home *** CD-ROM | disk | FTP | other *** search
/ The Games Machine 68 / Outcast.iso / Setup / pak / Audio.ini < prev    next >
Encoding:
INI File  |  1999-05-10  |  40.9 KB  |  1,493 lines

  1. [Sound]
  2. ;;; Weapons ;;;
  3.  
  4. ; Reload
  5.  
  6. Sample_of_ReloadGun=w2_reload
  7. Volume_of_ReloadGun=-400
  8. Priority_of_ReloadGun=6
  9. Distance_of_ReloadGun=4000.000000
  10.  
  11. ; Simple gun
  12.  
  13. Sample_of_SGEmpty=w1_emp
  14. Sample_of_SGImpact=w1_imp
  15. Sample_of_SGLaunch=w1_dec2
  16. Volume_of_SGEmpty=0
  17. Volume_of_SGImpact=-600
  18. Volume_of_SGLaunch=1
  19. Priority_of_SGEmpty=6
  20. Priority_of_SGImpact=12
  21. Priority_of_SGLaunch=6
  22. Distance_of_SGEmpty=4000.000000
  23. Distance_of_SGImpact=6000.000000
  24. Distance_of_SGLaunch=4000.000000
  25.  
  26. ; Tracer gun
  27.  
  28. Sample_of_TGBullet=w2_bul
  29. Sample_of_TGEmpty=w2_emp
  30. Sample_of_TGImpact=w2_imp
  31. Sample_of_TGLaunch=w2_dec2
  32. Sample_of_TGReload=w2_reload
  33. Sample_of_TGRichochet1=w2_ric
  34. Sample_of_TGRichochet2=w2_ric2
  35. Sample_of_TGRichochet3=w2_ric3
  36. Sample_of_TGShell=w2_douilles
  37. Volume_of_TGBullet=-400
  38. Volume_of_TGEmpty=0
  39. Volume_of_TGImpact=-200
  40. Volume_of_TGLaunch=200
  41. Volume_of_TGReload=-400
  42. Volume_of_TGRichochet1=600
  43. Volume_of_TGRichochet2=600
  44. Volume_of_TGRichochet3=600
  45. Volume_of_TGShell=-1000
  46. Priority_of_TGBullet=4
  47. Priority_of_TGEmpty=6
  48. Priority_of_TGImpact=12
  49. Priority_of_TGLaunch=6
  50. Priority_of_TGReload=6
  51. Priority_of_TGRichochet1=12
  52. Priority_of_TGRichochet2=12
  53. Priority_of_TGRichochet3=12
  54. Priority_of_TGShell=4
  55. Distance_of_TGBullet=4000.000000
  56. Distance_of_TGEmpty=4000.000000
  57. Distance_of_TGImpact=6000.000000
  58. Distance_of_TGLaunch=4000.000000
  59. Distance_of_TGReload=4000.000000
  60. Distance_of_TGRichochet1=4000.000000
  61. Distance_of_TGRichochet2=4000.000000
  62. Distance_of_TGRichochet3=4000.000000
  63. Distance_of_TGShell=4000.000000
  64.  
  65. ; Dart gun
  66.  
  67. Sample_of_DGEmpty=w3_emp
  68. Sample_of_DGImpact=w3_imp
  69. Sample_of_DGLaunch=w3_dec
  70. Sample_of_DGLoad=w3_ful
  71. Volume_of_DGEmpty=0
  72. Volume_of_DGImpact=500
  73. Volume_of_DGLaunch=-400
  74. Volume_of_DGLoad=0
  75. Priority_of_DGEmpty=6
  76. Priority_of_DGImpact=12
  77. Priority_of_DGLaunch=6
  78. Priority_of_DGLoad=12
  79. Distance_of_DGEmpty=4000.000000
  80. Distance_of_DGImpact=4000.000000
  81. Distance_of_DGLaunch=4000.000000
  82. Distance_of_DGLoad=4000.000000
  83.  
  84. ; Perforator gun
  85.  
  86. Sample_of_PGBullet=w4_bul
  87. Sample_of_PGEmpty=w4_emp
  88. Sample_of_PGFull=w4_ful
  89. Sample_of_PGImpact=w4_imp
  90. Sample_of_PGLaunch=w4_dec2
  91. Sample_of_PGLoad=w4_ld
  92. Sample_of_PGShutdown=w4_shdwn
  93. Volume_of_PGBullet=0
  94. Volume_of_PGEmpty=0
  95. Volume_of_PGFull=0
  96. Volume_of_PGImpact=800
  97. Volume_of_PGLaunch=0
  98. Volume_of_PGLoad=0
  99. Volume_of_PGShutdown=-1200
  100. Priority_of_PGBullet=6
  101. Priority_of_PGEmpty=6
  102. Priority_of_PGFull=8
  103. Priority_of_PGImpact=12
  104. Priority_of_PGLaunch=6
  105. Priority_of_PGLoad=6
  106. Priority_of_PGShutdown=6
  107. Distance_of_PGShutdown=4000.000000
  108. Distance_of_PGBullet=4000.000000
  109. Distance_of_PGEmpty=4000.000000
  110. Distance_of_PGFull=4000.000000
  111. Distance_of_PGImpact=8000.000000
  112. Distance_of_PGLaunch=4000.000000
  113. Distance_of_PGLoad=4000.000000
  114.  
  115. ; Boomer gun
  116.  
  117. Sample_of_BGBullet=w5_bul
  118. Sample_of_BGEmpty=w5_emp
  119. Sample_of_BGFull=w5_ful
  120. Sample_of_BGImpact=w5_imp
  121. Sample_of_BGLaunch=w5_dec
  122. Sample_of_BGLoad=w5_ld
  123. Volume_of_BGBullet=0
  124. Volume_of_BGEmpty=0
  125. Volume_of_BGFull=0
  126. Volume_of_BGImpact=1600
  127. Volume_of_BGLaunch=0
  128. Volume_of_BGLoad=0
  129. Priority_of_BGBullet=6
  130. Priority_of_BGEmpty=6
  131. Priority_of_BGFull=8
  132. Priority_of_BGImpact=12
  133. Priority_of_BGLaunch=6
  134. Priority_of_BGLoad=6
  135. Distance_of_BGLoad=4000.000000
  136. Distance_of_BGBullet=4000.000000
  137. Distance_of_BGEmpty=4000.000000
  138. Distance_of_BGFull=4000.000000
  139. Distance_of_BGImpact=6000.000000
  140. Distance_of_BGLaunch=4000.000000
  141.  
  142. Sample_of_Boomer_maxisplash=Splash_B
  143. Sample_of_Boomer_minisplash=Splash_M
  144. Sample_of_Explo_underwater=Explo_underwater
  145. Volume_of_Boomer_maxisplash=2000
  146. Volume_of_Boomer_minisplash=0
  147. Volume_of_Explo_underwater=2500
  148. Priority_of_Boomer_minisplash=6
  149. Priority_of_Boomer_maxisplash=6
  150. Priority_of_Explo_underwater=6
  151. Distance_of_Boomer_minisplash=4000.000000
  152. Distance_of_Boomer_maxisplash=4000.000000
  153. Distance_of_Explo_underwater=4000.000000
  154.  
  155. ; Cooker gun
  156.  
  157. Sample_of_CGCold=w6_cold
  158. Sample_of_CGIgnition=w6_ignit
  159. Sample_of_CGThrow=w6_throw
  160. Volume_of_CGCold=-500
  161. Volume_of_CGIgnition=400
  162. Volume_of_CGThrow=0
  163. Priority_of_CGCold=15
  164. Priority_of_CGIgnition=15
  165. Priority_of_CGThrow=15
  166. Distance_of_CGCold=4000.000000
  167. Distance_of_CGIgnition=4000.000000
  168. Distance_of_CGThrow=4000.000000
  169.  
  170. ; Zorks weapons
  171.  
  172. Volume_of_Prim_weapon_dec=0
  173. Sample_of_Prim_weapon_dec=Prim_weapon_dec
  174. Priority_of_Prim_weapon_dec=6
  175. Distance_of_Prim_weapon_dec=4000.000000
  176.  
  177. ; Laser
  178.  
  179. Sample_of_ZW1Bul=ZW1_bul
  180. Sample_of_ZW1Dec=ZW1_dec
  181. Sample_of_ZW1Imp=zw1_imp
  182. Sample_of_ZW1_imp=zw1_imp
  183. Volume_of_ZW1Bul=-600
  184. Volume_of_ZW1Dec=300
  185. Volume_of_ZW1Imp=0
  186. Volume_of_ZW1_imp=0
  187. Priority_of_ZW1Bul=6
  188. Priority_of_ZW1Dec=6
  189. Priority_of_ZW1Imp=6
  190. Priority_of_ZW1_imp=6
  191. Distance_of_ZW1Bul=4000.000000
  192. Distance_of_ZW1Dec=6000.000000
  193. Distance_of_ZW1Imp=4000.000000
  194. Distance_of_ZW1_imp=4000.000000
  195.  
  196. ; Scythe
  197.  
