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Amiga MA Magazine 1998 #7
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amigamamagazinepolishissue1998.iso
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varia
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povray3
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povray3_060
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pov3demo
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anim
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scurve1
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scurve.pov
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1997-12-12
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761b
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36 lines
// Persistence Of Vision raytracer version 3.0 sample file.
// File by Dan Farmer
// Smooth camera motion demonstration using SCurve function
#version 3.0
global_settings { assumed_gamma 2.2 }
#include "colors.inc"
#declare T = clock
// This S-Curve function gives a nice fade-in/fade-out blend
#declare SCurve = (T*T) * (3-(2*T))
camera {
location <-2.0, 1.5, -4.5>
right x*1.3333
angle 70
look_at <-0.75, -0.5, 0>
}
light_source { <20, 20, -25> rgb 1 }
plane { y, 0 pigment { Plum }}
sphere { <1.75, 0.4, 0>, 0.4
pigment { MandarinOrange }
finish { specular 1 roughness 0.015 }
rotate y * (360*SCurve)
}
sphere { <-1.75, 0.4, -4.5+ (15*SCurve)>, 0.4
pigment { LimeGreen }
finish { specular 0.3 roughness 0.05 }
}