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- README The Pandora Directive (Demo version) 4/18/96
- ------------------------------------------------------------
-
- If you have problems running the install program or the demo, or you have
- problems once the demo is running, please refer to the information below.
-
- INDEX:
- ------
-
- 1. Installation problems
- 2. Windows 95 Issues
- 3. Sound under Windows 95
- 4. Digital Sound
- 5. VESA Video Drivers
- 6. VR Movement Suggestions
- 7. VR Controls
- 8. Demo Crashes
- 9. Running under Windows 3.1 / 3.11
- 10. Running under OS/2
- 11. Recommended Configuration
- 12. How to contact Technical Support
- 13. Additional Help
-
-
- 1. Installation problems
- ------------------------
- To install the demo under DOS, switch to the drive for your CD-ROM
- (usually D:) and type INSTALL. To install the demo under Windows 95, click
- on Start, then Run, then type D:\SETUP.EXE (where D: is your CD-ROM drive).
-
- If the install program for the demo crashes or doesn't complete successfully,
- we have included a secondary text-based install program that will install
- the demo to your hard drive. To run this, go to the CD-ROM drive (usually
- D:) and type INSTALL2. The program will step you through the process of
- installing the demo.
-
- 2. Windows 95 Issues
- --------------------
- We have tested the game under a variety of systems running Windows 95 and
- we have not encountered any problems. However, running the demo under
- Windows 95 with systems that have less than 12 megs of RAM is not recommended.
- The reason is that with Windows 95 running in the background, the demo will
- only have 3-4 megs of RAM available to run. You will see that the graphics in
- the VR room are quite blocky under this configuration. We highly recommend
- that if you only have 8 megs of RAM that you create a bootdisk and run the
- game under DOS.
-
- If the graphics in the VR room appear blocky under Windows 95, that means
- the game is running low on memory. If you notice long pauses or major
- skipping in the demo, Windows 95 may be trying to swap information from
- RAM to the hard drive. This can happen if you have other programs
- running in the background. There are some programs such as System Agent,
- Microsoft Exchange, screen savers, and other power-saving programs that
- may conflict with the game. These programs will often kick-in while the
- demo is running and cause it to quit. When running the demo under
- Windows 95, we recommend closing all other running programs before starting
- the demo.
-
- Another thing to consider if you choose to run the demo on an 8 megabyte
- system under Windows 95, is that Video Playback will be affected. We
- create a 2 megabyte buffer to ensure Video Playback is smooth. However,
- this buffer may not be created on an 8 megabyte machine under Windows 95.
-
- If you receive a low-memory warning under Windows 95, and you feel you
- should have a sufficient amount of memory available, try shutting down
- Windows 95 and restarting.
-
- If you have problems under Windows 95 that you can't seem to resolve, you
- should try running the game under DOS. The game will often have more
- memory available and will run into less overhead when run from DOS.
-
- 3. Sound Under Windows 95
- -------------------------
- You may run into problems with sound if your computer has not been setup
- correctly for DOS programs. If your computer came with Windows 95
- preinstalled, you may not have all of the necessary sound drivers installed
- correctly. Please check the documentation that came with your computer for
- instructions on setting up your sound card for DOS programs.
-
- If you cannot get the demo to work correctly under Windows 95, we recommend
- that you create a boot disk to boot DOS before running the demo. If you type
- AUTOBOOT from the PANDORA directory, it will walk you through the process of
- creating a boot disk that you can use to run the demo.
-
- 4. Digital Sound
- ----------------
- We have found that most sound cards will work correctly with the Auto-Detect
- option in sound setup. There are some sound cards that do not respond well
- to the auto detection process. If your computer locks up during this process,
- reboot your computer and try Auto Detect again, the game will not try
- the same sound card again.
-
- If your sound card is a SOUND BLASTER (SB) compatible and doesn't work as
- either a SB 1.0 or SB Pro, you might try the No Verify option. At the bottom
- of the sound card list, there are options for SB 1.0 (No Verify) and SB Pro
- (No Verify). With these selections, you will need to manually enter the I/O
- Address, IRQ and DMA Channel for your sound card.
-
- The game will normally try to verify that the card that you have selected
- is the card that is actually installed. With some sound cards, this may
- cause the card to respond incorrectly. If this is the case, try these
- No Verify options to see if this resolves the problem. There will be no
- effect in sound quality or performance when using the No Verify option.