  198. Sample_of_ZW2Bul=ZW2_bul
  199. Sample_of_ZW2Dec=ZW2_dec
  200. Sample_of_ZW2Imp=zw2_imp
  201. Sample_of_ZW2_imp=zw2_imp
  202. Volume_of_ZW2Bul=-700
  203. Volume_of_ZW2Dec=300
  204. Volume_of_ZW2Imp=0
  205. Volume_of_ZW2_imp=0
  206. Priority_of_ZW2Bul=6
  207. Priority_of_ZW2Dec=6
  208. Priority_of_ZW2Imp=6
  209. Priority_of_ZW2_imp=6
  210. Distance_of_ZW2Bul=4000.000000
  211. Distance_of_ZW2Dec=6000.000000
  212. Distance_of_ZW2Imp=4000.000000
  213. Distance_of_ZW2_imp=4000.000000
  214.  
  215. ; Claw
  216.  
  217. Volume_of_ZW3Bul=-700
  218. Volume_of_ZW3Dec=300
  219. Volume_of_ZW3Imp=0
  220. Volume_of_ZW3_imp=0
  221. Sample_of_ZW3Bul=ZW3_bul
  222. Sample_of_ZW3Dec=ZW3_dec
  223. Sample_of_ZW3Imp=zw3_imp
  224. Sample_of_ZW3_imp=zw3_imp
  225. Priority_of_ZW3Bul=6
  226. Priority_of_ZW3Dec=6
  227. Priority_of_ZW3Imp=6
  228. Priority_of_ZW3_imp=6
  229. Distance_of_ZW3Bul=4000.000000
  230. Distance_of_ZW3Dec=6000.000000
  231. Distance_of_ZW3Imp=4000.000000
  232. Distance_of_ZW3_imp=4000.000000
  233.  
  234. ; Grenade
  235.  
  236. Distance_of_ZW4Bul=4000.000000
  237. Distance_of_ZW4Dec=6000.000000
  238. Distance_of_ZW4Imp=4000.000000
  239. Priority_of_ZW4Bul=6
  240. Priority_of_ZW4Dec=6
  241. Priority_of_ZW4Imp=6
  242. Sample_of_ZW4Bul=ZW4_rbd
  243. Sample_of_ZW4Dec=ZW4_dec
  244. Sample_of_ZW4Imp=ZW3_imp
  245. Volume_of_ZW4Bul=-600
  246. Volume_of_ZW4Dec=300
  247. Volume_of_ZW4Imp=1500
  248.  
  249. ; Drill
  250.  
  251. Distance_of_ZW5Bul=4000.000000
  252. Distance_of_ZW5Dec=6000.000000
  253. Distance_of_ZW5Imp=4000.000000
  254. Priority_of_ZW5Bul=6
  255. Priority_of_ZW5Dec=6
  256. Priority_of_ZW5Imp=6
  257. Sample_of_ZW5Bul=ZW1_bul2
  258. Sample_of_ZW5Dec=ZW5_dec
  259. Sample_of_ZW5Imp=zw3_imp
  260. Volume_of_ZW5Bul=200
  261. Volume_of_ZW5Dec=300
  262. Volume_of_ZW5Imp=500
  263.  
  264. ; Seeker
  265.  
  266. Distance_of_ZW6Bul=4000.000000
  267. Distance_of_ZW6Dec=6000.000000
  268. Distance_of_ZW6Imp=4000.000000
  269. Priority_of_ZW6Bul=6
  270. Priority_of_ZW6Dec=6
  271. Priority_of_ZW6Imp=6
  272. Sample_of_ZW6Bul=ZW6_arc
  273. Sample_of_ZW6Dec=ZW4_dec
  274. Sample_of_ZW6Imp=zw3_imp
  275. Volume_of_ZW6Bul=-600
  276. Volume_of_ZW6Dec=300
  277. Volume_of_ZW6Imp=0
  278.  
  279. ; Horu gun
  280.  
  281. Volume_of_Horu_gun_dec=0
  282. Sample_of_Horu_gun_dec=Horu_gun_dec
  283. Priority_of_Horu_gun_dec=6
  284. Distance_of_Horu_gun_dec=4000.000000
  285.  
  286. ;;; Generic sounds ;;;
  287.  
  288. ; Objects fall
  289.  
  290. Sample_of_OBJFall1=fall1
  291. Sample_of_OBJFall2=fall2
  292. Sample_of_OBJFall3=fall3
  293. Sample_of_OBJFall4=fall4
  294. Sample_of_OBJFall5=fall5
  295. Sample_of_OBJFall6=fall6
  296. Volume_of_OBJFall1=0
  297. Volume_of_OBJFall2=0
  298. Volume_of_OBJFall3=0
  299. Volume_of_OBJFall4=0
  300. Volume_of_OBJFall5=0
  301. Volume_of_OBJFall6=0
  302. Priority_of_OBJFall1=6
  303. Priority_of_OBJFall2=6
  304. Priority_of_OBJFall3=6
  305. Priority_of_OBJFall4=6
  306. Priority_of_OBJFall5=6
  307. Priority_of_OBJFall6=6
  308. Distance_of_OBJFall1=4000.000000
  309. Distance_of_OBJFall2=4000.000000
  310. Distance_of_OBJFall3=4000.000000
  311. Distance_of_OBJFall4=4000.000000
  312. Distance_of_OBJFall5=4000.000000
  313. Distance_of_OBJFall6=4000.000000
  314.  
  315. ; Impacts 
  316.  
  317. Sample_of_BODYImpactb1=b_imp_b1
  318. Sample_of_BODYImpactb2=b_imp_b2
  319. Sample_of_BODYImpactb3=b_imp_b3
  320. Sample_of_BODYImpactd1=b_imp_d1
  321. Sample_of_BODYImpactd2=b_imp_d2
  322. Sample_of_BODYImpacts1=b_imp_s1
  323. Sample_of_BODYImpacts2=b_imp_s2
  324. Sample_of_BODYImpacts3=b_imp_s3
  325. Sample_of_Body_fall=Body_fall
  326. Volume_of_BODYImpactb1=800
  327. Volume_of_BODYImpactb2=800
  328. Volume_of_BODYImpactb3=800
  329. Volume_of_BODYImpactd1=800
  330. Volume_of_BODYImpactd2=800
  331. Volume_of_BODYImpacts1=800
  332. Volume_of_BODYImpacts2=800
  333. Volume_of_BODYImpacts3=800
  334. Volume_of_Body_fall=0
  335. Priority_of_BODYImpactb1=6
  336. Priority_of_BODYImpactb2=6
  337. Priority_of_BODYImpactb3=6
  338. Priority_of_BODYImpactd1=6
  339. Priority_of_BODYImpactd2=6
  340. Priority_of_BODYImpacts1=6
  341. Priority_of_BODYImpacts2=6
  342. Priority_of_BODYImpacts3=6
  343. Priority_of_Body_fall=6
  344. Distance_of_BODYImpactb1=5000.000000
  345. Distance_of_BODYImpactb2=5000.000000
  346. Distance_of_BODYImpactb3=5000.000000
  347. Distance_of_BODYImpactd1=5000.000000
  348. Distance_of_BODYImpactd2=5000.000000
  349. Distance_of_BODYImpacts1=5000.000000
  350. Distance_of_BODYImpacts2=5000.000000
  351. Distance_of_BODYImpacts3=5000.000000
  352. Distance_of_Body_fall=4000.000000
  353.  
  354. Volume_of_Punch_face3=0
  355. Volume_of_Punch_face2=0
  356. Volume_of_Punch_face1=0
  357. Volume_of_Punch_body2=0
  358. Volume_of_Punch_body1=0
  359. Volume_of_Kick_body2=0
  360. Volume_of_Kick_body1=0
  361. Sample_of_Punch_face3=Punch_face3
  362. Sample_of_Punch_face2=Punch_face2
  363. Sample_of_Punch_face1=Punch_face1
  364. Sample_of_Punch_body2=Punch_body2
  365. Sample_of_Punch_body1=Punch_body1
  366. Sample_of_Kick_body2=Kick_body2
  367. Sample_of_Kick_body1=Kick_body1
  368. Priority_of_Punch_face3=6
  369. Priority_of_Punch_face2=6
  370. Priority_of_Punch_face1=6
  371. Priority_of_Punch_body2=6
  372. Priority_of_Punch_body1=6
  373. Priority_of_Kick_body2=6
  374. Priority_of_Kick_body1=6
  375. Distance_of_Punch_face3=4000.000000
  376. Distance_of_Punch_face2=4000.000000
  377. Distance_of_Punch_face1=4000.000000
  378. Distance_of_Punch_body2=4000.000000
  379. Distance_of_Punch_body1=4000.000000
  380. Distance_of_Kick_body2=4000.000000
  381. Distance_of_Kick_body1=4000.000000
  382.  
  383.  
  384. ; Moves/Targetting for Cutter
  385.  
