home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Amiga ACS 1998 #2
/
amigaacscoverdisc1998-021998.iso
/
games
/
doom
/
wads
/
processr.txt
< prev
next >
Wrap
Text File
|
1994-05-17
|
3KB
|
69 lines
================================================================
Title : Processing Plant
Filename : PROCESSR.WAD
Author : Curtis Turner II
Email Address : choppe@hubcap.clemson.edu (Temp Addr.)
Misc. Author Info : CS Major Clemson Univ, Fairly Cool Guy
Description : This used to be the UAC subterrainian
toxic waste processing plant, until
the mishap. Things went wrong, so they
called your team in to clean it up.
To think this all started with an early
morning waking dream where I visualized
the area where you start off, especially
the blue area off to your left.*8^)
Additional Credits to : Rapheal and the rest of the DEU team,
Id of course :), my subconscious, the
BSP gang, and all you wonderfull people
out there on alt.games.doom.
--== KEEP THE DREAM ALIVE! ==--
(I just always wanted to say that 8D )
================================================================
* Play Information *
Episode and Level # : E2M6 (Until you change it.)
Single Player : Yes
Cooperative 2-4 Player : Yes, absolutely :)
Deathmatch 2-4 Player : Yes, have no idea how good it will be.
Difficulty Settings : Yes, UV is HARD! But do-able.
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : DEU 5.0, 5.1, and 5.2 betas
Known Bugs : None. (Why is this here? Who'd release a
buggy .wad on purpose?)
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites:
infant2.sphs.indiana.edu -Sorry about OCF Barry!
BBS numbers:
Other:
My Hard drive --> Available upon request UUE'd via Email. :)
Miscellanious Notes:
Try to keep you head while playing this one, and make sure you
usr the right weapon at the right time. There's a few pshycological
tricks in this one. ;) Not too many 'puzzles' per se in this either,
but not everything is doing what you think it is. :)