be5fae08 Orcs took it, and fled down the Main Halls. If Beriand had Deathbane back, once again he might raise the dead - if the Lady Mystra wills it. Faeril
be5ber26 He thinks they belong to some kind of secret brotherhood. Some power is behind them - a deep and dark power indeed, he says. Beriand
be5fae09 Of course, that does not prevent him from trading with them, the scurrilous sandwag! Faeril
be5ber27 Not so harshly, Faeril! He gives them trinkets, yes, but he takes their secrets. Not every hero wields a sword, or wears shining armor. Beriand
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be5fae10 I do not know what to think! I was outside, near Nottle's wagon, and I saw... I saw... I do not know what I saw. Faeril
be5fae11 She was a serpent, a great serpent, all shimmery in silver, gold and green. She smelled of flowers! Faeril
be5fae12 She looked right at me - how her eyes flashed! But then she was gone, into a cleft in the rocks. I wonder who she was. Faeril
be5ber29 I opened the door to the outside - it was foolish, but all seemed quiet, and I wanted to smell the air and hear the wind in the trees. Beriand
be5ber30 There were three of the lizardfolk there - who came fast for me. But Faeril stepped forward and fetched one of them such a blow... Beriand
be5fae13 The Lady guided my hand, and strengthened my arm! I am sure of it! Faeril
be5ber31 It was enough for them, and they ran. Beware the lizardfolk, my friends, they too walk with a dark purpose these days, darker even than their usual love for human flesh to eat. Beriand
be5ber32 He did not say. But he had recently returned from the Deep Halls of the dungeon, and he said he had met some of the scarred mages there, and talked about trading. Beriand
be5ber33 There is not much to tell about the small area we're in, a place we call Stillwater. Beriand
be5ber34 This is a quiet area, overlooked by everyone except the orcs and undead. But there are very few places indeed that those swarming creatures overlook. Beriand
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be5ber36 As we told you, the Ring of Calling was on the Skeletal Arm, which the scarred mages took from Athan's band... Beriand (text change)KE 6-4-01
be5ber37 Nottle says there are many scarred mages in the Halls of Light, the upper halls of the dungeons. One of those mages may have the Arm. Beriand
be5ber38 Ah yes, and the Ring is bound fast to the bones. Athan could not get the Ring off, no matter how hard he tried... Beriand
be5fae14 It will take great magic to release that Ring. Maybe you should go to the Hall of Wizards! Faeril
be5ber39 But how to get there? I believe all the normal routes were blocked up centuries ago. But maybe there is a magical path that remains - Athan thought so, and so does Nottle. Beriand
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be5fae15 Then you must use it to escape the foul dungeons! Faeril
be5ber41 Yes, it is said that the Ring will open the Seal of Mythanthor, which is somewhere in the Halls of Light, I believe. Beriand
be5ber42 And through the Circle, you may at last reach the City Heights, and walk through the glorious ruin of Myth Drannor. Beriand
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be5ber46 We have news for you! We have had a visitor. Beriand spokenx, quiet eagerness
be5fae16 Yes. Some fast-talking friend of Nottle's. Faeril spokenx, with distaste
be5ber47 I have news for you! I have had a visitor - a friend of Nottle's. Beriand spoken, quiet doubt
be5ber48 Travellers! You told us earlier that our adversary is the Cult of the Dragon.... Beriand spokenx, with some urgency
be5fae17 We have learned something about that fell company. Faeril spokenx, urgent outburst
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be5jar00 Tymora help me, if I could crawl back into my boulder, I would! Jarial spokenx, distraught
be5ber50 Travellers, I have heard some dire news - about the Cult of the Dragon. Beriand spoken, gravely
be5ber51 Good news! There may be friends nearby who could aid you. Beriand spoken, quiet eagerness
be5jar01 I have felt the presence of the Silver Fire! Jarial spokenx, upbeat
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be5jar02 Have you seen Nottle? He seems to have disappeared! Jarial spokenx, worried
be5ber53 I am concerned about Nottle. He has been gone a long time. Beriand spoken, gentle concern
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be5ber55 I hope you are able to help Anorrweyn Evensong - she is much beloved by Mystra. Beriand spoken, gentle eagerness
be5ber56 It has been quiet here. I crave your news. Beriand spoken, gently
be5jar03 Quiet, yes. But I sense great magics in the air, spells laid with deadly skill. Jarial spokenx, distraught