  386. Sample_of_C_Impact1=C_Imp1
  387. Sample_of_C_Jump=C_Jump
  388. Sample_of_C_TargetIn=C_Target_I
  389. Sample_of_C_TargetMove=C_Target_M
  390. Sample_of_C_TargetOut=C_Target_O
  391. Sample_of_C_Targetting=C_Target_N
  392. Sample_of_C_JumpOut=Fall4
  393. Volume_of_C_Impact1=0
  394. Volume_of_C_Jump=-400
  395. Volume_of_C_TargetIn=-1500
  396. Volume_of_C_TargetMove=0
  397. Volume_of_C_TargetOut=-1500
  398. Volume_of_C_Targetting=-1500
  399. Volume_of_C_JumpOut=-400
  400. Priority_of_C_Targetting=6
  401. Priority_of_C_TargetOut=6
  402. Priority_of_C_TargetMove=6
  403. Priority_of_C_TargetIn=6
  404. Priority_of_C_JumpOut=6
  405. Priority_of_C_Jump=6
  406. Priority_of_C_Impact1=6
  407. Distance_of_C_Targetting=4000.000000
  408. Distance_of_C_TargetOut=4000.000000
  409. Distance_of_C_TargetMove=4000.000000
  410. Distance_of_C_TargetIn=4000.000000
  411. Distance_of_C_JumpOut=4000.000000
  412. Distance_of_C_Jump=4000.000000
  413. Distance_of_C_Impact1=4000.000000
  414.  
  415. Sample_of_SW_Bubble=SW_Bubble
  416. Sample_of_SW_Dive=SW_Dive
  417. Sample_of_SW_Fwrd1=SW_Fwrd1
  418. Sample_of_SW_Fwrd2=SW_Fwrd2
  419. Sample_of_SW_Fwrd3=SW_Fwrd3
  420. Sample_of_SW_Gasp=SW_Gasp
  421. Sample_of_SW_Out=SW_Out
  422. Sample_of_SW_Stop=SW_Stop
  423. Sample_of_SW_Turn=SW_Turn
  424. Sample_of_SW_Under=SW_Under
  425. Volume_of_SW_Bubble=0
  426. Volume_of_SW_Dive=0
  427. Volume_of_SW_Fwrd1=0
  428. Volume_of_SW_Fwrd2=0
  429. Volume_of_SW_Fwrd3=0
  430. Volume_of_SW_Gasp=-600
  431. Volume_of_SW_Out=0
  432. Volume_of_SW_Stop=0
  433. Volume_of_SW_Turn=400
  434. Volume_of_SW_Under=0
  435. Priority_of_SW_Under=6
  436. Priority_of_SW_Turn=6
  437. Priority_of_SW_Stop=6
  438. Priority_of_SW_Out=6
  439. Priority_of_SW_Gasp=6
  440. Priority_of_SW_Fwrd3=6
  441. Priority_of_SW_Fwrd2=6
  442. Priority_of_SW_Fwrd1=6
  443. Priority_of_SW_Dive=6
  444. Priority_of_SW_Bubble=6
  445. Distance_of_SW_Under=4000.000000
  446. Distance_of_SW_Turn=4000.000000
  447. Distance_of_SW_Stop=4000.000000
  448. Distance_of_SW_Out=4000.000000
  449. Distance_of_SW_Gasp=4000.000000
  450. Distance_of_SW_Fwrd3=4000.000000
  451. Distance_of_SW_Fwrd2=4000.000000
  452. Distance_of_SW_Fwrd1=4000.000000
  453. Distance_of_SW_Dive=4000.000000
  454. Distance_of_SW_Bubble=4000.000000
  455.  
  456. Volume_of_Slide_cont=0
  457. Volume_of_Slide_back=0
  458. Sample_of_Slide_cont=Slide_cont
  459. Sample_of_Slide_back=Slide_back
  460. Priority_of_Slide_cont=6
  461. Priority_of_Slide_back=6
  462. Distance_of_Slide_cont=4000.000000
  463. Distance_of_Slide_back=4000.000000
  464.  
  465. ;;; Objects ;;;
  466.  
  467. ; cart
  468.  
  469. Distance_of_Kart=4000.000000
  470. Priority_of_Kart=6
  471. Sample_of_Kart=D_charette
  472. Volume_of_Kart=0
  473.  
  474. ; Darosham wheel 
  475.  
  476. Sample_of_Wheel_hit=Splash_M
  477. Sample_of_Wheel_win=Splash_B
  478. Sample_of_Wood_mechanism=Wood_mechanism
  479. Sample_of_Wheel_mechanism=Wheel_mechanism
  480. Sample_of_Metal4_imp=Metal4_imp
  481. Sample_of_Metal3_imp=Metal3_imp
  482. Sample_of_Metal2_imp=Metal2_imp
  483. Sample_of_Metal1_imp=Metal1_imp
  484. Volume_of_Wheel_hit=0
  485. Volume_of_Wheel_win=0
  486. Volume_of_Wheel_mechanism=0
  487. Volume_of_Wood_mechanism=0
  488. Volume_of_Metal4_imp=0
  489. Volume_of_Metal3_imp=0
  490. Volume_of_Metal2_imp=0
  491. Volume_of_Metal1_imp=0
  492. Priority_of_Wheel_win=6
  493. Priority_of_Wheel_hit=6
  494. Priority_of_Wood_mechanism=6
  495. Priority_of_Wheel_mechanism=6
  496. Priority_of_Metal4_imp=6
  497. Priority_of_Metal3_imp=6
  498. Priority_of_Metal2_imp=6
  499. Priority_of_Metal1_imp=6
  500. Distance_of_Wheel_win=4000.000000
  501. Distance_of_Wheel_hit=4000.000000
  502. Distance_of_Wood_mechanism=1000.000000
  503. Distance_of_Wheel_mechanism=1000.000000
  504. Distance_of_Metal4_imp=4000.000000
  505. Distance_of_Metal3_imp=4000.000000
  506. Distance_of_Metal2_imp=4000.000000
  507. Distance_of_Metal1_imp=4000.000000
  508.  
  509.  
  510.  
  511. ; Lava
  512.  
  513. Sample_of_BurningLava=LavaBurn
  514. Sample_of_Lava_Blob=Lava_Blob
  515. Sample_of_Lava_Kaboom=Lava_Kaboom
  516. Sample_of_Lava_explode2=Lava_explode2
  517. Sample_of_Lava_explode=Lava_explode
  518. Volume_of_BurningLava=500
  519. Volume_of_Lava_Blob=500
  520. Volume_of_Lava_Kaboom=500
  521. Volume_of_Lava_explode2=0
  522. Volume_of_Lava_explode=0
  523. Priority_of_Lava_Kaboom=6
  524. Priority_of_Lava_Blob=6
  525. Priority_of_BurningLava=6
  526. Priority_of_Lava_explode2=6
  527. Priority_of_Lava_explode=6
  528. Distance_of_BurningLava=4000.000000
  529. Distance_of_Lava_Kaboom=4000.000000
  530. Distance_of_Lava_Blob=4000.000000
  531. Distance_of_Lava_explode2=4000.000000
  532. Distance_of_Lava_explode=4000.000000
  533.  
  534. ; Organ
  535.  
  536. Volume_of_Wind1=0
  537. Volume_of_Wind2=0
  538. Volume_of_Wind3=0
  539. Volume_of_Note1=0
  540. Volume_of_Note2=0
  541. Volume_of_Note3=0
  542. Volume_of_Crazy=0
  543. Sample_of_Wind1=wind_1
  544. Sample_of_Wind2=wind_2
  545. Sample_of_Wind3=wind_3
  546. Sample_of_Note1=note_1
  547. Sample_of_Note2=note_2
  548. Sample_of_Note3=note_3
  549. Sample_of_Crazy=organ_goes_crazy
  550. Priority_of_Wind3=6
  551. Priority_of_Wind2=6
  552. Priority_of_Wind1=6
  553. Priority_of_Note3=6
  554. Priority_of_Note2=6
  555. Priority_of_Note1=6
  556. Priority_of_Crazy=6
  557. Distance_of_Wind3=4000.000000
  558. Distance_of_Wind2=4000.000000
  559. Distance_of_Wind1=4000.000000
  560. Distance_of_Note3=4000.000000
  561. Distance_of_Note2=4000.000000
  562. Distance_of_Note1=4000.000000
  563. Distance_of_Crazy=4000.000000
  564.  
  565. ; Crane engine
  566.  
  567. Volume_of_Machine_stop=0
  568. Volume_of_Machine_steady=0
  569. Volume_of_Machine_start=0
  570. Volume_of_Machine_repair=0
  571. Sample_of_Machine_stop=Machine_stop
  572. Sample_of_Machine_steady=Machine_steady
  573. Sample_of_Machine_start=Machine_start
  574. Sample_of_Machine_repair=Machine_repair
  575. Priority_of_Machine_stop=6
  576. Priority_of_Machine_steady=6
  577. Priority_of_Machine_start=6
  578. Priority_of_Machine_repair=6
  579. Distance_of_Machine_stop=4000.000000
  580. Distance_of_Machine_steady=4000.000000
  581. Distance_of_Machine_start=4000.000000
  582. Distance_of_Machine_repair=4000.000000
  583.  
  584. Sample_of_Crane4=Crane4
  585. Sample_of_Crane3=Crane3
  586. Sample_of_Crane2=Crane2
  587. Sample_of_Crane1=Crane1
  588. Volume_of_Crane4=0
  589. Volume_of_Crane3=0
  590. Volume_of_Crane2=0
  591. Volume_of_Crane1=0
  592. Priority_of_Crane4=6
  593. Priority_of_Crane3=6
  594. Priority_of_Crane2=6
  595. Priority_of_Crane1=6
  596. Distance_of_Crane4=4000.000000
  597. Distance_of_Crane3=4000.000000
  598. Distance_of_Crane2=4000.000000
  599. Distance_of_Crane1=4000.000000
  600.  
