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- on mouseDown
- set me to the clickOn
- set my to the castNum of sprite me
- set the locH of sprite me to the locH of sprite me + 1
- set the locV of sprite me to the locV of sprite me + 1
- repeat while the mouseDown
- updateStage()
- end repeat
- set the locH of sprite me to the locH of sprite me - 1
- set the locV of sprite me to the locV of sprite me - 1
- updateStage()
- end
-
- on mouseUp
- go(label("blau") - 1)
- end
-