be5ber57 Travelers - enemies have been battering at our door! Beriand spoken, quietly and gravely
be5jar04 Until I cast a spell! And raised such a stinking cloud that many of them were overcome! Jarial spokenx, gleeful
be5ber58 Friends - I must tell you - we have been hard pressed here. Beriand spoken, with humility
be5jar05 I was sure our time had ended. Jarial spokenx
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be5ber61 Welcome back, friends. You have a question? Beriand spoken, warmly
be5fae18 His name was Tudo, and I like him not at all! Faeril
be5ber65 He is a rogue, I gather, of no small ability - and quite comfortable plying his trade, picking at the bones of old Myth Drannor. Beriand
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be5ber67 The Cult is a very secretive organization, as you may know - usually divided by factions and infighting and backstabbing. This keeps them from ever strking out with their full power. Beriand
be5ber68 A Pool of Radiance is a mighty thing, however! Faced with its power, all the Cult seems to have come to an agreement - to protect the Pool and nurture it. Beriand
be5ber69 I am afraid the Cult forces here are going to grow in strength very rapidly. Soon, no one will be able to stand against them. Beriand
be5ber70 He did not say. But he had recently returned from the Deep Halls of the dungeon, and he said he had met some of the scarred mages there, and talked about trading. Beriand
be5ber71 I think they were orogs, but they seemed strange to me. They seemed dull, as if the souls had been ripped from them. Beriand
be5ber72 Undead, dozens of them. Perhaps hundreds. Beriand
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be5ber74 You seek a spirit? Myth Drannor is overrun with the ghostly remnants of the dead. Beriand
be5ber75 But since it is a dwarf lord you seek, I suggest you look in the great dwarven halls of old - the Halls of Light, and the Onaglym, the House of Gems. Beriand
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be5ber77 Something is preventing the dwarf lord's spirit from communicating with you. Some evil thing, probably. Beriand
be5fae19 You must find it - and destroy it! Faeril
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be5ber79 A torc is a neckpiece, is it not? A rare one, certainly. Almost any creature might hold a treasure like that in its lair. I do not know any more about it than that. Beriand
be5fae20 I never saw anything like it on our travels. Faeril
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be5ber81 Ah, the sorrow must be almost unbearable, to be dead yet still tied to your dusty bones. What you propose to do for the Lady Anorrweyn must be a great comfort to her. Beriand
be5fae21 By the Mother! How I wish I could assist you! Faeril
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be5ber83 It will be a difficult task - her enemies will have taken the skull deep into the dark, hoping it will never again be found. Beriand
be5ber84 If Anorrweyn's skull is in the Catacombs, you must find a way to get into that fell place. Beriand
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be5ber87 Welcome back, travellers. Beriand spoken, with quiet warmth
be5ber88 I am glad to see you again. Beriand spoken, gravely
be5ber89 Welcome, travellers. I have at least one new tale to tell you, thanks to Nottle. Beriand spoken, excited
be5ber90 By the Hand of Mystery, that was a narrow escape! I am much indebted to you for your aid against the Cult. Beriand spoken, with gratitude
be5ber91 Ask - and I will tell you what I know. Beriand spoken, quietly helpful
be5ber92 I am at your service. Beriand spoken, calmly
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be5ber95 As I said, I heard this tale from Nottle, so you can judge for yourself what truth may be in it. Beriand
be5fae22 He would not tell us how he came to learn such a tale! Faeril
be5ber96 A great wizard has arrived in Myth Drannor - Azmark Duathel, from the Zulkir's Court in Thay. When I heard this, I was overjoyed - here is powerful help, indeed! Beriand
be5fae23 He is renowned for his bravery in opposing the Red Wizards. Faeril
be5ber97 But what Nottle has learned is this - Azmark Duathel is secretly a member of the Cult of the Dragon. He has come to help defend the Pool of Radiance. Beriand
be5ber98 So what seemed to be our great hope has turned instead to great dismay. Beriand
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be5bera0 A creature like that would be far underground, and his holdings well-protected and not easy to find. Beriand
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be5bera2 Surely you do not mean me? If so, I am honored, but must tell you, such a thing would be far beyond my power, or indeed that of almost any mortal. Beriand