  601. Sample_of_Crane_move2=Crane_move2
  602. Sample_of_Crane_move=Crane_move
  603. Volume_of_Crane_move2=0
  604. Volume_of_Crane_move=0
  605. Priority_of_Crane_move2=6
  606. Priority_of_Crane_move=6
  607. Distance_of_Crane_move2=4000.000000
  608. Distance_of_Crane_move=4000.000000
  609.  
  610. ; Other machines
  611.  
  612. Sample_of_Cruncher_move=Cruncher_move
  613. Sample_of_Cruncher_crunch=Cruncher_crunch
  614. Volume_of_Cruncher_move=0
  615. Volume_of_Cruncher_crunch=2000
  616. Priority_of_Cruncher_move=6
  617. Priority_of_Cruncher_crunch=6
  618. Distance_of_Cruncher_move=4000.000000
  619. Distance_of_Cruncher_crunch=4000.000000
  620. Sample_of_Fake_gorgor=AQ_fake
  621. Volume_of_Fake_gorgor=0
  622. Priority_of_Fake_gorgor=6
  623. Distance_of_Fake_gorgor=6000.000000
  624.  
  625. ; Various
  626.  
  627. Volume_of_Vase_imp=0
  628. Sample_of_Vase_imp=Vase_imp
  629. Priority_of_Vase_imp=6
  630. Distance_of_Vase_imp=4000.000000
  631.  
  632. Priority_of_Slave_digging2=6
  633. Priority_of_Slave_digging1=6
  634. Volume_of_Slave_digging2=-2000
  635. Volume_of_Slave_digging1=-2000
  636. Sample_of_Slave_digging2=Slave_digging2
  637. Sample_of_Slave_digging1=Slave_digging1
  638. Distance_of_Slave_digging2=4000.000000
  639. Distance_of_Slave_digging1=4000.000000
  640.  
  641. Volume_of_Portal=-1700
  642. Volume_of_Metal_box=-400
  643. Sample_of_Portal=Portal
  644. Sample_of_Metal_box=Metal_box
  645. Priority_of_Portal=6
  646. Priority_of_Metal_box=6
  647. Distance_of_Portal=6000.000000
  648. Distance_of_Metal_box=4000.000000
  649.  
  650. Sample_of_Ghost=Ghost
  651. Sample_of_Gate=Gate
  652. Sample_of_Door_beating=Door_beating
  653. Sample_of_Dart_post=Dart_post
  654. Sample_of_Brush=Brush
  655. Sample_of_Boulder=Boulder
  656. Volume_of_Ghost=0
  657. Volume_of_Gate=0
  658. Volume_of_Door_beating=0
  659. Volume_of_Dart_post=-600
  660. Volume_of_Brush=0
  661. Volume_of_Boulder=-400
  662. Priority_of_Ghost=6
  663. Priority_of_Gate=6
  664. Priority_of_Door_beating=6
  665. Priority_of_Dart_post=6
  666. Priority_of_Brush=6
  667. Priority_of_Boulder=6
  668. Distance_of_Ghost=4000.000000
  669. Distance_of_Gate=4000.000000
  670. Distance_of_Door_beating=4000.000000
  671. Distance_of_Dart_post=4000.000000
  672. Distance_of_Brush=4000.000000
  673. Distance_of_Boulder=4000.000000
  674.  
  675. ;;; Ambient sounds ;;;
  676.  
  677. Volume_of_A_vil_wind_l=-600
  678. Volume_of_A_vil_wind_h=-600
  679. Volume_of_A_vil_crowd_m=-600
  680. Volume_of_A_vil_crowd_l=-600
  681. Volume_of_A_vil_construct=0
  682. Volume_of_A_tmp_wind=-1600
  683. Volume_of_A_tmp_water=0
  684. Volume_of_A_tmp_swarm=-800
  685. Volume_of_A_tmp_howls=-500
  686. Volume_of_A_swamp_wind=-600
  687. Volume_of_A_swamp_thunder2=0
  688. Volume_of_A_swamp_thunder1=0
  689. Volume_of_A_swamp_rain_l=0
  690. Volume_of_A_swamp_rain_h=0
  691. Volume_of_A_swamp_int=2000
  692. Volume_of_A_neige_wind=-600
  693. Volume_of_A_mont_wind=-2000
  694. Volume_of_A_lava=-400
  695. Volume_of_A_laby_wind=0
  696. Volume_of_A_foret_wind=-2500
  697. Volume_of_A_foret_waterfall=0
  698. Volume_of_A_foret_river=0
  699. Volume_of_A_Fireplace=1000
  700. Sample_of_A_vil_wind_l=A_vil_wind_l
  701. Sample_of_A_vil_wind_h=A_vil_wind_h
  702. Sample_of_A_vil_crowd_m=A_vil_crowd_m
  703. Sample_of_A_vil_crowd_l=A_vil_crowd_l
  704. Sample_of_A_vil_construct=A_vil_construct
  705. Sample_of_A_tmp_wind=A_tmp_wind
  706. Sample_of_A_tmp_water=A_tmp_water
  707. Sample_of_A_tmp_swarm=A_tmp_swarm
  708. Sample_of_A_tmp_howls=A_tmp_howls
  709. Sample_of_A_swamp_wind=A_swamp_wind
  710. Sample_of_A_swamp_thunder2=A_swamp_thunder2
  711. Sample_of_A_swamp_thunder1=A_swamp_thunder1
  712. Sample_of_A_swamp_rain_l=A_swamp_rain_l
  713. Sample_of_A_swamp_rain_h=A_swamp_rain_h
  714. Sample_of_A_swamp_int=A_swamp_int
  715. Sample_of_A_neige_wind=A_neige_wind
  716. Sample_of_A_mont_wind=A_mont_wind
  717. Sample_of_A_lava=A_lava
  718. Sample_of_A_laby_wind=A_laby_wind
  719. Sample_of_A_foret_wind=A_foret_wind
  720. Sample_of_A_foret_waterfall=A_foret_waterfall
  721. Sample_of_A_foret_river=A_foret_river
  722. Sample_of_A_Fireplace=A_Fireplace
  723. Priority_of_A_vil_wind_l=6
  724. Priority_of_A_vil_wind_h=6
  725. Priority_of_A_vil_crowd_m=6
  726. Priority_of_A_vil_crowd_l=6
  727. Priority_of_A_vil_construct=6
  728. Priority_of_A_tmp_wind=6
  729. Priority_of_A_tmp_water=6
  730. Priority_of_A_tmp_swarm=6
  731. Priority_of_A_tmp_howls=6
  732. Priority_of_A_swamp_wind=6
  733. Priority_of_A_swamp_thunder2=6
  734. Priority_of_A_swamp_thunder1=6
  735. Priority_of_A_swamp_rain_l=6
  736. Priority_of_A_swamp_rain_h=6
  737. Priority_of_A_swamp_int=6
  738. Priority_of_A_neige_wind=6
  739. Priority_of_A_mont_wind=6
  740. Priority_of_A_lava=6
  741. Priority_of_A_laby_wind=6
  742. Priority_of_A_foret_wind=6
  743. Priority_of_A_foret_waterfall=6
  744. Priority_of_A_foret_river=6
  745. Priority_of_A_Fireplace=6
  746. Distance_of_A_vil_wind_l=4000.000000
  747. Distance_of_A_vil_wind_h=4000.000000
  748. Distance_of_A_vil_crowd_m=4000.000000
  749. Distance_of_A_vil_crowd_l=4000.000000
  750. Distance_of_A_vil_construct=4000.000000
  751. Distance_of_A_tmp_wind=4000.000000
  752. Distance_of_A_tmp_water=4000.000000
  753. Distance_of_A_tmp_swarm=4000.000000
  754. Distance_of_A_tmp_howls=4000.000000
  755. Distance_of_A_swamp_wind=4000.000000
  756. Distance_of_A_swamp_thunder2=4000.000000
  757. Distance_of_A_swamp_thunder1=4000.000000
  758. Distance_of_A_swamp_rain_l=4000.000000
  759. Distance_of_A_swamp_rain_h=4000.000000
  760. Distance_of_A_swamp_int=4000.000000
  761. Distance_of_A_neige_wind=4000.000000
  762. Distance_of_A_mont_wind=4000.000000
  763. Distance_of_A_lava=4000.000000
  764. Distance_of_A_laby_wind=4000.000000
  765. Distance_of_A_foret_wind=4000.000000
  766. Distance_of_A_foret_waterfall=4000.000000
  767. Distance_of_A_foret_river=4000.000000
  768. Distance_of_A_Fireplace=4000.000000
  769.  
  770.  
  771. ;;; Animals ;;;
  772.  
  773. ; Bipod
  774.  
  775. Distance_of_BipodSelleS=4000.000000
  776. Distance_of_BipodSelleL=4000.000000
  777. Distance_of_BipodFall=4000.000000
  778. Sample_of_BipodFall=Bipod_fall
  779. Sample_of_BipodSelleL=Bipod_selle_l
  780. Sample_of_BipodSelleS=Bipod_selle_s
  781. Volume_of_BipodFall=0
  782. Volume_of_BipodSelleL=-1000
  783. Volume_of_BipodSelleS=-1000
  784. Priority_of_BipodFall=6
  785. Priority_of_BipodSelleS=6
  786. Priority_of_BipodSelleL=6
  787.  
