next Target (GCI)
M Map (toggle)
ENTER Fire Guns/Rockets
, ADF Channel (Left)
. ADF Channel (Right)
ESC Exit game
The arrow keys will control the following:
Roll Left
Roll Right
Pitch Down
Pitch Up
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