be5bera3 What of the Lady Anorrweyn, beloved of Mystra? She could wield the power, if she would. Beriand
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be5bera5 Surely the dwarf lord Harldain Ironbar is your only hope to obtain such a thing. Beriand
be5bera6 Then your long task is nearly done. Mystra be praised! Beriand
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be5bera8 Greetings, my friends. I will tell you where evil lurks, if I may. Beriand spoken, quiet welcome
be5bera9 I welcome you once again, in the name of Mystra. Beriand spoken, quiet welcome
be5berb0 You have been busy, or so I have heard. Beriand spoken, quiet welcome
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be5berb4 What part of the city are you interested in? Beriand spoken, quietly helpful
be5berb5 Perhaps I can help you find treasures to aid you against the Cult. Beriand spoken, quietly helpful
be5berb6 Greetings, and the blessing of Mystra upon you all. Beriand spoken, quietly helpful
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be5berb8 Have you looked in our book? It will teach you the Word of Power that unseals the Tumbledown Door. Beriand spoken, helpful
be5berb9 That door is sealed with the Glyph of Mystra. Learn the Word, and the Glyph will unseal for you. Beriand spoken, helpful
be5berc0 You have learned the Word of Mystra! Now try to open the sealed door. It leads into the dungeons. Beriand spoken, helpful
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be5berc5 Well, here is a story. When we were wandering down in the Main Halls, Faeril did a very clever thing. Beriand
be5faeYB Clever! Do not think so! We were desperate. Faeril
be5berc6 So we were. We had hidden ourselves from a large group of orcs, but they were on the verge of finding us... Beriand
be5faeYC ...so I threw a stone at the head of Mol, their captain. Faeril
be5berc7 It struck his forehead with a sound I shall never forget! He was furious! And while the brute was whacking off heads with his great lead mace, we crept away, forgotten. Beriand
be5berc8 Nottle told us that evil mages have taken over the stairs that lead from the Main Halls to the Upper Halls. They have undead servants with them. Beriand
be5fae24 I remember those stairs! They are far away to the east. You pass through endless halls, and the stairs are in a room at the end. Faeril
be5berc9 But take care, if what Nottle said is true. For he also said that the scarred ones scare him - and our friend Nottle does not scare easily. Beriand
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be5berd1 Here is a tale - a strange one. When Faeril and I were lost in the dungeons, we came across a most helpful fellow. Beriand
be5berd2 He was locked away in a cell, but we could hear his voice. He gave us advice on how to stay alive. Beriand
be5fae26 He hates orcs more than I do! If such a thing be possible. Faeril
be5berd3 Up far to the northeast his cell was. I remember him mentioning necklaces, amulets and torcs. He seemed to treasure them. Beriand
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be5berd5 Well, Nottle once told Faeril and me the tale of the Crazy Laughing Man. Beriand
be5fae27 Surely you did not believe him, Beriand! It is clearly a tall tale. Faeril
be5berd6 Somewhere in the Main Halls it was, that Nottle saw this man, trading jokes with a dark naga. Do you know of these nagas? Big serpent creatures, with powerful magics and a thirst for fresh blood. Beriand
be5berd7 How a man could befriend one is beyond my ken. But Nottle swears the story is true. Beriand
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be5bere0 Have you ever met an Ormyrr? Fearsome they look, and fearsome they are indeed in battle - but they are not evil creatures. Beriand
be5bere1 We came upon the tracks of a group of them, when we were down in the dungeons. Beriand
be5fae28 And heard them, too, from a distance. How they made the stone shake! Faeril
be5bere2 It is unusual for them to go underground. But we never talked with them, to learn what their story may be. Beriand
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be5fae29 Beriand! Tell them the tale of the Ways of Mythanthor! Faeril
be5bere6 This tale is quite old. It is said that Mythanthor himself created portals throughout the city, great gateways of magic that the people were glad to use. Beriand
be5bere7 He put upon these gateways his great Seal. In days of old, the Ways were open to all. But when the Wars came, many of the Ways were sealed, and have been sealed ever since. Beriand
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be5fae30 Well, I heard a tale once about the sorceress they called Borea. Faeril
be5fae31 She was from the deep North, and what power flowed in her veins! One drop of her blood could freeze a dozen men. Faeril
