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Amiga MA Magazine 1998 #7
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amigamamagazinepolishissue1998.iso
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varia
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povray3
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povray3_060
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pov3demo
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colmir1.pov
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1997-12-12
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// Persistence Of Vision raytracer version 3.0 sample file.
// Colored reflection example
#version 3.0
global_settings { assumed_gamma 2.2 }
#include "colors.inc"
camera {
location <0.5, 1.8, -4>
right 4/3*x
up y
look_at <0, 1.5, 0>
angle 70
}
box { <-5, 0, -5>, <5, 3, 5>
pigment { color White }
}
polygon {
4, <0, 0>, <1, 0>, <1, 1>, <0, 1>
scale <6, 2.5, 1>
translate <-3, 0.25, 4.999>
finish { ambient 0.2 diffuse 0 phong 1 phong_size 100 reflection 0.95 }
pigment { color White }
}
/* Spheres without reflection color (standard) on left side. */
sphere { <-1, 0.5, 0>, 0.4
finish { diffuse 0 reflection 0.9 }
pigment { color rgb<0.2, 0.2, 1> }
}
sphere { <-1, 1.5, 0>, 0.4
finish { diffuse 0 reflection 0.9 }
pigment { color rgb<0.2, 1, 0.2> }
}
sphere { <-1, 2.5, 0>, 0.4
finish { diffuse 0 reflection 0.9 }
pigment { color rgb<1, 0.2, 0.2> }
}
/* Spheres with reflection color on right side. */
sphere { <1, 0.5, 0>, 0.4
finish { diffuse 0 reflection rgb<0.2, 0.2, 0.9> }
pigment { color rgb<0.2, 0.2, 1> }
}
sphere { <1, 1.5, 0>, 0.4
finish { diffuse 0 reflection rgb<0.2, 0.9, 0.2> }
pigment { color rgb<0.2, 1, 0.2> }
}
sphere { <1, 2.5, 0>, 0.4
finish { diffuse 0 reflection rgb<0.9, 0.2, 0.2> }
pigment { color rgb<1, 0.2, 0.2> }
}
light_source { <0, 2.9, 0> color Gray30 }
light_source { <-4, 2.9, -4> color Gray30 }
light_source { < 4, 2.9, -4> color Gray30 }