  788. Sample_of_BipodBreathe1=Bipod_c_breath1
  789. Sample_of_BipodBreathe2=Bipod_c_breath2
  790. Sample_of_BipodCall1=Bipod_c_call1
  791. Sample_of_BipodCall2=Bipod_c_call2
  792. Sample_of_BipodSlurp=Bipod_c_slurp
  793. Sample_of_BipodEat1=Bipod_c_growl2
  794. Sample_of_BipodEat2=Bipod_c_growl1
  795. Volume_of_BipodBreathe1=0
  796. Volume_of_BipodBreathe2=0
  797. Volume_of_BipodCall1=0
  798. Volume_of_BipodCall2=0
  799. Volume_of_BipodSlurp=-600
  800. Volume_of_BipodEat1=0
  801. Volume_of_BipodEat2=0
  802. Priority_of_BipodBreathe2=6
  803. Priority_of_BipodBreathe1=6
  804. Priority_of_BipodSlurp=6
  805. Priority_of_BipodEat2=6
  806. Priority_of_BipodEat1=6
  807. Priority_of_BipodCall2=6
  808. Priority_of_BipodCall1=6
  809. Distance_of_BipodSlurp=4000.000000
  810. Distance_of_BipodCall2=4000.000000
  811. Distance_of_BipodCall1=4000.000000
  812. Distance_of_BipodBreathe2=4000.000000
  813. Distance_of_BipodBreathe1=4000.000000
  814. Distance_of_BipodEat2=4000.000000
  815. Distance_of_BipodEat1=4000.000000
  816.  
  817. ; Gamor
  818.  
  819. Sample_of_GamorFall=Fall6
  820. Sample_of_GamorSnarl3=gamor_c_snarl3
  821. Sample_of_GamorSnarl2=gamor_c_snarl2
  822. Sample_of_GamorSnarl1=gamor_c_snarl1
  823. Sample_of_GamorImpact=gamor_impact
  824. Sample_of_GamorHowl=gamor_c_howl1
  825. Sample_of_GamorAttack3=gamor_c_attack3
  826. Sample_of_GamorAttack2=gamor_c_attack2
  827. Sample_of_GamorAttack1=gamor_c_attack1
  828. Volume_of_GamorFall=0
  829. Volume_of_GamorSnarl3=-600
  830. Volume_of_GamorSnarl2=-600
  831. Volume_of_GamorSnarl1=-600
  832. Volume_of_GamorImpact=0
  833. Volume_of_GamorHowl=0
  834. Volume_of_GamorAttack3=-200
  835. Volume_of_GamorAttack2=-200
  836. Volume_of_GamorAttack1=-200
  837. Priority_of_GamorSnarl3=6
  838. Priority_of_GamorSnarl2=6
  839. Priority_of_GamorSnarl1=6
  840. Priority_of_GamorImpact=6
  841. Priority_of_GamorHowl=6
  842. Priority_of_GamorFall=6
  843. Priority_of_GamorAttack3=6
  844. Priority_of_GamorAttack2=6
  845. Priority_of_GamorAttack1=6
  846. Distance_of_GamorSnarl3=4000.000000
  847. Distance_of_GamorSnarl2=4000.000000
  848. Distance_of_GamorSnarl1=4000.000000
  849. Distance_of_GamorImpact=4000.000000
  850. Distance_of_GamorHowl=4000.000000
  851. Distance_of_GamorFall=4000.000000
  852. Distance_of_GamorAttack3=4000.000000
  853. Distance_of_GamorAttack2=4000.000000
  854. Distance_of_GamorAttack1=4000.000000
  855.  
  856. ;--------
  857. ; Gorgor
  858. ;--------
  859. Volume_of_gorgor_roar=2000
  860. Sample_of_gorgor_roar=Aq_Roar
  861. Priority_of_gorgor_roar=6
  862. Distance_of_gorgor_roar=8000.000000
  863.  
  864. Volume_of_gorgor_wakeup=2000
  865. Sample_of_gorgor_wakeup=AQ_wakeup
  866. Priority_of_gorgor_wakeup=6
  867. Distance_of_gorgor_wakeup=8000.000000
  868.  
  869. Volume_of_gorgor_fall=2000
  870. Sample_of_gorgor_fall=AQ_fall
  871. Priority_of_gorgor_fall=6
  872. Distance_of_gorgor_fall=8000.000000
  873.  
  874. Volume_of_gorgor_crunch=2000
  875. Sample_of_gorgor_crunch=AQ_crunch
  876. Priority_of_gorgor_crunch=6
  877. Distance_of_gorgor_crunch=8000.000000
  878.  
  879. Volume_of_gorgor_breath=10000
  880. Sample_of_gorgor_breath=AQ_breath
  881. Priority_of_gorgor_breath=6
  882. Distance_of_gorgor_breath=8000.000000
  883.  
  884.  
  885. ; Tentacle
  886.  
  887. Volume_of_Tentacle_up=1000
  888. Volume_of_Tentacle_spit=1000
  889. Volume_of_Tentacle_bite=1000
  890. Sample_of_Tentacle_up=tentacle_up
  891. Sample_of_Tentacle_spit=tentacle_spit
  892. Sample_of_Tentacle_bite=tentacle_bite
  893. Priority_of_Tentacle_up=6
  894. Priority_of_Tentacle_spit=6
  895. Priority_of_Tentacle_bite=6
  896. Distance_of_Tentacle_up=4000.000000
  897. Distance_of_Tentacle_spit=4000.000000
  898. Distance_of_Tentacle_bite=4000.000000
  899.  
  900. ; Dragon 
  901.  
  902. Volume_of_Dragon_stop=5000
  903. Volume_of_Dragon_death=5000
  904. Volume_of_Dragon_breath=5000
  905. Volume_of_Dragon_attack=5000
  906. Sample_of_Dragon_stop=dragon_stop
  907. Sample_of_Dragon_death=dragon_death
  908. Sample_of_Dragon_breath=dragon_breath
  909. Sample_of_Dragon_attack=dragon_attack
  910. Priority_of_Dragon_stop=6
  911. Priority_of_Dragon_death=6
  912. Priority_of_Dragon_breath=6
  913. Priority_of_Dragon_attack=6
  914. Distance_of_Dragon_stop=4000.000000
  915. Distance_of_Dragon_death=4000.000000
  916. Distance_of_Dragon_breath=4000.000000
  917. Distance_of_Dragon_attack=4000.000000
  918.  
  919. ; Birds
  920.  
  921. Volume_of_Bird_circle=200
  922. Volume_of_Bird_attack=1500
  923. Sample_of_Bird_circle=bird_circle
  924. Sample_of_Bird_attack=bird_attack
  925. Priority_of_Bird_circle=6
  926. Priority_of_Bird_attack=6
  927. Distance_of_Bird_circle=6000.000000
  928. Distance_of_Bird_attack=4000.000000
  929.  
  930. ; Ventilop
  931.  
  932. Volume_of_Rock_drop=0
  933. Volume_of_Ventilop_wing=0
  934. Sample_of_Rock_drop=rock_drop
  935. Sample_of_Ventilop_wing=Ventilop_wing
  936. Priority_of_Rock_drop=6
  937. Priority_of_Ventilop_wing=6
  938. Distance_of_Rock_drop=4000.000000
  939. Distance_of_Ventilop_wing=4000.000000
  940.  
  941. ; Spiders
  942.  
  943. Volume_of_Spider_walk=0
  944. Volume_of_Spider_die=0
  945. Volume_of_Spider_attack=0
  946. Sample_of_Spider_walk=Spider_walk
  947. Sample_of_Spider_die=Spider_die
  948. Sample_of_Spider_attack=Spider_attack
  949. Priority_of_Spider_walk=6
  950. Priority_of_Spider_die=6
  951. Priority_of_Spider_attack=6
  952. Distance_of_Spider_walk=2000.000000
  953. Distance_of_Spider_die=4000.000000
  954. Distance_of_Spider_attack=3000.000000
  955.  
  956.  
  957. ;;; Toys ;;;
  958.  
  959. Distance_of_TOYGenericGet=4000.000000
  960. Distance_of_TOYHoloInit=4000.000000
  961. Distance_of_TOYHoloLoop=4000.000000
  962. Distance_of_TOYInvisible=4000.000000
  963. Distance_of_TOYPortalIn=4000.000000
  964. Distance_of_TOYPortalOut=4000.000000
  965. Distance_of_TOYTracker=4000.000000
  966. Priority_of_TOYGenericGet=6
  967. Priority_of_TOYHoloInit=6
  968. Priority_of_TOYHoloLoop=6
  969. Priority_of_TOYInvisible=6
  970. Priority_of_TOYPortalIn=6
  971. Priority_of_TOYPortalOut=6
  972. Priority_of_TOYTracker=6
  973. Sample_of_TOYGenericGet=backpack_in1
  974. Sample_of_TOYHoloInit=T_holo
  975. Sample_of_TOYHoloLoop=T_holo2
  976. Sample_of_TOYInvisible=T_invisible
  977. Sample_of_TOYPortalIn=Teleport_test
  978. Sample_of_TOYPortalOut=T_portal_out
  979. Sample_of_TOYTracker=T_tracker
  980. Volume_of_TOYGenericGet=0
  981. Volume_of_TOYHoloInit=0
  982. Volume_of_TOYHoloLoop=0
  983. Volume_of_TOYInvisible=0
  984. Volume_of_TOYPortalIn=0
  985. Volume_of_TOYPortalOut=0
  986. Volume_of_TOYTracker=0
  987.  