be5fae32 But woe for her! Her power was no match for the evils of this city. She came here in glory, and was never seen again. Faeril
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be5fae33 How I wish I could understand the speech of orcs! For often I heard them muttering as we crept by them in the dungeon halls... Faeril
be5fae34 ...but all I know is, they are deathly afraid of their leader, some brute named Zud, and he dwells in a great hall somewhere in the northwest section of the Main Halls. Faeril
be5berf4 Now here is a thing. When we were in the dungeons, Faeril and I often crept by groups of orcs... Beriand
be5berf5 ...I could not make out all they said, but they often talked of their leader, Zud, and of the great hall of orcs. It is in the northwestern part of the dungeons, I am almost sure. Beriand
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be5berg0 Here is a thing that Athan told us - something he heard when he passed through the south part of the Main Halls of the Dungeons... Beriand
be5berg1 He could sense an unearthly creature moving beyond a wall. It jingled and jangled, he said, as if it carried hundreds of keys. Beriand
be5berg2 But he could not figure out how to reach the creature. He heard it go down stairs, and then it disappeared. Beriand
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be5berg5 One of Myth Drannor's treasures is the Wizard's Torc, a great neckpiece. Supposedly it was last worn by Ualair the Silent, the city's last Grand Mage. Beriand
be5berg6 The Wizard's Torc was lost when Myth Drannor was overrun, and has never been seen again, although rumors about it abounded in the Elven Court. Beriand
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be5fae35 Here is a strange tale! When I was down in the dungeon, I heard three orcs speaking in the common tongue. One of them mentioned the Talking Room. Faeril
be5fae36 It seemed to be high upstairs and off to the east. There was something in the Talking Room, something they wanted... Faeril
be5fae37 ...but I did not learn what it was, because then I stepped out and killed them, alas. Faeril
be5berh2 Nottle has told us a tale, but I am not sure I am ready to believe it. Beriand
be5berh3 He said he came across a magical Gate. And undead beings were coming through it! More and more of them! Beriand
be5fae38 An abomination! Who would create such a thing? Faeril
be5berh4 Nottle said the Gate was near the center of the Halls of Stone. And he swears that that it was not there a fortnight ago. Beriand
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be5berh6 It is said that of all the great books that once graced the libraries of Myth Drannor, only the evil ones remain. Beriand
be5berh7 These are dangerous books, but the guardians of Myth Drannor banded them with protective spells, so that none could look at them who were not powerful enough to stand against their evil. Beriand
be5berh8 But woe to us if these books should fall in the hands of evil! For if they somehow learn how to remove the protective spells, they could wield terrible instruments of evil against us. Beriand
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be5fae39 Tell them of the waters I found! Faeril
be5beri1 Travelers, Faeril has saved my life many times, but never so skilfully as when she brought me the healing Waters of Life. Beriand
be5beri2 I was at the point of death - I could not heal myself. But she found a source of healing waters, somewhere in the Upper Halls of the Dungeons. Beriand
be5fae40 The Lady guided me, I am sure. And strengthened my arm when I battled with the lizardfolk guarding the well! And there were many of them. Faeril
be5beri3 And with Mystra's help she defeated the lizardfolk there. Maybe the well can aid you as well, in your travels. Beriand
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be5beri6 Now this is a slight tale. But when we were in the Dungeons, Faeril and I once camped near a fountain. The waters ran clear and sweet then, not foul as they are now. Beriand
be5beri7 And in the dark I awoke once to hear a woman singing a beautiful song. Very faint it was, echoing up out of the splashing fountain. Beriand
be5beri8 That is all there is to my tale - except that the song lifted my heart, and gave me courage to go on. Beriand
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be5berj1 Faeril, you have a good memory for places. Tell them what we learned about the Dungeons, as we wandered through. Beriand
be5fae41 We found four floors in the Dungeons. When you go through the Tumbledown Door, you enter the Main Halls. From there, there are two upper floors and one lower floor. Faeril