-
- If you have a SOUND BLASTER PRO card (or compatible) and you are running
- under Windows 95, the program will not be able to auto detect the sound
- card. This is because Windows 95 does not set the SET BLASTER parameter
- to include the T4 switch that identifies the card as a Sound Blaster Pro
- or compatible. If you have this card and are running under Windows 95,
- you just need to manually configure the card for the correct I/O, IRQ and
- DMA settings.
-
- If you have a GRAVIS ULTRASOUND or ULTRASOUND MAX, you will need to start
- the demo by typing PANGRAV. This is a batch file that loads the necessary
- MIDI patches before starting the game. If you do not have a Gravis, do
- not use this batch file.
-
- If you are using a NEW Microsoft (or Windows) Sound System Compatible,
- the program may not be able to properly detect your card. This is due
- to a recent change in the Plug 'N Play standards, and you will have to
- select and configure the card manually.
- Generally: I/O 530 Interupt * DMA 1
-
- If your sound still doesn't work, please check the documentation that came
- with your computer to see if they give information on particular settings
- for your sound card. We have also included a file called PROBLEMS.TXT that
- describes problems and solutions that we have found with particular video
- and sound cards. This file was NOT installed to your hard drive, it is in
- the root directory of the demo CD.
-
- NOTE: If the sound volume seems too low, check the mixer levels in your
- sound card setup. You can also check for a Volume adjustment on the back
- of the card.
-
- 5. VESA Video Drivers
- ---------------------
- The install program will detect if a VESA video driver is already loaded, if
- so, the demo will use that driver. If a VESA driver is not detected, the
- program will attempt to install the UNIVESA video driver. We have found
- that this driver works with the majority of current video cards. If you
- have video related problems with the install program or the demo, you
- should reinstall the demo by typing INSTALL -V. This will force the game
- to use the UNIVESA driver built into the game and it will ignore any built
- in VESA drivers on the card. If this does not resolve the problem, you
- should check to see if your video card came with any VESA video drivers
- that you can load before starting the game.
-
- There is a utility that is included with the demo called SETVESA that can
- help you to setup and test the VESA video driver. To run this program, type
- SETVESA from the PANDORA DIRECTIVE CD and follow the on-screen instructions.
-
- If the screen is breaking up during play, and small squares appear while
- running in VR, try playing the game with a switch "J".
- Example: PANDEMO /J
-
- If you are having sound or video problems that you cannot resolve, there is
- a file called PROBLEMS.TXT that describes common problems and solutions
- for both video and sound cards. It was NOT installed with the demo, it
- is located in the root directory of the demo CD.
-
- 6. VR Movement Suggestions
- --------------------------
- If you find the game seems to react slowly when walking around in VR there
- are a few things you can try to remedy the problem. This issue is essentially
- CPU dependent. The faster your computer, the faster the VR rooms will run.
- To speed up the refresh rate, you can lower the screen size by hitting the
- number keys (1-0). #1 is the smallest screen and will yield the fastest frame
- rate. #7 is full-screen and will probably run acceptably on only the fastest
- Pentium's with fast video cards.
-
- *** NOTE ***
- The amount of RAM available to the game has nothing to do with
- rendering speed. Increasing the amount of available memory will only affect
- the blockiness of the images on the screen.
-
- You can use the F2, F3, and F4 keys to switch from SVGA (High Resolution),
- down to VGA (Low Resolution). VGA will run the fastest, but doesn't look as
- good as SVGA mode.
-
- 7. VR Controls
- --------------
- When walking around in VR, there are several controls that will help you to
- control movement.
-
- -- To stop in the current position, click the right mouse button.
-
- -- To "slide" to the left or right, hold down the left mouse button as you
- move the mouse either direction.
-
- -- Use the left shift key to move your eye level up and the left control
- key to lower your eye level. This is like making Tex taller or shorter.
-
- -- The up and down arrow keys on your keyboard will tilt your view up or down.
- This is like tilting your head up to look at something, or down to look
- down into something.
-
- Also, if you have a middle mouse button, you can use the middle button to
- switch between Interactive and Movement modes. (If you have a three button
- mouse and the middle mouse button is not working, you are probably not loading
- a three button mouse driver. Consult the documentation that came with your
- mouse.)
