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PC Action 1997 February
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PCA0297.ISO
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demos
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fallen
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structs
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human.sst
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1996-09-17
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977b
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42 lines
;Name
;Hit points (> 0)
;Cost
;Size (x)
;Size (y)
;Picture ID
;Is Starship (0 == No)
;Built where ("NOWHERE", "B-ROAD", "B-WALL", "ANYWHERE")
;Production type (0 == No prod)
;Storage type
;Cash production
;Research production
;Energy production
;Cash consummation
;Energy consummation
;Storage size
;Structure Category { "HQ", "FACTORY", "ENERGY", "LAB", "HOUSE", "AIRPORT", "STARPORT",
; "SHIELD", "MINING", "WALL", "FORCEFIELD", "TOWER", "SCANNER",
; "ROAD", "SHIP" };
;Embedded unit type name (or NUL)
;UnitCanEnter: Must be set to TRUE if you want units to go inside (like a dropship)
[DropShip]
Hp=75
Cost=600
SizeX=3
SizeY=3
PictureID=hshp
IsStarship=1
BuiltWhere=ANYWHERE
ProductionType=NONE
StorageType=TROOP FACTORY HOVER
ProductionCash=0
ProductionResearch=0
ProductionEnergy=0
ConsummationCash=0
ConsummationEnergy=0
StorageSize=8
StructureCategory=DROPSHIP
EmbeddedUnitType=NUL
UnitCanEnter=TRUE