be5fae42 There are many orcs in the Main Halls. In the Upper Halls, we found many undead, as well as bands of lizardfolk who seem to be searching for something. Faeril
be5fae43 We spent as little time as possible in the Deep Halls. That was a nasty place! And we saw orogs there, who trooped about according to some dark plan. Faeril
be5berj2 In the Dungeons, I remember that there were four floors - two in the Upper Halls, one floor called the Main Halls, and one called the Deep Halls. Beriand
be5berj3 The Tumbledown Door leads you to the Main Halls. I remember there were many orcs there, when we traveled through. Beriand
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be5berk1 Well now, as you know, Athan was looking for a way to get to the City Heights. Beriand
be5berk2 He told me a story about old Myth Drannor - that the city held magical devices that could whisk you from deepest pit to highest tower, all in a blink. Beriand
be5berk3 He was looking for one in particular - it moved within a circle of stones, and travelled from floor to floor. It went all the way up to a building on the City Heights. Beriand
be5fae44 He said he was following a trail of ice! But I did not understand what he meant. Faeril
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be5berk6 Now, Nottle once told me a tale he heard from an orc. Beriand
be5berk7 The orc said that deep in the Dungeons, big spiderlike creatures hunt everything that moves, and take anything that glitters back to line their nests. Beriand
be5berk8 Many times the orcs had tried to win back these treasures, but each attempt met with disaster. Beriand
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be5berl1 Surely you have heard already of the Mountain Fist? A great club, or perhaps it is a mace. The legends vary. Beriand
be5berl2 It is a mighty weapon, but not powerful enough to save its master from the chill touch of spirits. Legends say that he was turned to shadow, and went to stalk the deep underground, taking the Mountain Fist with him. Beriand
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be5berl5 I do not know if this tale should be believed. It came to me in a dream. Beriand
be5berl6 In my dream I held something in my hand - I dared not look at it, but it was bright - so bright my whole hand glowed red as blood. Beriand
be5berl7 Before me there was an abyss in the shape of a grave. I closed my eyes - yes, in my dreams I can still see - and opened my hand, letting the bright object fall into the depths. Beriand
be5berl8 In only a moment a great wind sprung up, such that I was borne up, away from the abyss and into the bright sky, like a bird. Then I awoke. Beriand
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be5berm0 When we were in the Deep Halls, we met a ghost of an elven woman - a cleric of Hanali Celanil. She did not speak, but it was clear she wished to show us something up in the Main Halls. Beriand
be5fae45 Alas! We could not go with her, and at last she disappeared. Faeril
be5berm1 But alas! We could not go with her, and at last she disappeared. Beriand
be5berm2 I do not know what she wanted, but it sorrowed her greatly. As you walk the Dungeons, watch for her. Beriand
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be5berm5 I remember coming across several doors that were sealed with Glyphs, placed in the floor before them. Beriand
be5fae46 Yes! The Glyph of Water, and another foul Glyph I did not recognize. Faeril
be5berm6 These doors are sealed with strong magic. You cannot break into them - do not even try! For some of these Glyphs will destroy those who attempt to unwrite them. Beriand
be5berm7 To open these doors, learn the Word of Power that unseals the Glyph. Words can be found in books or on scrolls, or they can be learned from one who knows them. Beriand
be5berm8 Once learned, merely approach the Glyph. The Word will speak itself, the Glyph will open, and you may pass in safety. Beriand
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be5bern2 An Ormyrr came by, and we talked. She said that drow had taken up residence in the Catacombs. Unusual for those creatures of darkness to dwell so close to the sunlight. Beriand
be5bern3 According to the Ormyrr, the drow have been raiding everywhere in the underground, seizing treasures wherever they may find them. Myth Drannor's sacred relics, in drow hands - it is horrible to imagine. Beriand
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be5bern5 Here is a strange thing. I heard a creature shuffling about outside our shelter. I believe it was an orog, and he was fishing in our stream! Beriand
be5bern6 After much splashing and thrashing, I believe he caught something. He met with another of his kind, and they agreed to go back down to their master's chambers in the Catacombs. Beriand
