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KungFoo.txt
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1998-01-19
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29 lines
This is my Kung Foo skin for the new Snork model for Quake2. After a careful re-evaluation, I
have determind that I almost slightly care if you like it or not. Well, at present, I'm not
quite certain if I REALLY should, I mean, IT'S A DAMN SKIN... then again, how could you not like
it ;) Oh my god... I'm rambling! Oy...
Anyway, simply extract this into your Quake2/baseq2/players/snork directory...
Ya know, I bet only 50% of the people ACTUALLY read this file BEFORE they unzip the whole
thing... And that probably means at least 30% screw it up the first time. But then of course,
you have to factor in the 90% that have downloaded my last skin, and know from experience that
they should be reading this before they unzip it... but then there are the 50% that are
intelligent enough to remember the directions from the last one... and then... and then
>>Insert random headaches here<<
Ow... that hurts.
Oh, and you can reach me at hawk9000@aol.com (actually, I owe a LOT of this skin to Spitfire
[He started it, and all I did was make the icon, move the belt up {you should seen it before,
looked like he was sagging} and add the bandana]. So, uh, thanks Spitfire. Also, make sure to
visit software.simplenet.com/nw. Go to the pics page for the newest Snork skins and the like)
-- Boo/Fox/QuakerX
Specials thanks goes to KrAy-ZeE of KrAy-ZeE's Modeling Guide and Spitfire (of Prey Portal -
http://software.simplenet.com/) for what I mentioned above.
Appropriate plugs -
http://software.simplenet.com/nw <-- Clan Nuclear Winter
http://www.planetquake.com/modeling <-- KrAy-ZeE's Modeling Guide
http://www.sni.net/banished <-- Banished Entertainment
<sarcastically> "Oooooh, this is ALWAYS what I've wanted to do... Snork skins."