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MULTIR~1.TXT
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1998-01-07
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2KB
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66 lines
----------------------------------
Title : Multi-Rockets
Filename : multirck2.zip
Version : v2.1
Quake Ver: 3.09 onwards
Date : 1/6/98
Author : Nigel Arnold
Email : narnold@theweb.demon.co.uk
Credit : ID Software, Authors of LCC compiler
Type of Mod
-----------
Deathmatch : No
Teamplay : No
Weapons : Yes
MD2 : No
----------------
.c files : No
gamex86.dll : Yes
Construction
----------------
Base : Quake2 Source
Build Time : 1 hour
Editor(s) used : LCC, Quake2 source code
Known Bugs : None
Description of the Modification
-------------------------------
This is my first Quake 2 patch, infact its my first Quake patch, so its
nothing really exciting. It turns the Rocket Launcher into a multi-rocket
launcher. Can cause immense destruction
Version 1.0 Initial Release
Version 2.0 Added Rocket bouncing (for a laugh)
Version 2.1 Added 'clanking' noise when rockets bounce off walls
How to Install the Modification
-------------------------------
1. unzip multirck.zip into a subdirectory off your registered Quake2
directory (ie. \Quake2\MultiRock)
2. Start quake with the following :-
quake2 +set game MultiRock
<replacing MultiRock for the name of the directory you created>
3. When you have started a game, in the Quake 2 console type
cmd multirockets <number of rockets [1-3]>
ie cmd multirockets 3
This will turn on 3 rockets
cmd multirockets 1 will turn things back to normal
Copyright and Distribution Permissions
--------------------------------------
This mod may be distributed provided this text file remains intact and unchanged.
Please email me if you even use this patch for 5 minutes with any comments/suggestions
CDROM / Publishers / Magazines please email me before you distribute
narnold@theweb.demon.co.uk