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be5bern8 I have never been to the Catacombs, so there is little I can tell you. In days of old, it was connected only to Castle Cormanthor, and so was considered the safest place in all of Myth Drannor. Beriand
be5bern9 The Catacombs were a stronghold where the elves laid up the city stores, studied their most dangerous magics, and buried their dead. And the dwarves had tombs there also, for there was friendship between them in those days. Beriand
be5bero0 I have heard tell that people were imprisoned there as well - the most incorrigible enemies of the city, of course, but also ones guilty only of embarrassing the Court. But that is just rumor. Beriand
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be5berp2 I am reminded of a tale I heard years ago, when I lived in the Elven Court. Beriand
be5berp3 The tale concerned an eternal guardian of Myth Drannor, an undead elf. This baelnorn had a lair deep, deep underground - or so the tale said. Beriand
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be5berp5 When I was young, there was an elf-woman who lived near me, of the great House of Ammath. - Don't worry, this tale does pertain to you! Beriand
be5berp6 She wore a magnificent cloak which was said to have come from Myth Drannor, from the Catacombs deep underneath the Castle. Beriand
be5berp7 When I touched it, I could tell it was once the cloak of Thyaast Ammath, a mage of great power - but who is said to have died by her own magic. And I tell you true, tragedy is woven into that cloak, as much as thread. Beriand
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be5berr3 Of all the great buildings that existed on the City Heights of Myth Drannor, only three still exist: the House of Gems, the Speculum, and magnificent Castle Cormanthor. Beriand
be5berr4 The House of Gems is east of the center of the Heights, above the eastern end of the Dungeons. The Speculum is south of the center, and the Castle is to the northwest. Beriand
be5berr5 In its glory there were many more buildings - the Noble House of Ammath, and of course a beautiful shrine to the Lady of Mysteries. But they were utterly destroyed during the Fall, and now little if anything remains. Beriand
be5berr6 Travelers, did you know that in Myth Drannor, the buildings themselves can be ghosts? It is true - I have felt their presence myself. Beriand
be5berr7 The buildings slide back into being for a moment or an hour, then fade again into the whispering shadows of time. Beriand
be5berr8 I have heard the city's Shrine of Mystra is such a building, but that it has not been seen by mortals for well on a hundred years. Beriand
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be5bert2 Ah, Castle Cormanthor, my thoughts often go there. It is a cesspool of evil! And many evil things prowl its once-stately halls. Beriand
be5bert3 But the castle itself seeks to resist these invaders, as best it can. Ancient defenses watch and wait - I can feel them. They wait for the small stone that will begin the cleansing landslide. Beriand
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be5bert5 Alas, friends, I have some bad news about Castle Cormanthor. I have been casting cantrips of divination, and learned something dire indeed! Beriand
be5bert6 You know that Myth Drannor has a very old, very powerful protective spell cast over it - the Mythal. One of the fundamental powers of the Mythal is to block any who attempt to invade by magical portal. Beriand
be5bert7 But the Mythal has been corrupted! And portals are being opened into the Castle from all over Faerun. The Cult's greatest wizards are coming here to pay homage to Kya Mordrayn and Pelendralaar. Beriand
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be5berv2 I am remembering that a traveler told me about the Great Pump of the House of Gems... Do you know the House of Gems, atop the City Heights, off to the east? Beriand
be5berv3 When this traveller was there, a year ago, it made a happy thump, like a heartbeat. Beriand
be5berv4 But when Faeril and I passed by a fortnight ago, the heartbeat could barely be heard! And many of the waters here have grown foul. I wonder what has happened there. Beriand
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be5berv7 The House of Gems... that reminds me. An orog came and shouted a message through our door. I think the message was for you! Beriand
be5berv8 It said that the orogs wish to parley with you in the Round Tower of the House of Gems. They will wait for you there. Beriand
be5fae47 Surely you will not do it? It's clearly a trap! Faeril
be5berv9 It may be a trap, so if you go, go cautiously. Beriand
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be5berx2 Athan told us that if we were ever in danger, to make our way as best we could to the central part of the City Heights. Beriand
