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ETW-demo.lzx
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ETW-Demo
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ReadMeFirst
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Text File
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1998-05-27
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3KB
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123 lines
This is a preview version of Eat The Whistle, a new, revolutionary, soccer
game.
Requirements
------------
- An Amiga with OS 3.0+ and at least 1MB of chip ram or a gfxboard.
- Suggested: 2MB of chip, 1MB of fastram, HD and AGA or GfxBoard.
Features
--------
- System friendly. Run on any amiga, also on clones, in multitasking.
- World cup, leagues, cups with real teams (with slightly modified names).
- Spoken comment (in the CD-ROM version).
- Works with gfx boards and also with AHI + sound cards.
- Time synchronized, faster CPU get faster framerate but not faster gameplay.
- Already implemented 0, 1 & 2 players mode, not yet ready but planned 3 & 4
players mode (via 4 joy adaptors or keyboard).
- Control via Joystick, CD32 compatible joypads (on joypad the control is
more advanced and very similar to the Playstation's ISSPro control) or
two buttons joysticks.
- Very intuitive control method with acceleration/deceleration.
- More than 550 frames of animations for the player, 300 for the goalkeeper,
100 for the refree and a lot of other graphics.
- 30 different fields, including muddy, frozen and wet (actually only one
included in the demo version to contain the archive size).
- Fouls, corners, throw-in with an intuitive control system.
- Role playing. (You can play a match as the whole team or only as a
player).
- Very complex menu options.
- Game Tactics and tactic editor.
- Heading and other special shots with intuitive controls.
- Team players (with individual stats) and team editor.
- Arcade-like actions for "arcade mode" (powerups, bonuses... something like
speedball II).
- Replays (with load/save option).
- A lot of stuff less intresting or that I don't remember at the moment :)
Playing the demo
----------------
This is a preview demo, you can only play a single half-time of three
minutes in two players mode.
IMPORTANT
---------
If you run ETW from a shell give it at least 8k of stack!
Controls:
JOYSTICK:
- stick: move your active player.
Run is actived after about a second of walking, when running your
control on the player is less responsive.
- fire:
(with ball)
long pressure: SHOT, CROSS, LONG PASS (depends from the field area)
short pressure: SHORT PASSING
(Without ball): TACKLE, HEADING...
JOYPAD (Not usable in the demo):
- pad: move your active player
- RED: shot
- BLUE: passing
- YELLOW: filtering passing
- PLAY/PAUSE: pause
- REVERSE: Change active player
- FORWARD: Run
KEYBOARD:
P - pause
ESC or Q - quit game
S - activate/deactivate radar
R - replay
X - Change radar position and dimension
left alt - Team 2: Activate/deactivate role playing.
left shift - Team 2: Change active player in role playing mode
right alt - Team 1: Activate/deactivate role playing.
right shift - Team 1: Change active player in role playing mode
SPACE - Change camera. You can have the camera on the ball or on each of
the 22 players. (during replay it saves the action to disk)
DEL - Place the camera on the ball.
Enjoy ETW!
Concept & Graphics:
Daniele Caramaschi (danic@floating.com)
Concept & Programming:
Gabriele Greco (ggreco@iol.it)
Marketing & Distribution:
Epic Marketing (epic@swol.de)