  988. ; actions
  989.  
  990. Volume_of_Insert_key=0
  991. Volume_of_Horn_blow=0
  992. Sample_of_Insert_key=Insert_key
  993. Sample_of_Horn_blow=Horn_blow
  994. Priority_of_Insert_key=6
  995. Priority_of_Horn_blow=6
  996. Distance_of_Insert_key=4000.000000
  997. Distance_of_Horn_blow=4000.000000
  998.  
  999. ;dialog
  1000.  
  1001. Sample_of_I_Dialog=I_Dialog
  1002. Volume_of_I_Dialog=0
  1003. Priority_of_I_Dialog=6
  1004. Distance_of_I_Dialog=4000.000000
  1005. Sample_of_I_Concept=I_Concept
  1006. Volume_of_I_Concept=0
  1007. Priority_of_I_Concept=6
  1008. Distance_of_I_Concept=4000.000000
  1009. Sample_of_I_Select=I_Select
  1010. Volume_of_I_Select=0
  1011. Priority_of_I_Select=6
  1012. Distance_of_I_Select=4000.000000
  1013.  
  1014. Volume_of_XRay=-4000
  1015. Volume_of_Trap=0
  1016. Volume_of_Tentacle_stop=0
  1017. Volume_of_SVision=-4000
  1018. Volume_of_Pendulog=0
  1019. Volume_of_ElectricBuzz=0
  1020. Volume_of_ElectricAttack=0
  1021. Volume_of_BoulderShock=0
  1022.  
  1023. Sample_of_XRay=C_target_x
  1024. Sample_of_Trap=Trap
  1025. Sample_of_Tentacle_stop=tentacle_stop
  1026. Sample_of_SVision=C_target_n2
  1027. Sample_of_Pendulog=Pendulog
  1028. Sample_of_ElectricBuzz=Electric_normal
  1029. Sample_of_ElectricAttack=Electric_attack
  1030. Sample_of_BoulderShock=Stone_hit
  1031. Priority_of_XRay=6
  1032. Priority_of_Trap=6
  1033. Priority_of_Tentacle_stop=6
  1034. Priority_of_SVision=6
  1035. Priority_of_Pendulog=6
  1036. Priority_of_ElectricBuzz=6
  1037. Priority_of_ElectricAttack=6
  1038. Priority_of_BoulderShock=6
  1039. Distance_of_XRay=4000.000000
  1040. Distance_of_Trap=4000.000000
  1041. Distance_of_Tentacle_stop=4000.000000
  1042. Distance_of_SVision=4000.000000
  1043. Distance_of_Pendulog=4000.000000
  1044. Distance_of_ElectricBuzz=4000.000000
  1045. Distance_of_ElectricAttack=4000.000000
  1046. Distance_of_BoulderShock=4000.000000
  1047. Volume_of_HornSearchEnemy=0
  1048. Volume_of_HornRedAlert=0
  1049. Volume_of_HornMeetingStart=0
  1050. Volume_of_HornMeetingEnd=0
  1051. Volume_of_HornGuarding=0
  1052. Sample_of_HornSearchEnemy=horn_search
  1053. Sample_of_HornRedAlert=horn_red_alert
  1054. Sample_of_HornMeetingStart=horn_meeting_start
  1055. Sample_of_HornMeetingEnd=horn_meeting_end
  1056. Sample_of_HornGuarding=horn_guarding
  1057. Priority_of_HornSearchEnemy=6
  1058. Priority_of_HornRedAlert=6
  1059. Priority_of_HornMeetingStart=6
  1060. Priority_of_HornMeetingEnd=6
  1061. Priority_of_HornGuarding=6
  1062. Distance_of_HornSearchEnemy=4000.000000
  1063. Distance_of_HornRedAlert=4000.000000
  1064. Distance_of_HornMeetingStart=4000.000000
  1065. Distance_of_HornMeetingEnd=4000.000000
  1066. Distance_of_HornGuarding=4000.000000
  1067. Volume_of_PrimitiveSuprrise=0
  1068. Volume_of_PrimitiveOogoobar=0
  1069. Volume_of_PrimitiveInsult2=0
  1070. Volume_of_PrimitiveInsult1=0
  1071. Volume_of_PrimitiveCuriosity=0
  1072. Sample_of_PrimitiveSuprrise=oh!
  1073. Sample_of_PrimitiveOogoobar=he!
  1074. Sample_of_PrimitiveInsult2=he!
  1075. Sample_of_PrimitiveInsult1=ha!
  1076. Sample_of_PrimitiveCuriosity=ha!!
  1077. Priority_of_PrimitiveSuprrise=6
  1078. Priority_of_PrimitiveOogoobar=6
  1079. Priority_of_PrimitiveInsult2=6
  1080. Priority_of_PrimitiveInsult1=6
  1081. Priority_of_PrimitiveCuriosity=6
  1082. Distance_of_PrimitiveSuprrise=4000.000000
  1083. Distance_of_PrimitiveOogoobar=4000.000000
  1084. Distance_of_PrimitiveInsult2=4000.000000
  1085. Distance_of_PrimitiveInsult1=4000.000000
  1086. Distance_of_PrimitiveCuriosity=4000.000000
  1087. Volume_of_sd_sld_see_hro=0
  1088. Volume_of_sd_sld_search_hro=0
  1089. Volume_of_sd_sld_retreat=0
  1090. Volume_of_sd_sld_reatch_his_cover=0
  1091. Volume_of_sd_sld_miss_hro=0
  1092. Volume_of_sd_sld_hit_hro=0
  1093. Volume_of_sd_sld_hand_fight_hro=0
  1094. Volume_of_sd_sld_go_right=0
  1095. Volume_of_sd_sld_go_left=0
  1096. Volume_of_sd_sld_forward=0
  1097. Volume_of_sd_sld_exit_cover=0
  1098. Volume_of_sd_sld_come_back_cover=0
  1099. Volume_of_sd_sld_charge_start=0
  1100. Volume_of_sd_sld_charge_end=0
  1101. Volume_of_sd_sld_avoid_sld_shoot=0
  1102. Volume_of_sd_hro_stay_invis=0
  1103. Volume_of_sd_hro_kill_sld=0
  1104. Volume_of_sd_hro_kill_near_evry_slds=0
  1105. Volume_of_sd_hro_go_away=0
  1106. Volume_of_sd_hro_become_vis=0
  1107. Volume_of_sd_hro_become_invis=0
  1108. Volume_of_sd_hro_approach=0
  1109. Volume_of_sd_chief_start_bombard=0
  1110. Sample_of_sd_sld_see_hro=shout_07
  1111. Sample_of_sd_sld_search_hro=shout_22
  1112. Sample_of_sd_sld_retreat=shout_04
  1113. Sample_of_sd_sld_reatch_his_cover=shout_19
  1114. Sample_of_sd_sld_miss_hro=shout_16
  1115. Sample_of_sd_sld_hit_hro=shout_15
  1116. Sample_of_sd_sld_hand_fight_hro=shout_14
  1117. Sample_of_sd_sld_go_right=shout_06
  1118. Sample_of_sd_sld_go_left=shout_05
  1119. Sample_of_sd_sld_forward=shout_03
  1120. Sample_of_sd_sld_exit_cover=shout_17
  1121. Sample_of_sd_sld_come_back_cover=shout_18
  1122. Sample_of_sd_sld_charge_start=shout_01
  1123. Sample_of_sd_sld_charge_end=shout_02
  1124. Sample_of_sd_sld_avoid_sld_shoot=shout_21
  1125. Sample_of_sd_hro_stay_invis=shout_09
  1126. Sample_of_sd_hro_kill_sld=shout_12
  1127. Sample_of_sd_hro_kill_near_evry_slds=shout_13
  1128. Sample_of_sd_hro_go_away=shout_10
  1129. Sample_of_sd_hro_become_vis=shout_07
  1130. Sample_of_sd_hro_become_invis=shout_08
  1131. Sample_of_sd_hro_approach=shout_11
  1132. Sample_of_sd_chief_start_bombard=shout_20
  1133. Priority_of_sd_sld_see_hro=6
  1134. Priority_of_sd_sld_search_hro=6