be5berx3 He said there was a sanctuary there, a shrine to the god of travelers, Shaundakul. Beriand
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be5berx6 I have heard a tale, but do not whether to believe it, because it came from an orc. Beriand
be5berx7 The beast was telling another of a sword that was to be left alone at all costs. For any who took the sword would be turned into a statue of stone, adorning the coldest of tombs. Beriand
be5berx8 This sword was off in the ruins to the east, or so they seemed to say. I do not know what the truth of this tale may be. Beriand
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be5bery0 When I was in the Elven Court, I heard tell of a mysterious place in Myth Drannor, the Garden they say was planted by Fiona Casilltenirra. Beriand
be5bery1 Have you heard tell of Fiona? She is that rare creature, an elf vampire, very beautiful and very dangerous. Beriand
be5bery2 I do not know much about her garden, if it even exists. But the shadows whisper that it should only be visited by those who welcome the darkest of bargains. Beriand
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be5bery4 Oh, travelers, don't you wish we could see the old Myth Drannor, if only for a moment? It was indeed the most marvelous of places! Beriand
be5bery5 I am blind, so maybe I am better able to imagine what it was like. Do you know that there was a place you could go, if you had lost something, and it would tell you where it was? Beriand
be5bery6 The Column of the Whispering Wind is what they called it. Oh, what glorious ruins they are, that surround us on every side. Beriand
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be5berz6 It is good you ask about such places, because it reminds me of a tale that I heard long ago. Beriand
be5berz7 It was said that in the Hall of Wizards, which some call the Speculum, there was a device of great magic, a wizard's Scrying Mirror. Beriand
be5berz8 In the Mirror, one could see things far away. But this was no simple stargazing ball, oh no! For it could show images to satisfy the deepest desires of the heart. Beriand
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be5ber{1 Athan told Faeril and me that under no circumstances were we to venture into the ruins away to the southwest. Beriand
be5ber{2 There was great peril there, he said, for a sorcerer he hates dwells in the ruins, among the lizardfolk. Beriand
be5ber{3 It seems incredible that a man should live among lizards, who relish human flesh above all things. But Athan said this was no ordinary man - indeed, not hardly a man anymore at all. Beriand
be5ber{4 What was the name he said? -Malgi Hi. You may want to stay clear of the ruins to the southwest, or risk falling victim to the greed and wrath of Malgi Hi. Beriand
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be5ber{7 I was talking with an Ormyrr - do not be amazed, for despite their ferocious appearance, some of the Ormyrr can be friends to our kind. Beriand
be5ber{8 This Ormyrr said that his friend Pujik had recently become King of the Ormyrr, and invited us to visit. He said they lived in the marshes away to the southeast. Beriand
be5ber{9 I also learned that the Ormyrr are traders, and buy and sell goods from many creatures in the area. If you earn their trust, maybe they will trade with you. Beriand
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be5ber|2 In that area, as in all areas, you must take care. Stay away from creatures that are too strong for you right now. Beriand
be5ber|3 Come back later, when you are stronger, and maybe have found allies to aid you. Then may the evil things fall to your sword and your spell. Beriand
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be5ber|5 A word about resting in that area. When Faeril and I grew tired, we sought out safe places to rest - rooms that were off the main paths, with doors we could shut against spying eyes. Beriand
be5ber|6 And Faeril made quite sure there were no monsters dwelling nearby, before we settled down to sleep. Beriand
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be5fae48 I will tell you something I noticed, as we made our way through the Dungeons... Maybe it will be useful to you. Faeril
be5fae49 The old areas were haunted with undead creatures, and shunned by living things. Faeril
be5fae50 If you see obelisks or spires or worst yet, coffins - beware! That is an old area, where ghouls, shadows and wraiths might be found. Faeril
be5ber|9 I will tell you something Faeril noticed, as we made our way through the Dungeons... Beriand
be5ber}0 ...the old areas were haunted with undead creatures, and shunned by living things. Beriand