-
- 8. Demo crashes or other problems
- ---------------------------------
- We have found that most problems that occur with the demo are caused by
- conflicts with other programs. These can usually be resolved by creating a
- boot disk that loads only the necessary drivers for the demo to run. By
- creating a boot disk, the game will usually run faster, and have more
- available RAM for the game to use. You will need to insert a blank formatted
- disk into your A: drive, go to the PANDORA directory and type AUTOBOOT.
- This program will create a boot disk that you can use to run the demo.
-
- To use a boot disk, insert the floppy disk that AUTOBOOT created into your
- A: drive and restart your computer. When you are finished running the demo,
- remove the floppy disk and restart your computer. For problems with sound,
- please see the section 'Digital Sound' listed above.
-
- WINDOWS 95: Should you encounter problems under Windows 95 that you cannot
- resolve, your best solution is to try running the game under DOS. If you
- have 8 MB of RAM you can try creating a separate configuration for
- Windows 95. Follow the steps below:
- 1) Right click on My Computer
- 2) Select Properties
- 3) Select Hardware Profiles
- 4) Click on Original Configuration
- 5) Select Copy
- 6) In the space provided, Create a name for your new configuration
- 7) Press OK
- 8) Under Device Manager, double-click on devices you want to remove
- to conserve memory (Modem and Network are good examples). If the
- device can be removed, both configuration will be listed under
- General and Device Usage. Simply Un-check the box for your new
- configuration.
- 9) Once complete, restart your computer. You will see your new
- configuration as an option when you start.
-
-
- If you encounter a READ ERROR while playing the demo this means that the
- game was not able to get the correct information from the CD. This is
- usually caused by dirt, scratches or fingerprints on the bottom of the CD.
- Please use a soft cloth and gently wipe from the inside of the disk to the
- outer edge.
-
- 9. Running under Windows 3.1 / 3.11 / Windows NT
- ------------------------------------------------
- The demo does not work correctly under Windows 3.x or Windows NT. You should
- exit completely out of Windows and run the program in DOS. The install
- programs will also not work under these operating systems.
-
- 10. Running under OS/2
- ----------------------
- This demo will not run under any versions of OS/2.
-
- 11. Recommended Configuration
- -----------------------------
- The demo will run on a 486-33 with 8 megs of RAM and a VESA compatible video
- card (640x480 @ 256 colors). We strongly recommend having a VESA Local-Bus
- or PCI video card. The demo will run optimally on a fast Pentium with 16
- megs of RAM and a fast video card. The video speed benchmark in the config
- screen should be somewhere above 10,000 k/s.
-
- 12. How to contact Technical Support
- ------------------------------------
- If you run into problems that you cannot resolve please make sure you have
- read through and tried the above suggestions. Please, also try running
- the AUTOBOOT program. We have found that this will help resolve a lot of
- problems that cause the demo not to work.
-
- If these things don't work there are several ways to get help. If you have
- access to the Internet, we have a Web page at http://www.accesssoftware.com
- you can send mail to Tech Support, get new video / sound drivers and
- other helpful information. You can also send mail through the following
- online services:
-
- Service ID # Location
- ------- ---- -------------------------
- America Online Linkspro1 Industry Connection
- Compuserve 72662,61 GO GAMEPUB
- Prodigy GBVV20A Email
- Delphi Linkspro1 Custom 119
-
- Internet
- --------
- World Wide Web http://www.accesssoftware.com
- E-mail tech@accesssoftware.com
-
- To call our Tech Support department directly call 1(800)793-8324. They are
- open from 7:30 AM to 8:30PM (Mountain Standard Time) Monday through Friday.
- For Tech Support outside the U.S. please call (801)359-1294.
-
- After releasing a new product, we are usually bombarded by a large number of
- calls. If you have trouble getting through, you might try one of the other
- options listed above.
-
- 13. Additional Help
- -------------------
- A strategy guide is available from Prima Publishing. To order, call
- 1(800)531-2343. It is also available at bookstores and multimedia outlets
- nationwide.
-
-
-
- FM Instrument bank provided by LoudMouth.
-
- (Windows 95 is a registered trademark of Microsoft)
-