  1135. Priority_of_sd_sld_retreat=6
  1136. Priority_of_sd_sld_reatch_his_cover=6
  1137. Priority_of_sd_sld_miss_hro=6
  1138. Priority_of_sd_sld_hit_hro=6
  1139. Priority_of_sd_sld_hand_fight_hro=6
  1140. Priority_of_sd_sld_go_right=6
  1141. Priority_of_sd_sld_go_left=6
  1142. Priority_of_sd_sld_forward=6
  1143. Priority_of_sd_sld_exit_cover=6
  1144. Priority_of_sd_sld_come_back_cover=6
  1145. Priority_of_sd_sld_charge_start=6
  1146. Priority_of_sd_sld_charge_end=6
  1147. Priority_of_sd_sld_avoid_sld_shoot=6
  1148. Priority_of_sd_hro_stay_invis=6
  1149. Priority_of_sd_hro_kill_sld=6
  1150. Priority_of_sd_hro_kill_near_evry_slds=6
  1151. Priority_of_sd_hro_go_away=6
  1152. Priority_of_sd_hro_become_vis=6
  1153. Priority_of_sd_hro_become_invis=6
  1154. Priority_of_sd_hro_approach=6
  1155. Priority_of_sd_chief_start_bombard=6
  1156. Distance_of_sd_sld_see_hro=4000.000000
  1157. Distance_of_sd_sld_search_hro=4000.000000
  1158. Distance_of_sd_sld_retreat=4000.000000
  1159. Distance_of_sd_sld_reatch_his_cover=4000.000000
  1160. Distance_of_sd_sld_miss_hro=4000.000000
  1161. Distance_of_sd_sld_hit_hro=4000.000000
  1162. Distance_of_sd_sld_hand_fight_hro=4000.000000
  1163. Distance_of_sd_sld_go_right=4000.000000
  1164. Distance_of_sd_sld_go_left=4000.000000
  1165. Distance_of_sd_sld_forward=4000.000000
  1166. Distance_of_sd_sld_exit_cover=4000.000000
  1167. Distance_of_sd_sld_come_back_cover=4000.000000
  1168. Distance_of_sd_sld_charge_start=4000.000000
  1169. Distance_of_sd_sld_charge_end=4000.000000
  1170. Distance_of_sd_sld_avoid_sld_shoot=4000.000000
  1171. Distance_of_sd_hro_stay_invis=4000.000000
  1172. Distance_of_sd_hro_kill_sld=4000.000000
  1173. Distance_of_sd_hro_kill_near_evry_slds=4000.000000
  1174. Distance_of_sd_hro_go_away=4000.000000
  1175. Distance_of_sd_hro_become_vis=4000.000000
  1176. Distance_of_sd_hro_become_invis=4000.000000
  1177. Distance_of_sd_hro_approach=4000.000000
  1178. Distance_of_sd_chief_start_bombard=4000.000000
  1179. Volume_of_gensong7c=0
  1180. Volume_of_gensong7b=0
  1181. Volume_of_gensong7a=0
  1182. Volume_of_gensong6c=0
  1183. Volume_of_gensong6b=0
  1184. Volume_of_gensong6a=0
  1185. Volume_of_gensong5c=0
  1186. Volume_of_gensong5b=0
  1187. Volume_of_gensong5a=0
  1188. Volume_of_gensong4c=0
  1189. Volume_of_gensong4b=0
  1190. Volume_of_gensong4a=0
  1191. Volume_of_gensong3c=0
  1192. Volume_of_gensong3b=0
  1193. Volume_of_gensong3a=0
  1194. Volume_of_gensong2c=0
  1195. Volume_of_gensong2b=0
  1196. Volume_of_gensong2a=0
  1197. Volume_of_gensong1c=0
  1198. Volume_of_gensong1b=0
  1199. Volume_of_gensong1a=0
  1200. Volume_of_gensong0c=0
  1201. Volume_of_gensong0b=0
  1202. Volume_of_gensong0a=0
  1203. Sample_of_gensong7c=gen_song_7c
  1204. Sample_of_gensong7b=gen_song_7b
  1205. Sample_of_gensong7a=gen_song_7a
  1206. Sample_of_gensong6c=gen_song_6c
  1207. Sample_of_gensong6b=gen_song_6b
  1208. Sample_of_gensong6a=gen_song_6a
  1209. Sample_of_gensong5c=gen_song_5c
  1210. Sample_of_gensong5b=gen_song_5b
  1211. Sample_of_gensong5a=gen_song_5a
  1212. Sample_of_gensong4c=gen_song_4c
  1213. Sample_of_gensong4b=gen_song_4b
  1214. Sample_of_gensong4a=gen_song_4a
  1215. Sample_of_gensong3c=gen_song_3c
  1216. Sample_of_gensong3b=gen_song_3b
  1217. Sample_of_gensong3a=gen_song_3a
  1218. Sample_of_gensong2c=gen_song_2c
  1219. Sample_of_gensong2b=gen_song_2b
  1220. Sample_of_gensong2a=gen_song_2a
  1221. Sample_of_gensong1c=gen_song_1c
  1222. Sample_of_gensong1b=gen_song_1b
  1223. Sample_of_gensong1a=gen_song_1a
  1224. Sample_of_gensong0c=gen_song_0c
  1225. Sample_of_gensong0b=gen_song_0b
  1226. Sample_of_gensong0a=gen_song_0a
  1227. Priority_of_gensong7c=6
  1228. Priority_of_gensong7b=6
  1229. Priority_of_gensong7a=6
  1230. Priority_of_gensong6c=6
  1231. Priority_of_gensong6b=6
  1232. Priority_of_gensong6a=6
  1233. Priority_of_gensong5c=6
  1234. Priority_of_gensong5b=6
  1235. Priority_of_gensong5a=6
  1236. Priority_of_gensong4c=6
  1237. Priority_of_gensong4b=6
  1238. Priority_of_gensong4a=6
  1239. Priority_of_gensong3c=6
  1240. Priority_of_gensong3b=6
  1241. Priority_of_gensong3a=6
  1242. Priority_of_gensong2c=6
  1243. Priority_of_gensong2b=6
  1244. Priority_of_gensong2a=6
  1245. Priority_of_gensong1c=6
  1246. Priority_of_gensong1b=6
  1247. Priority_of_gensong1a=6
  1248. Priority_of_gensong0c=6
  1249. Priority_of_gensong0b=6
  1250. Priority_of_gensong0a=6
  1251. Distance_of_gensong7c=4000.000000
  1252. Distance_of_gensong7b=4000.000000
  1253. Distance_of_gensong7a=4000.000000
  1254. Distance_of_gensong6c=4000.000000
  1255. Distance_of_gensong6b=4000.000000
  1256. Distance_of_gensong6a=4000.000000
  1257. Distance_of_gensong5c=4000.000000
  1258. Distance_of_gensong5b=4000.000000
  1259. Distance_of_gensong5a=4000.000000
  1260. Distance_of_gensong4c=4000.000000
  1261. Distance_of_gensong4b=4000.000000
  1262. Distance_of_gensong4a=4000.000000
  1263. Distance_of_gensong3c=4000.000000
  1264. Distance_of_gensong3b=4000.000000
  1265. Distance_of_gensong3a=4000.000000
  1266. Distance_of_gensong2c=4000.000000
  1267. Distance_of_gensong2b=4000.000000
  1268. Distance_of_gensong2a=4000.000000
  1269. Distance_of_gensong1c=4000.000000
  1270. Distance_of_gensong1b=4000.000000
  1271. Distance_of_gensong1a=4000.000000
  1272. Distance_of_gensong0c=4000.000000
  1273. Distance_of_gensong0b=4000.000000
  1274. Distance_of_gensong0a=4000.000000
  1275. Volume_of_GorgorRoar=4000
  1276. Sample_of_GorgorRoar=Aq_Roar
  1277. Priority_of_GorgorRoar=6
  1278. Distance_of_GorgorRoar=8000.000000
  1279.  
  1280.  