be5ber}1 Whenever she would see obelisks or spires or worst yet, coffins - we would watch out for ghouls, shadows and wraiths, and other things darker still. Beriand
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be5ber~1 I cannot tell you any more tales now. Talk to me later, after you have gone down into the Dungeons and seen for yourself. Beriand
be5ber~2 I am afraid I have no more tales to tell you about the Main Halls of the Dungeons. Beriand
be5ber~3 That is all the dungeon tales I know right now, relating to the Upper Halls. Beriand
be5ber~4 We do not know any more tales about the Deep Halls of the dungeon. Beriand
be5ber~5 I have already told you all the dungeon tales I know. Beriand
be5ber~6 You've heard every tale I know about them. Beriand
be5ber~7 I have told you every tale I know about the buildings of Myth Drannor. Beriand
be5ber~8 I've now told you all the Catacomb tales I know. Beriand
be5ber~9 I do not know any more tales about the upper floors of the Catacombs. Beriand
be5ber0 I have told you all I have heard about the lower floors of the Catacombs. Beriand
be5ber1 You've heard everything I've heard about Castle Cormanthor. Beriand
be5ber2 You've heard all I know about those areas. Beriand
be5ber3 I have already told you all the dungeon tales I know. Beriand
be5ber4 I told you all the catacomb tales I know. Beriand
be5ber5 You've heard all I know about Castle Cormanthor. Beriand
be5ber6 You've heard every tale I know about them. Beriand
be5berYF You need not say it - my heart knows it already. Faeril is dead. Beriand spoken
be5berYG So young, so full of life - it is truly a cruel and terrible world. Beriand spoken
be5ber7 Goodbye. May the blessings of Mystra go with you. Beriand
be5ber8 Farewell. Return to me, if ever you need healing. Beriand
be5ber9 Journey with care, travellers. Beriand
be5berÇ0 Goodbye. Beriand
be5berÇ1 Walk in Mystra's sight, until we meet again. Beriand
be5berÇ2 Goodbye. Return here if you would hear more tales, or if you require blessed healing from our Lady of Mystery. Beriand
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be5pro00 Ask about the staff Deathbane Protagonist
be5pro01 Ask what Nottle said about scarred mages Protagonist
be5pro02 Ask Faeril what she saw Protagonist
be5pro03 Ask about their narrow escape Protagonist
be5pro04 Ask where Nottle went Protagonist
be5pro05 Ask for tales about aboveground areas Protagonist
be5pro06 Ask for tales about dungeon Main Halls Protagonist
be5pro07 Ask for tales about dungeon Upper Halls Protagonist
be5pro08 Ask for tales about dungeon Deep Halls Protagonist
be5pro09 Tell them you still seek the Ring of Calling Protagonist
be5pro10 Tell them you found the Skeletal Arm Protagonist
be5pro11 Tell them you have freed the Ring of Calling Protagonist
be5pro12 Bid them goodbye Protagonist
be5pro13 Ask him about his visitor Protagonist
be5pro14 Ask for their news about the Cult Protagonist
be5pro15 Ask where Nottle might have gone Protagonist
be5pro16 Ask him what enemies battered the door Protagonist
be5pro17 Ask who was attacking the shelter Protagonist
be5pro18 Ask for tales about dungeons Protagonist
be5pro19 Ask for tales about surface areas Protagonist
be5pro20 Ask for tales about city buildings Protagonist
be5pro21 Ask for tales about the Catacombs Protagonist
be5pro22 Tell him you seek Harldain Ironbar Protagonist
be5pro23 Tell him you need to free Harldain Protagonist
be5pro24 Tell him you seek the Wizard's Torc Protagonist
be5pro25 Tell him you seek Anorrweyn's skull Protagonist
be5pro26 Say goodbye Protagonist (text change)KE 6-4-01
be5pro27 Ask about Nottle's fast-talking friend Protagonist
be5pro28 Ask what they learned about the Cult Protagonist
be5pro29 Ask about Nottle's new tale Protagonist
be5proYH Ask where Nottle might have gone Protagonist
be5pro30 Ask for tales about Upper Catacombs Protagonist
be5pro31 Ask for tales about Lower Catacombs Protagonist
be5pro32 Ask for tales about Castle Cormanthor Protagonist
be5pro33 Ask for tales about the rest of the city Protagonist
be5pro34 Tell him you seek the Baelnorn Protagonist
be5pro35 Tell them you seek a new Communicant Protagonist
be5pro36 Tell them you seek a Gem of the Weave Protagonist
be5pro37 Tell them you got a Gem of the Weave Protagonist
be5pro38 Say goodbye Protagonist (text change)KE 6-4-01
be5pro39 Ask for tales about the dungeons Protagonist
be5pro40 Ask for tales about the Catacombs Protagonist
be5pro41 Ask for tales about Castle Cormanthor Protagonist
be5pro42 Ask for tales about the rest of the city Protagonist
be5pro43 Say goodbye Protagonist (text change)KE 6-4-01
be5pro44 Ask for tales about aboveground areas Protagonist
be5pro45 Ask for tales about the dungeons Protagonist
be5pro46 Ask for more tales about the dungeons Protagonist