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Amiga ACS 1998 #2
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amigaacscoverdisc1998-021998.iso
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pnp13.txt
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1994-07-26
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2KB
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49 lines
The Pits and the Pedestal
by
Stew Oswald
Wad File: PNP13.WAD
Episode: 1
Level: 3
Weapons Available: Pea Shooter, Machine Gun, Rocket Launcher,
Plasma Gun, Hands
Monsters Used: None
Powerups Available: Soul Sphere, Invisibility, Blue Armor
Description: Designed for Deathmatch. Each player starts off in the
center section. Each platform in the center section opens a door.
There is one warp that takes you to the tall pedestal in the center
section. Deathmatch is much better WITHOUT monsters, so I didn't even
include them.
Secrets:
None, what you see is what you get.
Hints:
The switch by the plasma gun lowers the center pedestal.
The exit is unmarked and is the wall in front of the machine gun.
You can avoid the pits if you run along the sides of them.
Misc:
WAD Created: 7/27/94
Other wads by the author:
THE RACE: Designed for Deathmatch. Each player starts off in an
identical wing of the main maze. The race is to be the first one to
find the way out and to get the good stuff (rockets, weapons). Each
corner warp will warp back to a different wing. The center warp will
warp to the other section. Go up the stairs here and have a perfect
shot at your opponents. Good luck finding the exit.
FOUR CYLINDERS: Designed for Deathmatch. Each player starts off in a
cylinder. There are is a switch off of each cylinder that opens
one of the doors in the center section, that leads to the exit.
There is also a warp off of each cylinder that warps into a different
cylinder.