  1281. Volume_of_vo_impact_4=0
  1282. Volume_of_vo_impact_3=0
  1283. Volume_of_vo_impact_2=0
  1284. Volume_of_vo_impact_1=0
  1285. Volume_of_vo_impact_0=0
  1286. Volume_of_vo_bump_2=0
  1287. Volume_of_vo_bump_1=0
  1288. Volume_of_vo_bump_0=0
  1289. Volume_of_vo_big_impact_2=0
  1290. Volume_of_vo_big_impact_1=0
  1291. Volume_of_vo_big_impact_0=0
  1292. Sample_of_vo_impact_4=vo_impact_4
  1293. Sample_of_vo_impact_3=vo_impact_3
  1294. Sample_of_vo_impact_2=vo_impact_2
  1295. Sample_of_vo_impact_1=vo_impact_1
  1296. Sample_of_vo_impact_0=vo_impact_0
  1297. Sample_of_vo_bump_2=vo_bump_2
  1298. Sample_of_vo_bump_1=vo_bump_1
  1299. Sample_of_vo_bump_0=vo_bump_0
  1300. Sample_of_vo_big_impact_2=vo_big_impact_2
  1301. Sample_of_vo_big_impact_1=vo_big_impact_1
  1302. Sample_of_vo_big_impact_0=vo_big_impact_0
  1303. Priority_of_vo_impact_4=6
  1304. Priority_of_vo_impact_3=6
  1305. Priority_of_vo_impact_2=6
  1306. Priority_of_vo_impact_1=6
  1307. Priority_of_vo_impact_0=6
  1308. Priority_of_vo_bump_2=6
  1309. Priority_of_vo_bump_1=6
  1310. Priority_of_vo_bump_0=6
  1311. Priority_of_vo_big_impact_2=6
  1312. Priority_of_vo_big_impact_1=6
  1313. Priority_of_vo_big_impact_0=6
  1314. Distance_of_vo_impact_4=4000.000000
  1315. Distance_of_vo_impact_3=4000.000000
  1316. Distance_of_vo_impact_2=4000.000000
  1317. Distance_of_vo_impact_1=4000.000000
  1318. Distance_of_vo_impact_0=4000.000000
  1319. Distance_of_vo_bump_2=4000.000000
  1320. Distance_of_vo_bump_1=4000.000000
  1321. Distance_of_vo_bump_0=4000.000000
  1322. Distance_of_vo_big_impact_2=4000.000000
  1323. Distance_of_vo_big_impact_1=4000.000000
  1324. Distance_of_vo_big_impact_0=4000.000000
  1325. Volume_of_unlock_door=0
  1326. Volume_of_stair_succeed=0
  1327. Volume_of_stair_rosen=0
  1328. Volume_of_stair_lowered=0
  1329. Volume_of_stair_failed=0
  1330. Volume_of_paddle=-1000
  1331. Volume_of_heal=0
  1332. Volume_of_goggle_zoom=-1000
  1333. Volume_of_essence_well=0
  1334. Volume_of_door_metal2=0
  1335. Volume_of_door_metal1=0
  1336. Volume_of_cactus_rustle2=0
  1337. Volume_of_cactus_rustle1=0
  1338. Volume_of_cactus_explo2=0
  1339. Volume_of_cactus_explo1=0
  1340. Volume_of_bullet_impact_flesh3=200
  1341. Volume_of_bullet_impact_flesh2=200
  1342. Volume_of_bullet_impact_flesh1=200
  1343. Volume_of_ball_blocked=0
  1344. Volume_of_air_pulse=0
  1345. Volume_of_Roar=0
  1346. Sample_of_unlock_door=unlock_door
  1347. Sample_of_stair_succeed=stair_succeed
  1348. Sample_of_stair_rosen=stair_rosen
  1349. Sample_of_stair_lowered=stair_lowered
  1350. Sample_of_stair_failed=stair_failed
  1351. Sample_of_paddle=paddle
  1352. Sample_of_heal=heal
  1353. Sample_of_goggle_zoom=goggle_zoom
  1354. Sample_of_essence_well=essence_well
  1355. Sample_of_door_metal2=door_metal2
  1356. Sample_of_door_metal1=door_metal1
  1357. Sample_of_cactus_rustle2=cactus_rustle2
  1358. Sample_of_cactus_rustle1=cactus_rustel1
  1359. Sample_of_cactus_explo2=cactus_explo2
  1360. Sample_of_cactus_explo1=cactus_explo1
  1361. Sample_of_bullet_impact_flesh3=Bullet_Impact_flesh3
  1362. Sample_of_bullet_impact_flesh2=Bullet_Impact_flesh2
  1363. Sample_of_bullet_impact_flesh1=Bullet_Impact_flesh1
  1364. Sample_of_ball_blocked=ball_blocked
  1365. Sample_of_air_pulse=air_pulse
  1366. Sample_of_Roar=roar
  1367. Priority_of_unlock_door=6
  1368. Priority_of_stair_succeed=6
  1369. Priority_of_stair_rosen=6
  1370. Priority_of_stair_lowered=6
  1371. Priority_of_stair_failed=6
  1372. Priority_of_paddle=6
  1373. Priority_of_heal=6
  1374. Priority_of_goggle_zoom=6
  1375. Priority_of_essence_well=6
  1376. Priority_of_door_metal2=6
  1377. Priority_of_door_metal1=6
  1378. Priority_of_cactus_rustle2=6
  1379. Priority_of_cactus_rustle1=6
  1380. Priority_of_cactus_explo2=6
  1381. Priority_of_cactus_explo1=6
  1382. Priority_of_bullet_impact_flesh3=6
  1383. Priority_of_bullet_impact_flesh2=6
  1384. Priority_of_bullet_impact_flesh1=6
  1385. Priority_of_ball_blocked=6
  1386. Priority_of_air_pulse=6
  1387. Priority_of_Roar=6
  1388. Distance_of_unlock_door=4000.000000
  1389. Distance_of_stair_succeed=4000.000000
  1390. Distance_of_stair_rosen=4000.000000
  1391. Distance_of_stair_lowered=4000.000000
  1392. Distance_of_stair_failed=4000.000000
  1393. Distance_of_paddle=4000.000000
  1394. Distance_of_heal=4000.000000
  1395. Distance_of_goggle_zoom=4000.000000
  1396. Distance_of_essence_well=4000.000000
  1397. Distance_of_door_metal2=4000.000000
  1398. Distance_of_door_metal1=4000.000000
  1399. Distance_of_cactus_rustle2=4000.000000
  1400. Distance_of_cactus_rustle1=4000.000000
  1401. Distance_of_cactus_explo2=4000.000000
  1402. Distance_of_cactus_explo1=4000.000000
  1403. Distance_of_bullet_impact_flesh3=4000.000000
  1404. Distance_of_bullet_impact_flesh2=4000.000000
  1405. Distance_of_bullet_impact_flesh1=4000.000000
  1406. Distance_of_ball_blocked=4000.000000
  1407. Distance_of_air_pulse=4000.000000
  1408. Distance_of_Roar=4000.000000
  1409. Volume_of_pocket_put_in=0
  1410. Volume_of_pocket_get_out=0
  1411. Volume_of_give_object=0
  1412. Volume_of_backpack_out1=0
  1413. Volume_of_backpack_in1=0
  1414. Volume_of_ammo_smith3=0
  1415. Volume_of_ammo_smith2=0
  1416. Volume_of_ammo_smith1=0
  1417. Sample_of_pocket_put_in=pocket_put_in
  1418. Sample_of_pocket_get_out=pocket_get_out
  1419. Sample_of_give_object=give_object
  1420. Sample_of_backpack_out1=backpack_out1
  1421. Sample_of_backpack_in1=backpack_in1
  1422. Sample_of_ammo_smith3=ammo_smith3
  1423. Sample_of_ammo_smith2=ammo_smith2
  1424. Sample_of_ammo_smith1=ammo_smith1
  1425. Priority_of_pocket_put_in=6
  1426. Priority_of_pocket_get_out=6
  1427. Priority_of_give_object=6
  1428. Priority_of_backpack_out1=6
  1429. Priority_of_backpack_in1=6
  1430. Priority_of_ammo_smith3=6
  1431. Priority_of_ammo_smith2=6
  1432. Priority_of_ammo_smith1=6
  1433. Distance_of_pocket_put_in=4000.000000
  1434. Distance_of_pocket_get_out=4000.000000
  1435. Distance_of_give_object=4000.000000
  1436. Distance_of_backpack_out1=4000.000000
  1437. Distance_of_backpack_in1=4000.000000
  1438. Distance_of_ammo_smith3=4000.000000
  1439. Distance_of_ammo_smith2=4000.000000
  1440. Distance_of_ammo_smith1=4000.000000
  1441. Volume_of_sankar_attack=0
  1442. Volume_of_lighthouse_working=0
  1443. Volume_of_lighthouse_powerup=0
  1444. Volume_of_c_underwater_impact=0
  1445. Sample_of_sankar_attack=sankar_attack
  1446. Sample_of_lighthouse_working=Lighthouse_working
  1447. Sample_of_lighthouse_powerup=Lighthouse_powerup
  1448. Sample_of_c_underwater_impact=c_underwater_impact
  1449. Priority_of_sankar_attack=6
  1450. Priority_of_lighthouse_working=6
  1451. Priority_of_lighthouse_powerup=6
  1452. Priority_of_c_underwater_impact=6
  1453. Distance_of_sankar_attack=4000.000000
  1454. Distance_of_lighthouse_working=4000.000000
  1455. Distance_of_lighthouse_powerup=4000.000000
  1456. Distance_of_c_underwater_impact=4000.000000
  1457. Volume_of_wings8=0
  1458. Volume_of_wings7=0
  1459. Volume_of_wings6=0
  1460. Volume_of_wings5=0
  1461. Volume_of_wings4=0
  1462. Volume_of_wings3=0
  1463. Volume_of_wings2=0
  1464. Volume_of_wings1=0
  1465. Sample_of_wings8=Wings8
  1466. Sample_of_wings7=Wings7
  1467. Sample_of_wings6=Wings6
  1468. Sample_of_wings5=Wings5
  1469. Sample_of_wings4=Wings4
  1470. Sample_of_wings3=Wings3
  1471. Sample_of_wings2=Wings2
  1472. Sample_of_wings1=Wings1
  1473. Priority_of_wings8=6
  1474. Priority_of_wings7=6
  1475. Priority_of_wings6=6
  1476. Priority_of_wings5=6
  1477. Priority_of_wings4=6
  1478. Priority_of_wings3=6
  1479. Priority_of_wings2=6
  1480. Priority_of_wings1=6
  1481. Distance_of_wings8=6000.000000
  1482. Distance_of_wings7=6000.000000
  1483. Distance_of_wings6=6000.000000
  1484. Distance_of_wings5=6000.000000
  1485. Distance_of_wings4=6000.000000
  1486. Distance_of_wings3=6000.000000
  1487. Distance_of_wings2=6000.000000
  1488. Distance_of_wings1=6000.000000
  1489. Volume_of_Climb=0
  1490. Sample_of_Climb=vo_climb_0
  1491. Priority_of_Climb=6
  1492. Distance_of_Climb=4000.000000
  1493.