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- ;Unit Type name
- ;Facing BMP, without extension
- ;Name of light weapon file or NO WEAPON
- ;Name of heavy weapon file
- ;Type of movement (GROUND, HOVER, FLYING) (case sensitive)
- ;Cash to produce (0 - 1000)
- ;Type of industry producing it (LIGHT, HEAVY, AIRCRAFT, SPACESHIP, MISSILE, PROBE)
- ;Time Units
- ;Initiative
- ;Hit points
- ;Upkeep cost
- ;Unit Type Category Squad, Buggy, LtGrav, LtTank, Tank, HeavyGrav, LongRange, MegaTank, TowerGun,
- ; Dropship, NuclearMissile
-
- [DropShip]
- PictureID=smship
- LightWeapon=NO WEAPON
- HeavyWeapon=NO WEAPON
- Movement=NOMOVE
- Cost=600
- ProductionType=DROPSHIP
- TimeUnits=5
- Initiative=50
- Hp=75
- Upkeep=0
- UnitCategory=Dropship
- MoveSound=Troop
- Destructionanimation=nul
-
- [Nuclear Missile]
- ; the PictureID for this must one that is already in the list, to save RAM. It will never be displayed
- PictureID=smship
- LightWeapon=WEAPON_MISWARHEAD
- HeavyWeapon=WEAPON_MISWARHEAD
- Movement=NOMOVE
- Cost=1000
- ProductionType=MISSILE
- TimeUnits=1
- Initiative=1
- Hp=1
- Upkeep=0
- UnitCategory=NuclearMissile
- ; the MoveSound will never be used
- MoveSound=Troop
- Destructionanimation=NUCLEAREXPLOSION
-
- ;___________________________________________________
- [WEAPON_MISWARHEAD]
- Name=Nuclear Missile Warhead
- Type=0
- Display=ThMiss
- Turreted=0
- Range=1
- Precision=1
- DamageContact=1000
- DamageClose=1000
- DamageFar=25
- PercentTimeUnits=1
-